Dungeon Crawl Stone Soup version 0.32-a0-938-g40ac7a0f4d (webtiles) character file. Game seed: 3009658562614467927 1666 Ijustatesigmund the Conjurer (level 9, 0/65 HPs) Began as a Gnoll Conjurer on Apr 15, 2024. Was an Initiate of Vehumet. Slain by a water moccasin (2 damage) ... on level 6 of the Dungeon. The game lasted 00:12:44 (7393 turns). Ijustatesigmund the Conjurer (Gnoll Conjurer) Turns: 7393, Time: 00:12:45 Health: 0/65 AC: 4 Str: 5 XL: 9 Next: 1% Magic: 2/18 EV: 14 Int: 22 God: Vehumet [......] Gold: 229 SH: 0 Dex: 16 Spells: 13/20 levels left rFire + + . d - +3 short sword rCold + + + (no shield) rNeg . . . a - +0 robe of Insatiable Hunger {rF++ rC++ Str-2} rPois . r - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . u - +0 pair of boots Will ..... (no amulet) Stlth +++ k - +6 ring of dexterity HPRegen 0.30/turn q - ring of protection from cold MPRegen 0.16/turn %: no passive effects @: lethally poisoned (0 -> -8) A: fangs 1, strong nose, distributed training a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 229 gold pieces. Inventory: Hand Weapons d - a +3 short sword (weapon) y - a +2 trident of draining Armour a - the +0 robe of Insatiable Hunger (worn) {rF++ rC++ Str-2} (You found it on level 3 of the Dungeon) Str-2: It affects your strength (-2). rF++: It greatly protects you from fire. rC++: It greatly protects you from cold. r - a +0 helmet (worn) u - a +0 pair of boots (worn) Jewellery k - a +6 ring of dexterity (left hand) q - a ring of protection from cold (right hand) w - an amulet of the acrobat Wands l - a wand of flame (28) x - a wand of digging (2) Scrolls c - 3 scrolls of identify e - 2 scrolls of immolation g - 2 scrolls of poison {unknown} h - a scroll of enchant armour {unknown} i - a scroll of amnesia {unknown} j - a scroll of enchant weapon {unknown} m - 2 scrolls of teleportation {unknown} p - a scroll of noise {unknown} t - a scroll of fog {unknown} v - a scroll of revelation {unknown} Potions b - 2 potions of magic f - a potion of heal wounds n - a potion of haste o - a potion of cancellation s - a potion of ambrosia z - a potion of degeneration A - a potion of curing Skills: + Level 3.9 Fighting + Level 3.9 Short Blades + Level 3.9 Long Blades + Level 3.9 Axes + Level 3.9 Maces & Flails + Level 3.9 Polearms + Level 3.9 Staves + Level 3.9 Ranged Weapons + Level 3.9 Throwing + Level 3.9 Armour + Level 6.1 Dodging + Level 5.8 Stealth + Level 3.9 Shields + Level 3.9 Unarmed Combat + Level 6.4 Spellcasting + Level 7.9 Conjurations + Level 3.2 Hexes + Level 3.2 Summonings + Level 3.2 Necromancy + Level 3.2 Translocations + Level 3.2 Fire Magic + Level 3.2 Ice Magic + Level 3.2 Air Magic + Level 3.2 Earth Magic + Level 3.2 Alchemy + Level 4.3 Invocations + Level 3.9 Evocations + Level 3.5 Shapeshifting You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 82% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 31% 2d8 (+2d4 9% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 100% 1d9 1% 1 Apportation Tloc 42% N/A 2% 1 Necrotise Necr 84% 1d8 2% 1 Summon Small Mammal Summ 84% N/A 2% 1 Lesser Beckoning Tloc 42% N/A 3% 2 Maxwell's Portable Pile Tloc 21% 2d(7-19) 7% 3 Teleport Other Tloc 21% N/A 7% 3 Fulminant Prism Conj/Alch 15% 3d10 9% 4 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:6 Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Okawaru Qazlal Ru Sif Muna Trog Vehumet Wu Jian Yredelemnul Zin The Shining One Annotations: D:7 Duvessa Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded, 100% to hit) The magic dart hits the water moccasin. The water moccasin is heavily wounded. The water moccasin closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded, 100% to hit) The magic dart hits the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you! You are poisoned. The water moccasin poisons you! The water moccasin bites you! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded, 100% to hit) The magic dart hits the water moccasin but does no damage. The water moccasin is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded, 100% to hit) The magic dart hits the water moccasin. The water moccasin is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin bites you. You die... ###+#......# #......###.# #......###+#### #.............. #.............. #.............. ####.............. #>##.............. #@)............... #S#).............. ................... ...#.#............... .....+............##.## .... #.##.........# .# .... #..#.#)###.. ... #......) .. You could see a water moccasin. Vanquished Creatures Jeremiah (D:6) A black bear (D:6) 3 ogres A phantom (D:6) A kobold brigand (D:6) A scorpion (D:4) A gnoll sergeant (D:4) A howler monkey (D:6) A bombardier beetle (D:6) 5 jellies 2 hounds An orc priest (D:1) 3 orc wizards Robin (D:3) 8 adders 12 gnolls 2 shadow imps A white imp (D:5) 4 ufetubi (D:6) 2 dart slugs 4 ribbon worms 11 orcs A bat (D:1) 11 endoplasms 3 giant cockroaches 9 goblins 10 hobgoblins 4 jackals (D:1) A quokka (D:5) 7 ball pythons 3 frilled lizards 20 kobolds 2 rats (D:1) 138 creatures vanquished. Vanquished Creatures (others) An orc wizard (D:5) 1 creature vanquished. Grand Total: 139 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ijustatesigmund the Gnoll Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 315 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/7 318 | D:1 | Learned a level 2 spell: Searing Ray 511 | D:1 | Reached skill level 5 in Spellcasting 511 | D:1 | Reached XP level 3. HP: 23/25 MP: 3/9 1178 | D:1 | Reached skill level 1 in Invocations 1236 | D:1 | Reached skill level 1 in Fighting 1236 | D:1 | Reached skill level 1 in Short Blades 1236 | D:1 | Reached skill level 1 in Long Blades 1236 | D:1 | Reached skill level 1 in Axes 1236 | D:1 | Reached skill level 1 in Maces & Flails 1236 | D:1 | Reached skill level 1 in Polearms 1236 | D:1 | Reached skill level 1 in Staves 1236 | D:1 | Reached skill level 1 in Ranged Weapons 1236 | D:1 | Reached skill level 1 in Throwing 1236 | D:1 | Reached skill level 1 in Armour 1236 | D:1 | Reached skill level 1 in Shields 1236 | D:1 | Reached skill level 1 in Unarmed Combat 1236 | D:1 | Reached skill level 1 in Evocations 1236 | D:1 | Reached skill level 1 in Shapeshifting 1236 | D:1 | Reached XP level 4. HP: 29/32 MP: 6/11 1243 | D:1 | Learned a level 4 spell: Iskenderun's Mystic Blast 1338 | D:2 | Reached skill level 1 in Hexes 1338 | D:2 | Reached skill level 1 in Summonings 1338 | D:2 | Reached skill level 1 in Necromancy 1338 | D:2 | Reached skill level 1 in Translocations 1338 | D:2 | Reached skill level 1 in Fire Magic 1338 | D:2 | Reached skill level 1 in Ice Magic 1338 | D:2 | Reached skill level 1 in Air Magic 1338 | D:2 | Reached skill level 1 in Earth Magic 1338 | D:2 | Reached skill level 1 in Alchemy 1873 | D:2 | You fall into a shaft and drop 2 floors! 1881 | D:4 | Reached XP level 5. HP: 37/37 MP: 6/12 2756 | D:3 | Reached XP level 6. HP: 44/44 MP: 8/13 3083 | D:3 | Found a faded altar of an unknown god. 3252 | D:3 | Identified the +0 robe of Insatiable Hunger {rF++ rC++ | Str-2} 3394 | D:3 | Reached skill level 5 in Dodging 4045 | D:3 | Noticed Robin 4058 | D:3 | Killed Robin 4633 | D:4 | Reached XP level 7. HP: 51/51 MP: 7/15 4987 | D:4 | Found a snail-covered altar of Cheibriados. 5141 | D:5 | Entered Level 5 of the Dungeon 5278 | D:5 | Reached skill level 5 in Stealth 5866 | D:5 | Reached XP level 8. HP: 55/58 MP: 11/16 6616 | D:6 | Found a staircase to the Ecumenical Temple. 6617 | D:6 | Noticed Jeremiah 6625 | D:7 | Noticed Duvessa 6649 | Temple | Entered the Ecumenical Temple 6664 | Temple | Became a worshipper of Vehumet 6933 | D:6 | Killed Jeremiah 7358 | D:6 | Reached XP level 9. HP: 26/65 MP: 5/18 7393 | D:6 | HP: 2/65 [water moccasin (4)] 7393 | D:6 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_d, layout_loops_ring D:2: layout_rooms, nicolae_houndstooth_variations D:3: cheibrodos_fertilizer, layout_loops_cross, basic_ecumenical_altar, kennysheep_nondescript, uniq_robin D:4: layout_cave_pools, cheibrodos_worm_habitat, reono_crystal_passage, kennysheep_generic_room_12 D:5: layout_basic D:6: layout_basic, minmay_temple_entry_ruins, hangedman_abyss_or_decor_passed, uniq_jeremiah D:7: layout_cave_pools, nemelex_diamond_rough_becter, uniq_prince_ribbit1, uniq_maurice, uniq_duvessa Temple: hellmonk_temple_of_storms Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 5 6 | 6.4 Invocations | 1 2 3 4 | 4.3 Fighting | 1 2 3 | 3.9 Short Blades | 1 2 3 | 3.9 Long Blades | 1 2 3 | 3.9 Axes | 1 2 3 | 3.9 Maces & Flails | 1 2 3 | 3.9 Polearms | 1 2 3 | 3.9 Staves | 1 2 3 | 3.9 Ranged Weapons | 1 2 3 | 3.9 Throwing | 1 2 3 | 3.9 Armour | 1 2 3 | 3.9 Shields | 1 2 3 | 3.9 Unarmed Combat | 1 2 3 | 3.9 Evocations | 1 2 3 | 3.9 Shapeshifting | 1 2 3 | 3.5 Hexes | 1 2 3 | 3.2 Summonings | 1 2 3 | 3.2 Necromancy | 1 2 3 | 3.2 Translocations | 1 2 3 | 3.2 Fire Magic | 1 2 3 | 3.2 Ice Magic | 1 2 3 | 3.2 Air Magic | 1 2 3 | 3.2 Earth Magic | 1 2 3 | 3.2 Alchemy | 1 2 3 | 3.2 Dodging | 5 6 | 6.1 Stealth | 5 | 5.8 Conjurations | | 7.9 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Short sword | | 13 | 49 || 62 Bite | | 1 | 3 || 4 Cast: Magic Dart | 24 | 111 | 116 || 251 Searing Ray | 4 | 13 | 22 || 39 Use: Scroll | | 3 | 5 || 8 Stab: Sleeping | | | 1 || 1 Armour: Robe | 5 | 16 | 58 || 79 Dodge: Dodged | 10 | 26 | 54 || 90 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7406 | 7151 | 255 | 1821 | 4429 | 8 | 925.8 | Dungeon | 7160 | 6920 | 240 | 1608 | 4429 | 7 | 1022.9 | Temple | 246 | 231 | 15 | 213 | 0 | 1 | 246.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1412 daAuts D:2: 1384 daAuts D:1: 1265 daAuts D:5: 1238 daAuts D:4: 1097 daAuts D:6: 760 daAuts Temple: 246 daAuts D:7: 1 daAuts