Seeded DCSS version 0.30.0-5-g1a98f26d00 (webtiles) character file. Game seed: 18007716519941398942 (custom seed) 70 IndexError the Shooter (level 4, 34/34 HPs) Began as a Demonspawn Hunter on May 12, 2023. Quit the game on level 2 of the Dungeon. The game lasted 00:03:56 (1448 turns). IndexError the Shooter (Demonspawn Hunter) Turns: 1448, Time: 00:03:57 Health: 34/34 AC: 7 Str: 11 XL: 4 Next: 4% Magic: 4/4 EV: 12 Int: 11 God: Gold: 50 SH: 0 Dex: 21 Spells: 3/3 levels left rFire . . . f - +0 sling rCold . . . (no shield) rNeg . . . c - +0 leather armour rPois . j - +3 helmet of Kleptomania {Dex+3 SInv} rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... h - amulet of the acrobat Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: acrobat @: no status effects A: claws 2, powered by pain 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons a - a +0 shortbow f - a +0 sling (weapon) (You found it on level 1 of the Dungeon) i - a +4 heavy triple crossbow (You acquired it on level 1 of the Dungeon) v - the +2 hand axe "Plog" {drain, +Blink rCorr} (You found it on level 2 of the Dungeon) +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Armour c - a +0 leather armour (worn) j - the +3 helmet of Kleptomania (worn) {Dex+3 SInv} (You acquired it on level 1 of the Dungeon) Dex: It affects your dexterity (+3). SInv: It lets you see invisible. Jewellery g - an amulet of faith {Faith, !P} (You found it on level 1 of the Dungeon) h - an amulet of the acrobat (around neck) (You found it on level 1 of the Dungeon) k - the ring "Ytasostre" {Fire rElec Int+4 Stlth-} (You acquired it on level 1 of the Dungeon) [ring of fire] It enhances your fire magic. Int: It affects your intelligence (+4). rF: It protects you from fire. rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. Stlth: It makes you less stealthy. Scrolls b - 2 scrolls of immolation {!r} d - 2 scrolls of magic mapping {unknown} l - a scroll of fog {unknown} o - a scroll of enchant armour {unknown} p - a scroll of butterflies {unknown} q - a scroll of silence {unknown} s - a scroll of brand weapon {unknown} t - 3 scrolls of amnesia {unknown} u - a scroll of identify {unknown} Potions e - a potion of berserk rage {unknown} m - 2 potions of heal wounds {unknown} n - 3 potions of might {unknown} r - a potion of attraction {unknown} w - a potion of haste {unknown} Skills: + Level 2.9 Fighting * Level 4.7 Ranged Weapons - Level 1.7 Dodging - Level 0.8 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 : Innate Abilities, Weirdness & Mutations You have very sharp fingernails. You sometimes gain a little power by taking damage. Message History The kobold throws a stone. The stone hits you but does no damage. You shoot a sling bullet. The sling bullet hits the ball python. You shoot a sling bullet. The sling bullet hits the kobold. The kobold hits you but does no damage. You shoot a sling bullet. The sling bullet hits the kobold. No target in view! No target in view! Things that are here: a +0 short sword; 4 stones; a kobold corpse You see here a +0 hand axe. You see here a ball python corpse. A worm comes into view. You see here a ball python corpse. You shoot a sling bullet. The sling bullet hits the worm. You shoot a sling bullet. The sling bullet hits the worm. You shoot a sling bullet. The sling bullet barely misses the worm. You shoot a sling bullet. The sling bullet hits the worm but does no damage. You shoot a sling bullet. The sling bullet hits the worm. You shoot a sling bullet. The sling bullet hits the worm. No target in view! No target in view! w - an inky potion You see here a worm corpse. You now have 50 gold pieces (gained 18). There is a stone staircase leading up here. Things that are here: a +0 club; a goblin corpse An endoplasm comes into view. You shoot a sling bullet. The sling bullet hits the endoplasm but does no damage. You hear a shout! A goblin comes into view. It is wielding a +0 club. You shoot a sling bullet. The sling bullet misses the goblin. You shoot a sling bullet. The sling bullet hits the goblin. You shoot a sling bullet. The sling bullet hits the goblin but does no damage. The goblin hits you but does no damage. A rat comes into view. The goblin closely misses you. You shoot a sling bullet. The sling bullet barely misses the goblin. The sling bullet hits the endoplasm but does no damage. The goblin hits you but does no damage. The endoplasm jiggles. You shoot a sling bullet. The sling bullet closely misses the goblin. The sling bullet closely misses the rat. The goblin closely misses you. The endoplasm hits you but does no damage. You shoot a sling bullet. The sling bullet closely misses the goblin. The sling bullet closely misses the rat. The goblin barely misses you. The endoplasm freezes you. You are frozen. You take 3 damage, and have 25/28 hp. You shoot a sling bullet. The sling bullet closely misses the goblin. The sling bullet hits the rat. The goblin hits you with a +0 club. The endoplasm hits you but does no damage. The endoplasm closely misses you. The goblin hits you but does no damage. You shoot a sling bullet. The sling bullet hits the goblin. The endoplasm hits you but does no damage. You shoot a sling bullet. The sling bullet hits the rat. The endoplasm freezes you. You are frozen. You take 2 damage, and have 23/28 hp. You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm freezes you. You are frozen. You take 2 damage, and have 21/28 hp. You shoot a sling bullet. The sling bullet hits the endoplasm. No target in view! No target in view! A worm comes into view. You regained 5 hp, and now have 26/28 hp. You shoot a sling bullet. The sling bullet hits the worm. You shoot a sling bullet. The sling bullet hits the worm. You shoot a sling bullet. The sling bullet hits the worm. You shoot a sling bullet. The sling bullet hits the worm but does no damage. No target in view! No target in view! A worm is nearby! You shoot a sling bullet. The sling bullet hits the worm. Health restored: 28 You shoot a sling bullet. The sling bullet barely misses the worm. You shoot a sling bullet. The sling bullet hits the worm. You shoot a sling bullet. The sling bullet hits the worm. You have reached level 4! You feel clever. Your demonic ancestry asserts itself... Your fingernails sharpen. Health restored: 34; MP restored: 4 No target in view! No target in view! No target in view! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ###...####..#..#. #####......∩....#..#. ..........####.##.... . #.##.....# #.###.#. ## .# ###..## #.###.#. .###.. #..# #....... ##.#.##. ###..# #####... ##.....##.##....############ ..........)@................ #......#.........##..#####. #.......#[#.##.##........ #..<.....#.##........... #.÷......#.#####...###.. #..........#####)..# #.. #..............†)..###.. #.............†#.......# ####.>.#.......####.#### There were no monsters in sight! Vanquished Creatures An adder (D:2) 2 worms (D:2) A dart slug (D:1) 2 bats 6 endoplasms A giant cockroach (D:1) 9 goblins 2 hobgoblins (D:1) 6 jackals 5 kobolds 2 quokkas (D:1) 3 ball pythons 4 frilled lizards 4 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IndexError the Demonspawn Hunter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 78 | D:1 | HP: 4/16 [jackal (3)] 80 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 80 | D:1 | Reached XP level 2. HP: 6/22 MP: 2/2 155 | D:1 | Reached skill level 4 in Ranged Weapons 247 | D:1 | Identified 3 scrolls of acquirement 247 | D:1 | Acquired the +3 helmet of Kleptomania {Dex+3 SInv} 249 | D:1 | Acquired the ring "Ytasostre" {Fire rElec Int+4 Stlth-} 251 | D:1 | Acquired a +4 heavy triple crossbow 463 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 463 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 694 | D:1 | Found a faded altar of an unknown god. 694 | D:1 | Noticed a neqoxec 1267 | D:2 | Found Lemucar's Book Boutique. 1275 | D:2 | Identified the +2 hand axe "Plog" {drain, +Blink rCorr} 1448 | D:2 | Gained mutation: You have very sharp fingernails. [demonic | ancestry] 1448 | D:2 | Reached XP level 4. HP: 34/34 MP: 4/4 1448 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_basic, dreamdust_ecumenical_altar_sealed_demon D:2: layout_loops_cross, serial_shops, shop, minmay_misc_feat_cross, glass_columns_c, minmay_ruptured Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 4 | 4.7 Fighting | | 2.9 Dodging | | 1.7 Stealth | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 158 | || 158 Use: Scroll | 3 | || 3 Armour: Leather armour | 45 | || 45 Dodge: Dodged | 76 | || 76 Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_basic, dreamdust_ecumenical_altar_sealed_demon D:2: layout_loops_cross, serial_shops, shop, minmay_misc_feat_cross, glass_columns_c, minmay_ruptured Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1485 | 1399 | 86 | 0 | 1030 | 2 | 742.5 | Dungeon | 1485 | 1399 | 86 | 0 | 1030 | 2 | 742.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1226 daAuts D:2: 259 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 50.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 50.5 +-------+-------+-------+-------+-------+----------------------