Dungeon Crawl Stone Soup version 0.29-a0-184-g2ef5e920f0 (webtiles) character file. Game seed: 14545710444757552931 121 Impy the Conjurer (level 4, -2/30 HPs) Began as a Demonspawn Conjurer on Feb 21, 2022. Slain by Terence (4 damage) ... on level 2 of the Dungeon. The game lasted 00:07:07 (2215 turns). Impy the Conjurer (Demonspawn Conjurer) Turns: 2215, Time: 00:07:09 Health: -2/30 AC: 4 Str: 8 XL: 4 Next: 77% Magic: 0/9 EV: 12 Int: 21 God: Gold: 59 SH: 0 Dex: 10 (11) Spells: 7/10 levels left rFire . . . SeeInvis . e - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ b - amulet of regeneration HPRegen 0.90/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: thin metallic scales 1, ignite blood 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 59 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery b - an amulet of regeneration (around neck) Scrolls c - a scroll of teleportation f - a scroll of identify g - a scroll of vulnerability {unknown} Potions d - a potion of curing Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.5 Spellcasting + Level 5.2 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 13% 3 Fulminant Prism Conj/Hex 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are partially covered in thin metallic scales. (AC +2) Your demonic aura sometimes causes spilled blood to erupt in flames. Message History Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +4 short sword of speed and wearing a +0 chain mail (85% to hit) The searing ray hits Terence! Terence is moderately wounded. (Press . to maintain the ray.) The searing ray misses Terence. Terence barely misses you. The searing ray hits Terence. Terence is heavily wounded. Terence closely misses you. Terence barely misses you. The searing ray hits Terence. Terence is severely wounded. You finish channelling your searing ray. Terence misses you. Terence hits you with a +4 short sword of speed! Terence hits you with a +4 short sword of speed. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +4 short sword of speed and wearing a +0 chain mail (severely wounded, 85% to hit) The searing ray hits Terence. Terence is almost dead. (Press . to maintain the ray.) Terence hits you with a +4 short sword of speed. The searing ray hits Terence but does no damage. Terence is almost dead. Terence hits you with a +4 short sword of speed. * * * LOW HITPOINT WARNING * * * Terence hits you with a +4 short sword of speed! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +4 short sword of speed and wearing a +0 chain mail (almost dead, 100% to hit) The magic dart hits Terence but does no damage. Terence is almost dead. Terence hits you with a +4 short sword of speed. You die... .#######.##...## #.# ## #.###.## #.# .......... #.# #.# ########.#.#.# #.# ...#..# #.# #.# ### ####.# #.# #....# #.#####.#### #......@# #######@# #.# ##.## #...# #.#)#.# ....$##.# ###.#.# ## ##... You could see Terence. Vanquished Creatures Jessica (D:2) 3 gnolls (D:2) 2 adders (D:2) A dart slug (D:2) 4 ball pythons 3 endoplasms A giant cockroach (D:2) 4 goblins 6 hobgoblins 7 jackals 5 kobolds A quokka (D:1) A bat (D:1) 2 frilled lizards (D:2) 6 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Impy the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 270 | D:1 | Gained mutation: You are partially covered in thin metallic | scales. (AC +2) [demonic ancestry] 270 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 659 | D:1 | Found a faded altar of an unknown god. 693 | D:1 | Learned a level 2 spell: Searing Ray 1516 | D:2 | Reached XP level 3. HP: 24/24 MP: 0/7 1823 | D:2 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 1823 | D:2 | Reached XP level 4. HP: 27/30 MP: 1/8 2009 | D:2 | Reached skill level 5 in Conjurations 2105 | D:2 | Noticed Jessica 2109 | D:2 | Killed Jessica 2195 | D:2 | Noticed Terence 2214 | D:2 | HP: 1/30 [Terence (7)] 2215 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_handbag, layout_loops_corners, dilly_ecumenical_altar_fadedgnrine D:2: layout_loops_ring, uniq_jessica, uniq_sigmund, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 | 3.5 Conjurations | 5 | 5.2 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 20 | 2 || 22 Cast: Magic Dart | 36 | 1 || 37 Searing Ray | 16 | 12 || 28 Use: Potion | 3 | || 3 Scroll | 2 | || 2 Armor: Robe | 8 | 1 || 9 Dodge: Dodged | 19 | 5 || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2215 | 2189 | 26 | 37 | 1790 | 2 | 1107.5 | Dungeon | 2215 | 2189 | 26 | 37 | 1790 | 2 | 1107.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1524 daAuts D:2: 691 daAuts