Dungeon Sprint DCSS version 0.14-a0-1637-gd423c14 (console) character file. 70 Illaniel the Ruinous (level 3, -9/20 HPs) Began as a Deep Elf Conjurer on Dec 27, 2013. Mangled by a water elemental (17 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:03:26 (387 turns). Illaniel the Ruinous (Deep Elf Conjurer) Turns: 387, Time: 00:03:26 HP -9/20 AC 2 Str 5 XL: 3 Next: 8% MP 9/14 EV 14 Int 20 God: Gold 38 SH 0 Dex 15 Spells: 2 memorised, 9 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . a - +0 elf robe rNeg . . . Conserve . (no shield) rPois . rCorr . (no helmet) rElec . rRot . (no cloak) SustAb . . Spirit . (no gloves) rMut . Warding . (no boots) Saprov . . . NoTele + (no amulet) (no ring) (no ring) @: slightly resistant to hostile enchantments, stealthy A: no striking features a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch You collected 38 gold pieces. Inventory: Armour a - a +0 elven robe (worn) Comestibles b - 3 bread rations Scrolls i - a scroll of blinking k - a scroll of torment m - 2 scrolls of remove curse q - a scroll of immolation {unknown} r - a scroll of fear {unknown} Potions d - 3 potions of curing e - a potion of heal wounds f - a potion of speed g - 2 potions of magic h - a potion of berserk rage j - a potion of mutation n - 4 potions of cure mutation o - 3 potions of flight p - a potion of decay Books c - a book of Conjurations Spells Type Level *Magic Dart Conjuration 1 *Searing Ray Conjuration 2 Dazzling Spray Conjuration/Hexes 3 Iskenderun's Mystic Blast Conjuration 4 Iskenderun's Battlesphere Conjuration/Charms 4 Fulminant Prism Conjuration/Hexes 5 Skills: + Level 1.3 Fighting + Level 4.1 Dodging - Level 3.2 Stealth * Level 5.2 Spellcasting * Level 5.8 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Searing Ray Conj ####.. 1% 2 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History As you open the door, it creaks loudly! A water elemental comes into view. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray Press: ? - help, Shift-Dir - straight line, f - water elemental Aim: a water elemental The searing ray hits the water elemental. The water elemental is lightly damaged. The searing ray hits the water elemental. The water elemental is lightly damaged. The water elemental barely misses you. The searing ray misses the water elemental. The water elemental hits you! Ouch! That really hurt! The searing ray hits the water elemental. The water elemental is moderately damaged. The water elemental hits you! Ouch! That really hurt! You die... ▓∙∙▒∙∙▒∙∙∙∙∙ΩΩΩ Ω∙▒ ▓▒%▒▒▒▒∙∙∙∙∙∙ΩΩΩΩ∙▒ ▓∙∙∙∙∙▒∙∙∙∙≈ΩΩΩΩΩ∙▒▒▒■ ▓∙∙∙∙%▒∙∙∙≈≈∙Ω∙∙Ω∙▒∙∙∙ ▓∙∙∙∙∙▒∙∙≈≈≈≈Ω∙ΩΩ∙'∙⌠∙ ▓▒▒▒▒'▒∙∙≈≈≈≈≈≈ΩΩ∙▒ ▓∙∙∙%∙▒∙≈≈≈≈≈≈∙∙∙∙▒ ▓∙∙∙∙∙▒∙≈≈≈≈≈∙∙∙∙∙▒ ▓∙∙∙∙∙▒∙≈≈≈∙∙∙∙∙∙∙▒ ▓'▒▒▒▒▒∙∙∙∙∙∙∙∙∙∙∙▒ ▓∙∙∙∙@E∙∙∙∙∙∙∙∙∙∙∙▒ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures A human (D) 3 grey rats (D) A phantom (D) An ooze (D) 6 creatures vanquished. Vanquished Creatures (others) A draconian scorcher (D) A yaktaur (D) 2 plants (D) 4 creatures vanquished. Grand Total: 10 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | Illaniel, the Deep Elf Conjurer, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 5/5 120 | D | Reached skill level 5 in Conjurations 120 | D | Reached XP level 2. HP: 13/16 MP: 3/9 125 | D | Learned a level 2 spell: Searing Ray 206 | D | Reached skill level 1 in Fighting 206 | D | Reached skill level 5 in Spellcasting 206 | D | Reached XP level 3. HP: 12/20 MP: 0/14 282 | D | Killed a yaktaur 349 | D | Killed a white draconian scorcher 373 | D | Noticed a water elemental 387 | D | Mangled by a water elemental Action || total -------------------------++------- Melee: Unarmed || 5 Cast: Magic Dart || 21 Searing Ray || 2 Use: Scroll || 3