Dungeon Crawl Stone Soup version 0.24-a0-417-g1cce26a4d2 (webtiles) character file. Game seed: 709397804221935151 10 Ilgrip the Vexing (level 2, 21/21 HPs) Began as a Demonspawn Arcane Marksman on June 11, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:00:08 (161 turns). Ilgrip the Vexing (Demonspawn Arcane Marksman) Turns: 161, Time: 00:00:09 Health: 21/21 AC: 2 Str: 10 XL: 2 Next: 10% Magic: 3/3 EV: 12 Int: 14 God: Gold: 17 SH: 0 Dex: 13 Spells: 2/3 levels left rFire . . . SeeInvis . a - +0 hunting sling rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: horns 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +0 hunting sling (weapon) Missiles c - 28 stones d - 14 sling bullets (quivered) Armour e - a +0 robe (worn) Scrolls g - a scroll of teleportation {unknown} h - a scroll of remove curse {unknown} Potions b - a potion of curing {unknown} Comestibles f - a ration Skills: + Level 1.1 Fighting + Level 2.0 Slings + Level 1.9 Dodging + Level 1.0 Spellcasting + Level 3.3 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 7% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex #....... 11% 2 ###.... Inner Flame Hex/Fire #....... 38% 3 ####... Portal Projectile Hex/Tloc #..... 38% 3 ####... Cause Fear Hex #......... 56% 4 #####.. Leda's Liquefaction Hex/Erth #......... 80% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Message History Aim: a rat (severely wounded) You shoot a sling bullet. The sling bullet hits the rat. You kill the rat! A dart slug comes into view. Firing (i - inventory. (/) - cycle) d - 16 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - dart slug Aim: a dart slug (clinging, resting) You shoot a sling bullet. The sling bullet hits the dart slug. The dart slug is severely wounded. A dart slug is nearby! Firing (i - inventory. (/) - cycle) d - 15 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (severely wounded, clinging) You shoot a sling bullet. The sling bullet hits the dart slug! You kill the dart slug! You have reached level 2! You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... A pair of horns grows on your head! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### ..# #.# #.# #######.# (.......# ..(((...# .......@############ .................... ........####........ ........# #.####### #######.# #........ ###.####..###... ..........# #############.#.####..# ##...#....)..#.#.......# There were no monsters in sight! Vanquished Creatures 2 dart slugs (D:1) A giant cockroach (D:1) A hobgoblin (D:1) A bat (D:1) A kobold (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ilgrip the Demonspawn Arcane Marksman began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 160 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 160 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 161 | D:1 | Quit the game Levels and vault maps discovered: D:1: onia_arrival_mini_spirals, layout_basic, minivault_24 Skill XL: | 1 | ---------------+----+----- Slings | 2 | 2.0 Fighting | | 1.1 Dodging | | 1.9 Spellcasting | | 1.0 Hexes | | 3.3 Action || total -------------------------++------- Fire: Hunting sling || 20 Armor: Robe || 3 Dodge: Dodged || 3 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 15 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 15 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+-------