Dungeon Crawl Stone Soup version 0.28-a0-1395-g4f6bc678fa (webtiles) character file. Game seed: 17176466038959404948 6 IndexError the Stinger (level 1, 17/17 HPs) Began as a Gnoll Wanderer on Jan 4, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:47 (294 turns). IndexError the Stinger (Gnoll Wanderer) Turns: 294, Time: 00:00:48 Health: 17/17 AC: 2 Str: 9 XL: 1 Next: 90% Magic: 4/4 EV: 12 Int: 12 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 quarterstaff rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . d - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 quarterstaff (weapon) c - a +0 dagger Missiles b - 14 poisoned darts Armour d - a +0 robe (worn) Jewellery f - a ring of poison resistance {rPois, !d} (You found it on level 1 of the Dungeon) Potions e - a potion of heal wounds {unknown} Skills: + Level 2.4 Fighting + Level 0.2 Short Blades + Level 0.2 Long Blades + Level 0.2 Axes + Level 0.2 Maces & Flails + Level 0.2 Polearms + Level 4.4 Staves + Level 0.2 Slings + Level 0.2 Bows + Level 0.2 Crossbows + Level 4.4 Throwing + Level 0.2 Armour + Level 2.4 Dodging + Level 0.2 Stealth + Level 0.2 Shields + Level 0.2 Unarmed Combat + Level 2.6 Spellcasting + Level 0.1 Conjurations + Level 0.1 Hexes + Level 0.1 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 0.1 Transmutations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 5.3 Poison Magic + Level 0.3 Invocations + Level 0.2 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Tmut/Pois 32% 1d4 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ignite Poison Fire/Tmut/Pois 6% N/A 34% 3 Mephitic Cloud Conj/Pois/Air 6% N/A 34% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - dart slug Aim: a dart slug (100% to hit) The sting hits the dart slug. The dart slug is poisoned. You now have 3/4 mp. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (moderately wounded, poisoned, 100% to hit) The sting hits the dart slug but does no damage. The dart slug looks even sicker. You now have 2/4 mp. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (severely wounded, very poisoned, 100% to hit) The sting hits the dart slug. The dart slug looks even sicker. You now have 1/4 mp. Magic restored. HP restored. As you open the door, it creaks loudly! There is an open door here. Found a stone staircase leading down. Health restored: 17; MP restored: 4 You open the door. There is an open door here. f - a ring of poison resistance {rPois, !d} A ball python comes into view. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (64% to hit) The sting hits the ball python. The ball python is poisoned. You now have 3/4 mp. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) An endoplasm comes into view. The endoplasm quivers. MP restored: 4 Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (97% to hit) The sting hits the endoplasm. The endoplasm partially resists. The endoplasm is poisoned. You now have 3/4 mp. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (moderately wounded, poisoned, 97% to hit) The sting hits the endoplasm. The endoplasm partially resists. You now have 2/4 mp. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (severely wounded, poisoned, 97% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 1/4 mp. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (almost dead, poisoned, 97% to hit) You miscast Sting. Nothing appears to happen. You now have 0/4 mp. Unknown command. Your magical contamination has completely faded away. A goblin comes into view. It is wielding a +0 dagger. Found a stone staircase leading down. The goblin shouts! MP restored: 4 Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (60% to hit) The sting hits the goblin. The goblin is poisoned. You now have 3/4 mp. Found an escape hatch in the floor. MP restored: 4 Things that are here: a +0 dagger; a goblin corpse Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..####.......##########+# ...##...≈§≈≈..# ≈......≈≈§≈§§§# . ≈.....§≈≈≈≈≈≈.# .. ≈......≈≈≈≈≈≈§#######... ..####..≈≈≈≈..##......>. .## ##................. .# #.###...##........ .# #. ######@....... . #........ .. #.......> #........ ......... ######### There were no monsters in sight! Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A goblin (D:1) A ball python (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IndexError the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | IndexError set off with the following items: a +0 | quarterstaff, 14 poisoned darts, a +0 dagger, a +0 robe; | and the following spell memorised: Sting; and the following | spells available to memorise: Ignite Poison, Mephitic Cloud 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 294 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_basic Action || total -------------------------++------- Cast: Sting || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 294 | 294 | 0 | 0 | 270 | 1 | 294.0 | Dungeon | 294 | 294 | 0 | 0 | 270 | 1 | 294.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 294 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.0 +-------+-------+-------+-------+-------+----------------------