Dungeon Crawl Stone Soup version 0.29-a0-359-g541a27f54d (webtiles) character file. Game seed: 18291824288616076752 9 Impy the Caller (level 2, -1/11 HPs) Began as a Felid Summoner on Apr 27, 2022. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:02:56 (423 turns). Impy the Caller (Felid Summoner) Turns: 423, Time: 00:02:57 Health: -1/11 AC: 1 Str: 4 XL: 2 Next: 3% Magic: 5/6 EV: 17 Int: 16 God: Gold: 24 SH: 0 Dex: 16 Spells: 4/5 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + (weapon unavailable) rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 24 gold pieces. Inventory: Potions a - a potion of magic Skills: - Level 2.6 Dodging - Level 2.6 Stealth + Level 2.3 Spellcasting + Level 4.2 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 60% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 15% N/A 5% 2 Call Canine Familiar Summ 15% N/A 11% 3 Summon Guardian Golem Hex/Summ 8% N/A 26% 3 Summon Lightning Spire Summ/Air 8% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History You barely miss the jackal. You bite the jackal. You kill the jackal! The jackal bites your quokka but does no damage. Your quokka closely misses the jackal. You have reached level 2! You barely miss the jackal. The jackal misses you. Your quokka bites the jackal. You completely miss the jackal. The jackal barely misses you. Your quokka closely misses the jackal. The jackal bites you. Your quokka closely misses the jackal. You closely miss the jackal. The jackal completely misses you. Your quokka closely misses the jackal. You closely miss the jackal. Your bite misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your quokka barely misses the jackal. The jackal completely misses you. You open the door. Your quokka closely misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your quokka barely misses the jackal. There is an open door here. The jackal attacks as you move away! The jackal closely misses you. The jackal misses you. The jackal attacks as you move away! The jackal misses you. The jackal attacks as you move away! The jackal closely misses you. The jackal attacks as you move away! The jackal closely misses you. The jackal barks! The jackal attacks as you move away! The jackal bites you but does no damage. There is an open door here. The jackal attacks as you move away! The jackal barely misses you. The jackal completely misses you. The jackal attacks as you move away! The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as you move away! The jackal misses you. The jackal attacks as you move away! The jackal closely misses you. The jackal bites you but does no damage. The jackal attacks as you move away! The jackal closely misses you. The jackal bites you. You die... #.........# #.#...†.. #.........#####'#...... #............[......... #...................... #...÷.................. #.(.................... ##########...h.h................ ##............h####..........#### .....b.....).).h@.'.............. ......#####....####....[........# #.....#...#....# #.............# #..b###.♣.###..# ######........# #h†.#.......#..# #........# .h..+.♣.<.♣.'[.# #.......). [...#.......#..# #####..... ....###.♣.###..# #####. #....,#...#,...# #. You could see 2 jackals. Vanquished Creatures A goblin (D:1) A jackal (D:1) A rat (D:1) 3 creatures vanquished. Vanquished Creatures (collateral kills) A ball python (D:1) An endoplasm (D:1) A bat (D:1) 2 kobolds (D:1) A rat (D:1) 6 creatures vanquished. Grand Total: 9 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Impy the Felid Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 399 | D:1 | Reached XP level 2. HP: 9/11 MP: 3/6 423 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_c, layout_basic Action || total -------------------------++------- Melee: Unarmed || 19 Bite || 1 Cast: Summon Small Mamm || 11 Use: Scroll || 1 Stab: Sleeping || 1 Armor: Skin || 6 Dodge: Dodged || 37 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 382 | 382 | 0 | 0 | 264 | 1 | 382.0 | Dungeon | 382 | 382 | 0 | 0 | 264 | 1 | 382.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 382 daAuts