Iloish Level 1 of the Dungeon (0, 0, D:1) a +0 robe (14, -10, D:1) 18 bolts (17, -11, D:1) a +0 spear (21, -20, D:1) 6 tomahawks (29, -27, D:1) a +0 dagger (35, 6, D:1) 12 poisoned needles (36, -11, D:1) a +0 dagger (45, -8, D:1) 11 bolts (48, -4, D:1) a +0 club (48, -2, D:1) a +0 dagger (48, -1, D:1) a +0 club Level 2 of the Dungeon (6, 3, D:2) a +0 naga barding (13, 17, D:2) a +0 dagger (14, 4, D:2) a +0 dagger (19, 5, D:2) 15 poisoned needles (27, 6, D:2) a +0 leather armour (29, 13, D:2) a +0 ring mail (31, -3, D:2) 14 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 war axe (2, 0, D:3) a +0 short sword (4, 7, D:3) a +0 hand axe a +0 leather armour a cursed -1 dagger a cursed +0 robe a +0 club a +0 robe a +0 dagger (11, 21, D:3) a +0 spear (24, 28, D:3) 6 large rocks (25, -2, D:3) a scroll of random uselessness (28, 0, D:3) a +0 hunting sling (41, 21, D:3) 8 javelins (42, 37, D:3) a +0 whip (50, 11, D:3) a cursed -3 club Level 4 of the Dungeon [Shop] Kixelewk's Antique Weapon Boutique a +0 long sword (73 gold) a +2 glaive of venom (415 gold) a +0 mace (63 gold) a +0 mace (63 gold) a +0 rapier (84 gold) the +2 arbalest "Vuralam" {flame, MR+} (644 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your resistance to hostile enchantments. a +0 hand axe (63 gold) a +0 dagger (42 gold) a +0 hand axe (63 gold) the +7 dagger of Dismemberment {antimagic, rElec rN+} (1243 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It insulates you from electricity. It protects you from negative energy. a +1 quarterstaff of protection (247 gold) a +0 great sword (136 gold) a +1 halberd of pain (357 gold) a +0 flail (73 gold) the cursed +1 war axe "Spiderslayer" {chop, +Blink rF+++ MP+9 Stlth-} (1547 gold) It inflicts extra damage upon your enemies. It renders you almost immune to fire. It affects your magic capacity (+9). It lets you blink. It makes you less stealthy. It has a curse placed upon it. a +0 rapier (84 gold) (0, 0, D:4) a +0 robe (1, -6, D:4) 22 bolts (4, -9, D:4) a +0 robe (8, -27, D:4) a +0 helmet (16, -17, D:4) a +0 giant club (23, -9, D:4) a +0 dagger (24, -21, D:4) 21 sling bullets (24, -9, D:4) a +0 scale mail a +0 short sword (27, -21, D:4) 22 poisoned needles (28, -12, D:4) a +3 whip (34, 2, D:4) 13 arrows (40, 4, D:4) a +0 chain mail (59, 1, D:4) a book of Conjurations (65, 28, D:4) a +0 leather armour (65, 29, D:4) a +0 dagger a +0 leather armour (66, 28, D:4) a +0 flail a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 halberd (0, 2, D:5) a +1 spear of freezing (4, -4, D:5) a potion of degeneration (6, 8, D:5) a +0 spear (8, 2, D:5) a +0 hand axe (10, 29, D:5) 10 arrows (23, 16, D:5) a +0 dagger a +0 robe (24, 19, D:5) a +0 dagger a +0 robe (26, 20, D:5) a +0 dagger a +0 ring mail (33, 23, D:5) 30 sling bullets (36, 9, D:5) a scroll of random uselessness Level 6 of the Dungeon (0, 0, D:6) a book of Geomancy (3, 18, D:6) a cursed -3 quarterstaff (13, -37, D:6) a +0 shortbow 16 arrows (13, -17, D:6) a +0 leather armour (13, -6, D:6) a +0 giant club (15, 6, D:6) 22 arrows (23, -3, D:6) a +0 robe (35, 14, D:6) a potion of degeneration (40, -6, D:6) a +0 robe (43, -22, D:6) a +0 short sword a +0 plate armour (45, -16, D:6) 20 arrows (45, -2, D:6) a +0 short sword (45, -1, D:6) a +0 war axe a +0 plate armour (45, 3, D:6) a +0 club a +0 leather armour a +0 leather armour a +0 dagger a +0 robe (45, 5, D:6) a +1 dagger of venom a +0 leather armour (46, -33, D:6) a +0 war axe (46, -22, D:6) a +1 long sword of slicing a +2 club (46, -20, D:6) a cursed -3 dagger (49, -6, D:6) 22 arrows (50, 15, D:6) a +0 club a +0 mace a +0 hand axe a +0 leather armour (52, 14, D:6) a +0 mace a +0 ring mail of poison resistance (52, 16, D:6) an arrow a +0 war axe (55, 3, D:6) a +0 shortbow 13 arrows (55, 16, D:6) a +0 shortbow 28 arrows (58, 4, D:6) an arrow (59, 5, D:6) an arrow (61, 2, D:6) 14 bolts Level 7 of the Dungeon (0, 1, D:7) a +0 hand axe a +0 animal skin (1, 18, D:7) a +0 war axe (2, -7, D:7) a +0 shortbow 26 arrows (5, -8, D:7) an arrow (5, 25, D:7) a +0 rapier (9, -13, D:7) a +0 falchion (15, -11, D:7) 16 poisoned needles (17, 12, D:7) a +0 long sword (20, 27, D:7) 11 arrows (22, 0, D:7) a +0 whip (22, 26, D:7) 20 arrows (28, 14, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 ring mail a +0 club a +0 leather armour (0, 1, D:8) a cursed +0 hand axe (0, 4, D:8) a +0 dagger a +0 chain mail (1, 0, D:8) a +0 flail a +0 plate armour (2, 12, D:8) a +0 morningstar (4, 4, D:8) a +0 dagger (unseen) (6, -6, D:8) 26 bolts (6, 16, D:8) a +0 hand axe (7, 10, D:8) 9 gold pieces (24, 26, D:8) a +0 club (25, 26, D:8) a +0 club (26, 26, D:8) a +0 dagger (40, 0, D:8) a +0 troll leather armour {Purgy} (41, 26, D:8) a +0 hand axe a +0 chain mail (42, -10, D:8) a +0 leather armour (46, -8, D:8) a +3 ring of dexterity a +2 ring of evasion (61, -1, D:8) a +0 club a cursed +0 chain mail (61, 0, D:8) a +0 club a +0 hand axe a +0 club a +0 flail a +0 dagger a +0 robe Level 9 of the Dungeon (21, 19, D:9) a cursed +0 chain mail a +0 mace (23, 19, D:9) a +0 dagger (49, -2, D:9) a +0 chain mail (53, -15, D:9) a +0 whip (53, -13, D:9) a +0 club a cursed -3 hand axe a +0 scale mail (54, -13, D:9) a +0 club (54, -12, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon (0, 0, D:10) 2 stones (unseen) (0, 1, D:10) a stone (0, 7, D:10) a ration (1, 0, D:10) a +0 giant club (18, -5, D:10) a scroll of enchant armour (27, -6, D:10) a ration (30, 0, D:10) a +0 cloak