Seeded DCSS version 0.30.0-7-g0c4daa9e05 (webtiles) character file. Game seed: 18007716519941398942 (custom seed) 5 IndexError the Skirmisher (level 1, 0/20 HPs) Began as a Gnoll Hunter on May 13, 2023. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:11 (68 turns). IndexError the Skirmisher (Gnoll Hunter) Turns: 68, Time: 00:00:11 Health: 0/20 AC: 3 Str: 10 XL: 1 Next: 80% Magic: 1/1 EV: 13 Int: 8 God: Gold: 9 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . d - +0 sling rCold . . . (no shield) rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons d - a +0 sling (weapon) (You found it on level 1 of the Dungeon) Armour c - a +0 leather armour (worn) Jewellery f - an amulet of faith {Faith, !P} (You found it on level 1 of the Dungeon) Scrolls a - a scroll of magic mapping {unknown} b - a scroll of immolation {!r} Potions e - a potion of berserk rage {unknown} Skills: + Level 4.4 Fighting + Level 0.1 Short Blades + Level 0.1 Long Blades + Level 0.1 Axes + Level 0.1 Maces & Flails + Level 0.1 Polearms + Level 0.1 Staves + Level 8.4 Ranged Weapons + Level 0.1 Throwing + Level 0.1 Armour + Level 4.4 Dodging + Level 2.2 Stealth + Level 0.1 Shields + Level 0.1 Unarmed Combat + Level 0.1 Spellcasting + Level 0.1 Conjurations + Level 0.1 Hexes + Level 0.1 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 0.1 Transmutations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Poison Magic + Level 0.2 Invocations + Level 0.1 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The endoplasm quivers. The sling bullet hits the endoplasm. You shoot a sling bullet. The sling bullet hits the jackal. You shoot a sling bullet. The sling bullet hits the endoplasm. An endoplasm comes into view. You shoot a sling bullet. The endoplasm quivers. The sling bullet hits the jackal! You shoot a sling bullet. The sling bullet hits the endoplasm but does no damage. The endoplasm hits you but does no damage. The jackal barely misses you. The jackal misses you. You shoot a sling bullet. The sling bullet hits the endoplasm! The jackal closely misses you. The jackal barely misses you. You shoot a sling bullet. The sling bullet closely misses the jackal. The jackal bites you. x2 The jackal bites you but does no damage. x2 You take 4 damage, and have 16/20 hp. You shoot a sling bullet. The sling bullet misses the jackal. The jackal closely misses you. The jackal bites you but does no damage. You shoot a sling bullet. The sling bullet hits the jackal. The jackal bites you. x2; The jackal misses you. The jackal closely misses you. You take 5 damage, and have 11/20 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: d) +0 sling Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (56% to hit) You shoot a sling bullet. The sling bullet hits the jackal. The jackal closely misses you. x2 Fire: d) +0 sling Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (lightly wounded, 56% to hit) You shoot a sling bullet. The sling bullet barely misses the jackal. The jackal bites you but does no damage. x2 The jackal bites you. The jackal barely misses you. The endoplasm barely misses you. You take 2 damage, and have 9/20 hp. The jackal closely misses you. The jackal bites you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Fire: d) +0 sling Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (lightly wounded, 56% to hit) You shoot a sling bullet. The sling bullet closely misses the jackal. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The endoplasm barely misses you. Fire: d) +0 sling Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (lightly wounded, 56% to hit) You shoot a sling bullet. The sling bullet barely misses the jackal. The jackal misses you. x2 The jackal bites you but does no damage. x2 The endoplasm completely misses you. You take 4 damage, and have 5/20 hp. Fire: d) +0 sling Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (lightly wounded, 56% to hit) You shoot a sling bullet. The sling bullet barely misses the jackal. The jackal closely misses you. The jackal misses you. The endoplasm barely misses you. Fire: d) +0 sling Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (lightly wounded, 56% to hit) You shoot a sling bullet. The sling bullet hits the jackal. The jackal barely misses you. x2; The endoplasm barely misses you. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * Fire: d) +0 sling Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, 56% to hit) You shoot a sling bullet. The sling bullet barely misses the jackal. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The endoplasm closely misses you. Fire: d) +0 sling Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, 56% to hit) You shoot a sling bullet. The sling bullet barely misses the jackal. The jackal barely misses you. x2; The endoplasm hits you. * * * LOW HITPOINT WARNING * * * Fire: d) +0 sling Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, 56% to hit) You shoot a sling bullet. The sling bullet hits the jackal. The jackal bites you. You die... ..##.............##.. .. #.............# .# ##...........##∆ . ##.........## .. ##.......## ... ####.#######..# #...#.......# .....#.#..J†....# ......#...@h#### ###.#.....#.# #..#...##... #.....#. ..... ##.####. ....... +.. . ......# ## ........# ......# You could see an endoplasm and a jackal. Vanquished Creatures 2 endoplasms (D:1) 3 jackals (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IndexError the Gnoll Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 62 | D:1 | HP: 5/20 [jackal (1)] 67 | D:1 | HP: 1/20 [endoplasm (2)] 68 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_basic, dreamdust_ecumenical_altar_sealed_demon Action || total ---------------------------++------- Fire: Sling || 27 Armour: Leather armour || 10 Dodge: Dodged || 30 Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_basic, dreamdust_ecumenical_altar_sealed_demon Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 68 | 68 | 0 | 0 | 30 | 1 | 68.0 | Dungeon | 68 | 68 | 0 | 0 | 30 | 1 | 68.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 68 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 10.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 10.0 +-------+-------+-------+-------+-------+----------------------