Dungeon Crawl Stone Soup version 0.31-a0-988-g08d55dae12 (webtiles) character file. Game seed: 14465681428933854112 2 IkaDoka the Grave Robber (level 1, 14/14 HPs) Began as an Armataur Necromancer on Nov 5, 2023. Got out of the dungeon alive. The game lasted 00:01:05 (50 turns). IkaDoka the Grave Robber (Armataur Necromancer) Turns: 50, Time: 00:01:06 Health: 14/14 AC: 4 Str: 13 XL: 1 Next: 25% Magic: 3/3 EV: 9 Int: 15 God: Gold: 7 SH: 0 Dex: 10 Spells: 2/3 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: roll @: no status effects A: large, rugged brown scales 3, deformed body, armoured tail, roll, long tongue, awkward tongue a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of vulnerability {unknown} Potions b - a potion of magic Skills: + Level 0.1 Fighting + Level 1.4 Dodging - Level 2.1 Stealth + Level 1.8 Spellcasting + Level 3.3 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 44% 1d6 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 2% N/A 34% 2 Lesser Beckoning Tloc 2% N/A 34% 2 Momentum Strike Conj/Tloc 2% 3d8 34% 2 Vampiric Draining Necr 11% 2d6 17% 3 Animate Dead Necr 11% N/A 50% 4 Agony Necr 11% N/A 85% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Annotations: D:1 1 transporter Innate Abilities, Weirdness & Mutations You are completely covered in rugged brown scales. (AC +3, +7% HP) Armour fits poorly on your strangely shaped body. You have a long armoured tail. You roll when moving toward enemies. (Rampage) Your long tongue fully drains potion bottles. (2x potion effects) Your tongue gives you trouble enunciating. (1.5x scroll delay) Message History Sorry, you're not good enough to have a special ability. You roll towards the frilled lizard! A bat comes into view. Found a book of Spatial Translocations. The frilled lizard hisses angrily. You closely miss the frilled lizard. The frilled lizard misses you. Casting: Necrotise (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (chance to affect: 80%) The frilled lizard writhes in agony. You kill the frilled lizard! The dead are walking! Casting: Necrotise (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Necrotise (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Necrotise (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (ally target, chance to affect: 80%) The bat writhes in agony. You kill the bat! The dead are flying! You swap places. You swap places. Why would you want to do that? You enter the shallow water. You pick up a book of Spatial Translocations and begin reading... You add the spells Blink, Momentum Strike and Lesser Beckoning to your library. You swap places. You enter the shallow water. Magic restored. Your frilled lizard skeleton crumbles into dust! Your bat skeleton crumbles into dust! There is a staircase leading out of the dungeon here. You have escaped! #..........Z...###### ###.....#####.#.Z.~. ♣######.....# #...#Z~≈ ............# #..~≈~.. ######....## #..##### #....# #.....# ##.#.#.# #......# #.#.#.## .......# ..#@#.## ##......# ...#.#©##.... #.#...## #.###.# ####### ≈≈≈.#.. # ## #### ≈. ...## ©##.. ## ... ... .# There were no monsters in sight! Vanquished Creatures A bat (D:1) A frilled lizard (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IkaDoka the Armataur Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 50 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_risky_transporter, layout_loops_ring, serial_rivers, chequers_serial_rivers_large_a, chequers_serial_rivers_small_b, chequers_serial_rivers_small_3, chequers_serial_rivers_micro_d, chequers_serial_rivers_small_a, chequers_serial_rivers_marsh, st_stairs_7, nrook_mini_backslash, nrook_uturn, skrybe_limestone_x Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Necrotise || 2 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 50 | 31 | 19 | 0 | 13 | 1 | 50.0 | Dungeon | 50 | 31 | 19 | 0 | 13 | 1 | 50.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 50 daAuts