Seeded DCSS version 0.30.0-7-g0c4daa9e05 (webtiles) character file. Game seed: 18007716519941398942 (custom seed) 8 IndexError the Insei (level 2, 11/18 HPs) Began as an Octopode Transmuter on May 13, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:22 (62 turns). IndexError the Insei (Octopode Transmuter) Turns: 62, Time: 00:00:23 Health: 11/18 AC: 1 Str: 9 XL: 2 Next: 8% Magic: 4/5 EV: 13 Int: 15 God: Gold: 9 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Jewellery d - an amulet of faith {Faith, !P} (You found it on level 1 of the Dungeon) Scrolls b - a scroll of magic mapping {unknown} Potions a - a potion of lignification {!q} c - a potion of berserk rage {unknown} Skills: + Level 1.1 Fighting + Level 2.1 Dodging * Level 1.3 Stealth + Level 3.1 Unarmed Combat - Level 2.0 Spellcasting + Level 2.1 Transmutations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 14% N/A 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 7% N/A 14% 2 Spider Form Tmut/Pois 4% N/A 41% 3 Ice Form Ice/Tmut 4% N/A 82% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Options error: Missing colour in message_colour setting: 'my child' Options error: Missing colour in message_colour setting: 'mortal' Options error: Missing colour in message_colour setting: 'you see no one' Options error: Missing colour in message_colour setting: 'you\'re it!\"' Options error: Missing colour in message_colour setting: 'Boring in death\"' Options error: Missing colour in message_colour setting: 'baby\' Options error: Missing colour in message_colour setting: 'burn!\"' Options error: Missing colour in message_colour setting: 'mortal\.\"' Options error: Missing colour in message_colour setting: 'my child!\"' Options error: Missing colour in message_colour setting: 'this looks better\.\"' Options error: Missing colour in message_colour setting: 'my child!\"' Options error: Missing colour in message_colour setting: 'my (child|children)!\"' Options error: Missing colour in message_colour setting: 'stopping explore' Options error: Missing colour in message_colour setting: 'Shift\-Dir \- straight line' Options error: Missing colour in message_colour setting: 'f \- you' Options error: Bad colour 'boring' in message_colour setting: 'boring:disappears without a glow' Options error: Bad colour 'boring' in message_colour setting: 'boring:disappears without a sign' Options error: Bad colour 'boring' in message_colour setting: 'boring:disappears into the void' Options error: Bad colour 'boring' in message_colour setting: 'boring:glow with a rainbow of weird colours and disappear' Options error: Bad colour 'boring' in message_colour setting: 'boring:glows slightly and disappears' Options error: Bad colour 'boring' in message_colour setting: 'boring:is slowly consumed by flames' Options error: Bad colour 'boring' in message_colour setting: 'boring:slowly burns to ash' Options error: Bad colour 'boring' in message_colour setting: 'boring:slowly crumbles into the ground' Options error: Bad colour 'boring' in message_colour setting: 'boring:shimmers? and breaks? into pieces' Options error: Bad colour 'boring' in message_colour setting: 'boring:stares at you suspiciously for a moment' Options error: Bad colour 'boring' in message_colour setting: 'boring:trembles before you' Options error: Bad colour 'boring' in message_colour setting: 'boring:You feel mildly nauseous' Options error: Bad colour 'boring' in message_colour setting: 'boring:Multicoloured lights dance around' Options error: Unknown explore stop condition 'greedy_sacrificeable' (~/.crawlrc:7640) Bad channel name 'Jiyva says' for runrest: 'Jiyva says: Divide and consume' Welcome, IndexError the Octopode Transmuter. Game seed: 18007716519941398942 (custom seed) Press ? for a list of commands and other information. Found six items. Found a staircase leading out of the dungeon. There are no items here. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. One of your tentacles grows a vicious spike. You now have 2/3 mp. Your transformation is almost over. Magic restored. Your tentacle spike disappears. b - a scroll labelled DAUD DOTON MP restored: 3 c - a pink potion d - an amulet of faith {Faith, !P} You now have 9 gold pieces. A jackal comes into view. The jackal barks! You hear a bark! x2 A jackal comes into view. Casting: Beastly Appendage (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. One of your tentacles grows a vicious spike. A jackal comes into view. The jackal bites you. You take 3 damage, and have 10/13 hp. MASSIVE DAMAGE!! You now have 2/3 mp. You closely miss the jackal. The jackal barks! You grab the jackal. You pierce the jackal. You hear a bark! A jackal comes into view. You tentacle-slap the jackal. You grab the jackal. Your tentacle spike misses the jackal. You constrict the jackal. The jackal bites you. You tentacle-slap the jackal. An endoplasm comes into view. Your transformation is almost over. An endoplasm comes into view. You completely miss the jackal. You grab the jackal. You constrict the jackal. The jackal bites you. The jackal barely misses you. You tentacle-slap the jackal. You pierce the jackal. You tentacle-slap the endoplasm. You pierce the endoplasm. Your Stealth skill increases to level 1! You tentacle-slap the jackal. Your grab misses the jackal. You pierce the jackal, but do no damage. You squeeze the jackal. You have reached level 2! You regained 4 hp, and now have 14/18 hp. You tentacle-slap the endoplasm but do no damage. Your tentacle spike misses the endoplasm. You squeeze the endoplasm. The endoplasm freezes you. You are frozen. You take 1 damage, and have 13/18 hp. You tentacle-slap the endoplasm but do no damage. You squeeze the endoplasm, but do no damage. The endoplasm freezes you. You are frozen. You take 2 damage, and have 11/18 hp. You tentacle-slap the endoplasm. Your tentacle spike disappears. No target in view! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ≈≈§......<......≈≈≈ #≈#.............#≈# . #.............##.. #.............# .# ##...........## ##.........## ##.......## ####.#######.h #..@#....... .....#.#†....... ......#.....#### ###.#.....#.# #..#...## .. #.....#. ... ##.####. .. .. . . ## .. There were no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) 4 jackals (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IndexError the Octopode Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 57 | D:1 | Reached skill level 1 in Stealth 58 | D:1 | Reached XP level 2. HP: 14/18 MP: 3/5 62 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_basic, dreamdust_ecumenical_altar_sealed_demon Skill XL: | 1 | ---------------+----+----- Stealth | 1 | 1.3 Fighting | | 1.1 Dodging | | 2.1 Unarmed Combat | | 3.1 Spellcasting | | 2.0 Transmutations | | 2.1 Action || total ---------------------------++------- Melee: Unarmed || 10 Kick || 4 Constrict || 3 Tentacles || 3 Cast: Beastly Appendage || 2 Dodge: Dodged || 1 Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_basic, dreamdust_ecumenical_altar_sealed_demon Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 61 | 61 | 0 | 0 | 35 | 1 | 61.0 | Dungeon | 61 | 61 | 0 | 0 | 35 | 1 | 61.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 61 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 12.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 12.0 +-------+-------+-------+-------+-------+----------------------