ImaNewbie Level 1 of the Dungeon (0, 0, D:1) 5 stones (-9, 2, D:1) a +0 dagger (-16, 6, D:1) 19 stones (-40, 7, D:1) a +0 club (0, 10, D:1) 10 stones (-31, 11, D:1) a +0 club 4 stones (17, 11, D:1) a +0 robe (-34, 12, D:1) a stone (-24, 12, D:1) a +0 short sword (6, 13, D:1) a +0 club (-38, 24, D:1) 17 stones (-17, 28, D:1) a +0 mace (-14, 36, D:1) a +0 club (16, 39, D:1) a +0 ring mail (-1, 47, D:1) 11 arrows Level 2 of the Dungeon (0, 0, D:2) 19 stones (-13, 1, D:2) a +0 buckler (25, 4, D:2) a +0 club (1, 6, D:2) a +0 ring mail (11, 6, D:2) a +0 whip 2 stones (22, 6, D:2) a +0 dagger (43, 8, D:2) a +0 robe (12, 11, D:2) a +0 club (1, 17, D:2) a +0 dagger (33, 17, D:2) 17 arrows (-16, 19, D:2) 24 bolts (29, 19, D:2) a +0 dagger (-16, 20, D:2) a +0 spear (-4, 32, D:2) a cursed -1 dagger (3, 34, D:2) a +0 ring mail (25, 36, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 18 bolts (-23, 3, D:3) a +0 short sword (-51, 8, D:3) a +0 hand axe (-52, 9, D:3) a +0 short sword (-38, 13, D:3) a +0 dagger (-7, 18, D:3) a cursed -1 dagger a +0 dagger (-6, 19, D:3) a +0 club (-5, 19, D:3) a cursed -2 dagger a +0 animal skin a +0 helmet a +0 club (-15, 23, D:3) a +0 club (-32, 25, D:3) a +0 hunting sling (-44, 26, D:3) a +0 ring mail (-37, 30, D:3) 26 bolts Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (1, 1, D:4) a +0 leather armour a +0 dagger a +0 robe a +0 dagger (-47, 4, D:4) 7 potions of poison (-3, 7, D:4) 3 potions of degeneration (-32, 14, D:4) a +0 leather armour a +0 club (-28, 20, D:4) a +0 ring mail (-46, 22, D:4) a potion of degeneration (-45, 25, D:4) a +0 falchion (-8, 27, D:4) a cursed -1 robe Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (42, 3, D:5) a +0 flail a cursed +0 leather armour (56, 3, D:5) a +0 shield (-1, 4, D:5) a +0 dagger (50, 4, D:5) a +0 robe (23, 10, D:5) a +2 flail of holy wrath (11, 11, D:5) a +0 greatsling (4, 18, D:5) 16 bolts (20, 19, D:5) a +0 robe (14, 27, D:5) a +0 dagger (19, 33, D:5) a +0 scale mail (47, 34, D:5) 16 sling bullets Level 6 of the Dungeon (42, 10, D:6) a +0 ring mail (48, 30, D:6) 21 arrows (4, 36, D:6) a +0 club (14, 38, D:6) a +0 robe (27, 40, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (0, 2, D:7) a tomahawk (-1, 3, D:7) a tomahawk (29, 3, D:7) a +1 war axe a +0 robe a +0 flail a +0 robe a +2 war axe a +0 robe (29, 4, D:7) a +0 hand axe a +0 robe (-3, 6, D:7) a tomahawk (8, 8, D:7) a cursed -2 spear (23, 12, D:7) a +0 falchion (34, 20, D:7) a +0 hand axe a +0 leather armour (1, 28, D:7) a +0 long sword a +0 plate armour (4, 30, D:7) a cursed -3 club (4, 31, D:7) a +0 robe a +0 dagger (3, 32, D:7) a +0 dagger (4, 32, D:7) a +0 leather armour a +0 falchion a +0 dagger a +0 robe (12, 34, D:7) a +0 robe (-12, 35, D:7) a +0 plate armour (-7, 41, D:7) a +0 hunting sling Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (12, 0, D:8) 18 bolts (-3, 9, D:8) a +0 whip (-1, 13, D:8) a +0 spear (-1, 14, D:8) a +0 club (1, 14, D:8) a +0 leather armour (18, 14, D:8) 5 needles of slowing (28, 17, D:8) a +2 flail of venom a +0 hand axe (16, 18, D:8) 20 sling bullets (19, 18, D:8) 23 arrows (21, 18, D:8) a +0 chain mail (24, 18, D:8) a cursed +0 ring mail (-5, 19, D:8) a +0 chain mail (20, 19, D:8) a +0 quarterstaff (26, 19, D:8) a +0 morningstar a +0 robe (27, 19, D:8) a +0 dagger (28, 19, D:8) a +0 short sword a +0 leather armour (16, 20, D:8) a +0 robe (24, 20, D:8) a +3 scimitar (-6, 21, D:8) 17 sling bullets (3, 23, D:8) a +0 leather armour (20, 25, D:8) a +0 club (0, 30, D:8) a +0 spear (12, 33, D:8) a +0 flail a +0 ring mail (14, 39, D:8) a +0 giant club Level 9 of the Dungeon [Shop] Obajuhaf's Weapon Boutique a +0 shortbow (42 gold) a +1 triple crossbow of flaming (350 gold) a +0 hunting sling (21 gold) a +0 spear (42 gold) a +2 scimitar of pain (308 gold) a +0 scythe (42 gold) 13 bolts of flame (91 gold) 23 stones (32 gold) a +0 hand axe of freezing (103 gold) (0, 0, D:9) a poisoned needle a +0 club a +0 blowgun (-1, 1, D:9) a +0 whip (2, 1, D:9) 2 poisoned needles (3, 1, D:9) 10 poisoned needles a cursed -1 blowgun a +0 whip a +0 dagger (-1, 2, D:9) a +0 club (3, 2, D:9) a poisoned needle a +0 whip of venom a +0 giant club a +0 great mace a +0 dagger a +0 robe (-4, 3, D:9) a +0 whip (-3, 3, D:9) a +0 short sword (-1, 3, D:9) an uncursed ring of stealth (4, 3, D:9) a poisoned needle a +0 club a +0 whip of holy wrath (5, 3, D:9) a +0 leather armour a +0 mace (-28, 4, D:9) a potion of poison (-19, 4, D:9) a scroll of immolation (-5, 4, D:9) a +0 giant spiked club (5, 4, D:9) a +0 club (-24, 10, D:9) a +0 rapier (-18, 13, D:9) a +0 chain mail (-12, 18, D:9) a +0 giant club (5, 25, D:9) a +0 club (11, 26, D:9) a plain deck of changes (-9, 31, D:9) 22 arrows Level 10 of the Dungeon (0, 0, D:10) a +0 falchion (45, 0, D:10) a +0 dire flail a +0 giant club (25, 2, D:10) a +0 robe (9, 10, D:10) a scroll of immolation (7, 16, D:10) a +0 whip a +0 leather armour (54, 16, D:10) a +0 battleaxe (8, 17, D:10) a +0 falchion (38, 17, D:10) a +0 helmet (9, 18, D:10) a +0 battleaxe a +0 plate armour a +0 club a +0 dagger a +0 robe (24, 18, D:10) 17 sling bullets (2, 21, D:10) 15 arrows (54, 22, D:10) a +0 chain mail (0, 28, D:10) a wand of random effects (32) a Necronomicon a book of Cantrips 2 scrolls of immolation (-5, 30, D:10) a +0 robe (11, 41, D:10) 10 bolts of flame (2, 44, D:10) a +0 halberd (3, 45, D:10) a +0 spear a +0 leather armour (4, 45, D:10) a +0 halberd Level 12 of the Dungeon (0, 0, D:12) a +0 leather armour a +0 flail a tomahawk (-25, 7, D:12) 12 arrows (-3, 7, D:12) a +0 chain mail a +0 rapier (-9, 37, D:12) a +0 flail (-47, 39, D:12) an arrow (-47, 41, D:12) a +0 shortbow 9 arrows (-47, 42, D:12) 2 arrows (-46, 43, D:12) the Almanac of Freezing Battle Magic Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Throw Icicle Conjuration/Ice 4 c - Summon Ice Beast Ice/Summoning 4 d - Poisonous Cloud Conjuration/Poison/Air 6 a book of Air Sif Muna's Handbook of Transformation and the Birds Spells Type Level a - Sticks to Snakes Transmutation 2 b - Static Discharge Conjuration/Air 3 c - Airstrike Air 4 d - Ice Form Ice/Transmutation 4 e - Dragon Form Transmutation 7 the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +1 mace of draining a +0 ring mail (-4, 38, Orc:1) a +0 flail (-6, 40, Orc:1) a +0 club Level 3 of the Orcish Mines Level 4 of the Orcish Mines [Shop] Goacvoar's Magic Scroll Boutique a scroll of identify (22 gold) a scroll of amnesia (38 gold) a scroll of enchant weapon (82 gold) a scroll of brand weapon (220 gold) a scroll of fear (38 gold) a scroll of noise (11 gold) a scroll of teleportation (33 gold) a scroll of remove curse (33 gold) a scroll of random uselessness (11 gold) a scroll of recharging (104 gold) [Shop] Xoiskun's Book Shoppe a book of the Sky (910 gold) Vehumet's Catalogue of Blows and Bruises (840 gold) Spells Type Level a - Sting Conjuration/Poison 1 b - Stone Arrow Conjuration/Earth 3 c - Dazzling Spray Conjuration/Hexes 3 d - Lightning Bolt Conjuration/Air 5 e - Delayed Fireball Conjuration/Fire 7 a book of the Earth (910 gold) a book of Party Tricks (700 gold) a book of Clouds (630 gold) a book of Party Tricks (700 gold) a book of Flames (490 gold) a book of Annihilations (1545 gold) a book of Callings (420 gold) [Shop] Urycviw's Book Boutique a book of Cantrips (260 gold) a book of Enchantments (650 gold) a book of Flames (455 gold) a book of Dreams (975 gold) a book of the Earth (845 gold) a Young Poisoner's Handbook (520 gold) Sif Muna's Disquisition on the Frostbite (942 gold) Spells Type Level a - Ice Form Ice/Transmutation 4 b - Condensation Shield Ice 4 c - Simulacrum Ice/Necromancy 6 d - Ozocubu's Refrigeration Ice 6 a book of the Dragon (1170 gold) a book of Battle (520 gold) [Shop] Keoqef's Jewellery Shoppe an uncursed amulet of resist mutation (600 gold) an uncursed amulet of stasis (262 gold) a +4 ring of evasion (540 gold) an uncursed ring of see invisible (225 gold) an uncursed ring of protection from magic (375 gold) an uncursed ring of magical power (300 gold) an uncursed ring of ice (375 gold) an uncursed ring of protection from magic (375 gold) a cursed -3 ring of strength (30 gold) a cursed ring of loudness (67 gold) a +3 ring of evasion (315 gold) an uncursed ring of magical power (300 gold) a +6 ring of evasion (1170 gold) (-22, 19, Orc:4) a +0 dagger (-24, 20, Orc:4) a +0 trident Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (-21, 28, Lair:1) a book of Conjurations a wand of draining (6) (-2, 30, Lair:1) a book of Enchantments Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 flail of draining (18, 1, Lair:2) a scroll of noise (-9, 2, Lair:2) a +0 dagger (34, 6, Lair:2) a +0 spear Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 rapier (-14, 17, Lair:3) a cursed -3 arbalest Level 4 of the Lair of Beasts (0, 0, Lair:4) 27 arrows (-16, 3, Lair:4) 10 sling bullets of flame (-9, 4, Lair:4) a scroll of noise (-34, 6, Lair:4) a +0 scale mail (-41, 8, Lair:4) a +0 long sword (-15, 10, Lair:4) 3 needles of frenzy (14, 18, Lair:4) a +0 whip (-20, 21, Lair:4) 3 arrows (-32, 38, Lair:4) a +0 giant spiked club (9, 39, Lair:4) a cursed -2 mace (20, 44, Lair:4) a +0 dagger a +0 robe (-37, 49, Lair:4) a +0 ring mail (-6, 49, Lair:4) a +1 pair of boots (-38, 50, Lair:4) a book of Necromancy a book of Enchantments a book of the Earth Qovoqutz's Collected Works on Lethal Intoxication Spells Type Level a - Cure Poison Poison 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Olgreb's Toxic Radiance Poison 4 d - Venom Bolt Conjuration/Poison 5 e - Freezing Cloud Conjuration/Ice/Air 6 (-38, 55, Lair:4) 20 bolts Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 mace (-30, 1, Lair:5) a plain deck of changes (3, 11, Lair:5) a scroll of noise (1, 13, Lair:5) a +0 scale mail (28, 20, Lair:5) a +0 short sword Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 scale mail (-2, 23, Lair:6) a potion of poison Level 7 of the Lair of Beasts (0, 0, Lair:7) a +1 cloak Level 8 of the Lair of Beasts (-36, 17, Lair:8) 2 potions of poison (-32, 36, Lair:8) a +2 hand crossbow of velocity (-31, 36, Lair:8) a +4 broad axe of electrocution Level 1 of the Swamp (0, 0, Swamp:1) the cursed -2 pair of boots "Royll" {rC+ Str+4} It affects your strength (+4). It protects you from cold. It has a curse placed upon it. Level 2 of the Swamp (0, 0, Swamp:2) the +9 rapier of the Illusory Blessings {pierce, rElec Str+10 Int+2 Dex-2} It inflicts extra damage upon your enemies. It affects your strength (+10). It affects your intelligence (+2). It affects your dexterity (-2). It insulates you from electricity. (-39, 1, Swamp:2) a +0 falchion (15, 11, Swamp:2) a +0 hunting sling (-6, 12, Swamp:2) a +0 ring mail (11, 32, Swamp:2) a cursed -2 robe (-22, 41, Swamp:2) a throwing net 828 stones Level 3 of the Swamp (0, 0, Swamp:3) 16 stones Level 4 of the Swamp (0, 0, Swamp:4) a +0 spear (12, 12, Swamp:4) the +1 robe "Pepteomy" {Str+3} It affects your strength (+3). (-11, 17, Swamp:4) a plain deck of escape (6, 35, Swamp:4) 20 stones Level 1 of the Spider Nest (8, 3, Spider:1) a book of Fire (11, 5, Spider:1) 12 sling bullets of frost (17, 21, Spider:1) 17 stones (46, 46, Spider:1) a +0 whip (46, 47, Spider:1) an uncursed ring of stealth (12, 55, Spider:1) 26 stones Level 2 of the Spider Nest (0, 0, Spider:2) 22 stones (40, 13, Spider:2) a book of Air (68, 18, Spider:2) a +0 ring mail (69, 31, Spider:2) 18 stones Level 3 of the Spider Nest (0, 0, Spider:3) a +0 short sword (-2, 4, Spider:3) 23 gold pieces (26, 12, Spider:3) (unseen) (15, 15, Spider:3) 9 gold pieces (29, 16, Spider:3) 21 poisoned arrows Level 6 of the Pits of Slime (0, 0, Slime:6) the +4 scale mail of the Black Moon {Str+4} It affects your strength (+4). (-9, 3, Slime:6) the +4 battleaxe of the Priest {flame, +Inv rElec Dex+8} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+8). It insulates you from electricity. It lets you turn invisible. (-7, 9, Slime:6) the cursed +0 chain mail of Xuhuamed {MR+} It affects your resistance to hostile enchantments. It has a curse placed upon it. (-2, 9, Slime:6) the +3 plate armour "Sytzaps" {MR- Dex+7} It affects your dexterity (+7). It affects your resistance to hostile enchantments. (-1, 11, Slime:6) the +2 shortbow "Goblinbane" {velocity, rF- Int+5} Any arrow fired from it inflicts extra damage. It affects your intelligence (+5). It makes you vulnerable to fire. (2, 11, Slime:6) the +4 pair of boots of Irchir {*Corrode Int+3 Dex+4} It affects your intelligence (+3). It affects your dexterity (+4). It may corrode your equipment when you take damage.