Seeded DCSS version 0.30.0-7-g0c4daa9e05 (webtiles) character file. Game seed: 18007716519941398942 (custom seed) 14 IndexError the Skirmisher (level 2, 5/26 HPs) Began as a Gnoll Hunter on May 13, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:01:10 (188 turns). IndexError the Skirmisher (Gnoll Hunter) Turns: 188, Time: 00:01:11 Health: 5/26 AC: 3 Str: 10 XL: 2 Next: 45% Magic: 2/2 EV: 13 Int: 8 God: Gold: 1049 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . d - +0 sling rCold . . . (no shield) rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 1049 gold pieces. Inventory: Hand Weapons d - a +0 sling (weapon) (You found it on level 1 of the Dungeon) Armour c - a +0 leather armour (worn) Jewellery f - an amulet of faith {Faith, !P} (You found it on level 1 of the Dungeon) g - an amulet of the acrobat (You found it on level 1 of the Dungeon) Scrolls a - a scroll of magic mapping {unknown} b - a scroll of immolation {!r} h - a scroll of fog {unknown} i - a scroll of acquirement Potions e - a potion of berserk rage {unknown} Skills: + Level 4.5 Fighting + Level 0.4 Short Blades + Level 0.4 Long Blades + Level 0.4 Axes + Level 0.4 Maces & Flails + Level 0.4 Polearms + Level 0.4 Staves + Level 8.5 Ranged Weapons + Level 0.4 Throwing + Level 0.4 Armour + Level 4.5 Dodging + Level 2.2 Stealth + Level 0.4 Shields + Level 0.4 Unarmed Combat + Level 0.4 Spellcasting + Level 0.2 Conjurations + Level 0.2 Hexes + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Transmutations + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Poison Magic + Level 0.5 Invocations + Level 0.4 Evocations You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You shoot a sling bullet. The sling bullet hits the hobgoblin but does no damage. The hobgoblin closely misses you. You shoot a sling bullet. The sling bullet hits the hobgoblin but does no damage. The hobgoblin hits you. You shoot a sling bullet. The sling bullet hits the hobgoblin! No target in view! No target in view! You regained 2 hp, and now have 21/26 hp. You regained 3 hp, and now have 25/26 hp. HP restored. Health restored: 26 A goblin comes into view. It is wielding a +0 dagger. A goblin is nearby! A goblin is nearby! You shoot a sling bullet. The sling bullet hits the goblin but does no damage. The goblin shouts! You hear an angry hiss. An endoplasm comes into view. You shoot a sling bullet. The endoplasm quivers. The sling bullet hits the goblin. A frilled lizard comes into view. You shoot a sling bullet. The sling bullet hits the goblin. You shoot a sling bullet. The sling bullet barely misses the frilled lizard. You shoot a sling bullet. The sling bullet misses the frilled lizard. You shoot a sling bullet. The sling bullet closely misses the frilled lizard. The frilled lizard bites you. You take 2 damage, and have 24/26 hp. You shoot a sling bullet. The sling bullet hits the frilled lizard. The frilled lizard bites you. You shoot a sling bullet. The sling bullet closely misses the frilled lizard. The frilled lizard bites you. The endoplasm freezes you. You are frozen. You take 7 damage, and have 17/26 hp. MASSIVE DAMAGE!! You shoot a sling bullet. The sling bullet barely misses the frilled lizard. The frilled lizard bites you. The endoplasm hits you but does no damage. You take 2 damage, and have 15/26 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: d) +0 sling Press: ? - help, Q - select action Shift-Dir - straight line, f/p - frilled lizard Aim: a frilled lizard (heavily wounded, 46% to hit) You shoot a sling bullet. The sling bullet misses the frilled lizard. The frilled lizard bites you. The endoplasm closely misses you. You take 2 damage, and have 13/26 hp. Fire: d) +0 sling Press: ? - help, Q - select action Shift-Dir - straight line, f/p - frilled lizard Aim: a frilled lizard (heavily wounded, 46% to hit) You shoot a sling bullet. The sling bullet hits the frilled lizard. The endoplasm freezes you. You are frozen. The endoplasm hits you. You take 5 damage, and have 8/26 hp. Fire: d) +0 sling Press: ? - help, Q - select action Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (87% to hit) You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 4/26 hp. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Fire: d) +0 sling Press: ? - help, Q - select action Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (almost dead, 87% to hit) You shoot a sling bullet. The sling bullet hits the endoplasm but does no damage. The endoplasm closely misses you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 1/26 hp. Fire: d) +0 sling Press: ? - help, Q - select action Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (almost dead, 87% to hit) You shoot a sling bullet. The sling bullet hits the endoplasm. Unknown command. h - a scroll labelled UNKIPPOYZU You see here a frilled lizard corpse. You see here a +0 dagger. i - 3 scrolls labelled DICAOL JAOKK This is a scroll of acquirement! Something appears at your feet! You now have 1049 gold pieces (gained 1040). Something appears at your feet! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .###.#.# .# #.#.# .# #.#.. .# #.### ####### .# #.# #.....# ####.##### #.# #.# #......)# #.# #.# #.#.##.## #.# #.# #.#..#.# ##.###@# # ##.#.# #...)..# .#.# #.†###.# .#.# #..# #.# .#.# #..# ### .#.# #..# ∆.#.# #..# #.# #..# #.# #..# There were no monsters in sight! Vanquished Creatures 4 endoplasms (D:1) A goblin (D:1) A hobgoblin (D:1) 4 jackals (D:1) A frilled lizard (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IndexError the Gnoll Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 74 | D:1 | Reached XP level 2. HP: 26/26 MP: 2/2 165 | D:1 | HP: 4/26 [frozen (4)] 166 | D:1 | HP: 1/26 [frozen (3)] 185 | D:1 | Identified 3 scrolls of acquirement 185 | D:1 | Acquired 1040 gold pieces 187 | D:1 | Acquired 1067 gold pieces 188 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_basic, dreamdust_ecumenical_altar_sealed_demon Action || total ---------------------------++------- Fire: Sling || 37 Use: Scroll || 2 Armour: Leather armour || 2 Dodge: Dodged || 8 Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_basic, dreamdust_ecumenical_altar_sealed_demon Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 188 | 188 | 0 | 0 | 29 | 1 | 188.0 | Dungeon | 188 | 188 | 0 | 0 | 29 | 1 | 188.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 188 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 21.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 21.0 +-------+-------+-------+-------+-------+----------------------