Dungeon Crawl Stone Soup version 0.29.0-11-gd7f09526c8 (webtiles) character file. Game seed: 8394295736909478928 1 ImASeal the Magician (level 1, -3/15 HPs) Began as a Djinni Fire Elementalist on Sept 5, 2022. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:36 (139 turns). ImASeal the Magician (Djinni Fire Elementalist) Turns: 139, Time: 00:00:38 Health: -3/15 AC: 2 Str: 7 XL: 1 Next: 22% Gold: 32 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . d - +0 mace rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons d - a +0 mace (weapon) Armour a - a +0 robe (worn) Potions b - a potion of flight {unknown} c - a potion of heal wounds {unknown} Skills: - Level 2.2 Dodging - Level 1.5 Stealth + Level 2.4 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 36% 2x1d5 7% 1 b - Scorch Fire 18% 2d5 11% 2 c - Conjure Flame Conj/Fire 9% 6-21 22% 3 d - Inner Flame Hex/Fire 9% N/A 22% 3 e - Flame Wave Conj/Fire 9% 2d6 56% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You closely miss the frilled lizard. An endoplasm comes into view. The frilled lizard closely misses you. The frilled lizard bites you. The endoplasm hits you but does no damage. You closely miss the frilled lizard. The endoplasm closely misses you. The frilled lizard closely misses you. You hit the frilled lizard. The frilled lizard is severely wounded. The endoplasm hits you but does no damage. The frilled lizard closely misses you. The frilled lizard bites you. The endoplasm barely misses you. You closely miss the frilled lizard. The frilled lizard is severely wounded. The endoplasm completely misses you. The frilled lizard completely misses you. Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The endoplasm freezes you. You are frozen! You feel a terrible chill! * * * LOW HITPOINT WARNING * * * The frilled lizard barely misses you. Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You aren't experienced enough to cast this spell. You miss the frilled lizard. The frilled lizard is severely wounded. The foxfire hits the frilled lizard. You kill the frilled lizard! The foxfire hits the endoplasm. The endoplasm is moderately wounded. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You barely miss the endoplasm. The endoplasm is moderately wounded. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You feel a terrible chill! You die... .....## ###.#### ...######...### # #######.......###. ...............#.. ....##....8....#.# ######.........#.. #....##.......##.# ..##..###...###?.# ##.# #####.##########@#....# ............>..§.J...... ##.#####........#.###.## #..# ###.#........# #.## #####...####..... ..# #.....### ..##.. .#####.###.# #..# # .##....# #.# #.# .#..#### #.# .# You could see an endoplasm. Vanquished Creatures A frilled lizard (D:1) A rat (D:1) 2 creatures vanquished. Vanquished Creatures (others) 4 foxfires (D:1) 4 creatures vanquished. Grand Total: 6 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ImASeal the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | ImASeal set off with the following spells memorised: | Foxfire, Scorch, Conjure Flame, Inner Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 139 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_same_balls, layout_rooms, dreamdust_ecumenical_altar_drowned_temple Action || total -------------------------++------- Melee: Mace || 7 Cast: Foxfire || 3 Armor: Robe || 3 Dodge: Dodged || 9