Dungeon Crawl Stone Soup version 0.32-a0-891-gc41d80381e (webtiles) character file. Game seed: 6852715656652257924 14 Ijustatesigmund the Conjurer (level 2, -5/18 HPs) Began as an Octopode Conjurer on Apr 3, 2024. Slain by a gnoll ... wielding a +0 whip (6 damage) ... on level 1 of the Dungeon. The game lasted 00:01:00 (662 turns). Ijustatesigmund the Conjurer (Octopode Conjurer) Turns: 662, Time: 00:01:01 Health: -5/18 AC: 1 Str: 6 XL: 2 Next: 41% Magic: 0/5 EV: 12 Int: 20 God: Gold: 56 SH: 0 Dex: 10 Spells: 2/5 levels left rFire . . . c - +0 hand axe rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: mighty A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 56 gold pieces. Inventory: Hand Weapons c - a +0 hand axe (weapon) Scrolls d - a scroll of amnesia {unknown} Potions a - a potion of magic b - a potion of attraction {unknown} Skills: + Level 1.0 Fighting - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.2 Spellcasting + Level 4.2 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 20% 3d8 19% 3 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Lehudib's Crystal Spear Conj/Erth 5% 10d3 100% 8 Animate Armour Summ/Erth Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aim: a giant cockroach (almost dead, 100% to hit) The magic dart hits the giant cockroach but does no damage. The giant cockroach is almost dead. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - giant cockroach Aim: a giant cockroach (almost dead, 100% to hit) The magic dart hits the giant cockroach. You kill the giant cockroach! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The gnoll hits you with a +0 whip! Ouch! That really hurt! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the gnoll. You grab the gnoll. You constrict the gnoll. The gnoll closely misses you. The gnoll misses you. You hit the gnoll. The gnoll is moderately wounded. You constrict the gnoll. The gnoll hits you with a +0 whip! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * It was a potion of might. You feel very mighty all of a sudden. You constrict the gnoll. The gnoll hits you with a +0 whip. You die... #......### ♣P ♣♣♣♣.....# ♣♣. ###♣♣♣.♣.###.#♣♣P. .........# #..♣♣.P #..♣♣P♣♣.###.#♣♣P♣ #.# ♣ ♣♣.....# ♣.. #.# #.###### #♣. #g# #.# ##. #.####@#####.########.. #...................... ######.#####.########## #### #............)# # #..# #######.........#### #.####ß###ß#...#####..... #)###........#.# #...## #.##ß........#.# ###.# ##### #.###........#.# #.# You could see a gnoll. Vanquished Creatures A giant cockroach (D:1) 3 goblins (D:1) A hobgoblin (D:1) A ball python (D:1) 3 bats (D:1) A frilled lizard (D:1) A kobold (D:1) 3 rats (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ijustatesigmund the Octopode Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 286 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/5 327 | D:1 | Found a faded altar of an unknown god. 331 | D:1 | Learned a level 2 spell: Searing Ray 531 | D:1 | Reached skill level 1 in Fighting 662 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_boilingwater, layout_loops_ring, chequers_ecumenical_altar_twisty, serial_forest, infiniplex_forest_lined_2, infiniplex_forest_lined_2, infiniplex_forest_clump_diagonal, infiniplex_forest_straight_4, infiniplex_forest_end_2, infiniplex_forest_clump_small, infiniplex_forest_straight_4, infiniplex_forest_lined_2, corexii_hall_statues_s Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.0 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.2 Conjurations | | 4.2 Action || total ---------------------------++------- Melee: Unarmed || 4 Constrict || 2 Tentacles || 1 Hand axe || 3 Cast: Magic Dart || 22 Use: Potion || 1 Stab: Sleeping || 1 Armour: Skin || 8 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 662 | 662 | 0 | 135 | 434 | 1 | 662.0 | Dungeon | 662 | 662 | 0 | 135 | 434 | 1 | 662.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 662 daAuts