Seeded DCSS version 0.30.0-7-g0c4daa9e05 (webtiles) character file. Game seed: 18007716519941398942 (custom seed) 1 IndexError the Skirmisher (level 1, 20/20 HPs) Began as a Gnoll Hunter on May 13, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:09 (42 turns). IndexError the Skirmisher (Gnoll Hunter) Turns: 42, Time: 00:00:10 Health: 20/20 AC: 3 Str: 10 XL: 1 Next: 20% Magic: 1/1 EV: 13 Int: 8 God: Gold: 9 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . d - +0 sling rCold . . . (no shield) rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons d - a +0 sling (weapon) (You found it on level 1 of the Dungeon) Armour c - a +0 leather armour (worn) Jewellery f - an amulet of faith {Faith, !P} (You found it on level 1 of the Dungeon) Scrolls a - a scroll of magic mapping {unknown} b - a scroll of immolation {!r} Potions e - a potion of berserk rage {unknown} Skills: + Level 4.4 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 8.4 Ranged Weapons + Level 0.0 Throwing + Level 0.0 Armour + Level 4.4 Dodging + Level 2.1 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 0.0 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 0.0 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Options error: Missing colour in message_colour setting: 'that.*feels deathly cold' Options error: Missing colour in message_colour setting: 'mortal' Options error: Missing colour in message_colour setting: 'so you fail to move' Options error: Missing colour in message_colour setting: 'and you must be Full or above to equip it' Options error: Missing colour in message_colour setting: 'mortal' Options error: Missing colour in message_colour setting: 'saying\' Options error: Missing colour in message_colour setting: '\"No\' Options error: Missing colour in message_colour setting: 'no\' Options error: Missing colour in message_colour setting: 'no!\"' Options error: Missing colour in message_colour setting: 'but rights himself reflexively soon after' Options error: Missing colour in message_colour setting: 'before it is too late' Options error: Missing colour in message_colour setting: 'and clutches his wounds' Options error: Missing colour in message_colour setting: '\"What am I doing in here\?\"' Options error: Missing colour in message_colour setting: 'briefly' Options error: Missing colour in message_colour setting: 'now there\.\"' Options error: Missing colour in message_colour setting: 'my child' Options error: Missing colour in message_colour setting: 'mortal' Options error: Missing colour in message_colour setting: 'you see no one' Options error: Missing colour in message_colour setting: 'you\'re it!\"' Options error: Missing colour in message_colour setting: 'Boring in death\"' Options error: Missing colour in message_colour setting: 'baby\' Options error: Missing colour in message_colour setting: 'burn!\"' Options error: Missing colour in message_colour setting: 'mortal\.\"' Options error: Missing colour in message_colour setting: 'my child!\"' Options error: Missing colour in message_colour setting: 'this looks better\.\"' Options error: Missing colour in message_colour setting: 'my child!\"' Options error: Missing colour in message_colour setting: 'my (child|children)!\"' Options error: Missing colour in message_colour setting: 'stopping explore' Options error: Missing colour in message_colour setting: 'Shift\-Dir \- straight line' Options error: Missing colour in message_colour setting: 'f \- you' Options error: Bad colour 'boring' in message_colour setting: 'boring:disappears without a glow' Options error: Bad colour 'boring' in message_colour setting: 'boring:disappears without a sign' Options error: Bad colour 'boring' in message_colour setting: 'boring:disappears into the void' Options error: Bad colour 'boring' in message_colour setting: 'boring:glow with a rainbow of weird colours and disappear' Options error: Bad colour 'boring' in message_colour setting: 'boring:glows slightly and disappears' Options error: Bad colour 'boring' in message_colour setting: 'boring:is slowly consumed by flames' Options error: Bad colour 'boring' in message_colour setting: 'boring:slowly burns to ash' Options error: Bad colour 'boring' in message_colour setting: 'boring:slowly crumbles into the ground' Options error: Bad colour 'boring' in message_colour setting: 'boring:shimmers? and breaks? into pieces' Options error: Bad colour 'boring' in message_colour setting: 'boring:stares at you suspiciously for a moment' Options error: Bad colour 'boring' in message_colour setting: 'boring:trembles before you' Options error: Bad colour 'boring' in message_colour setting: 'boring:You feel mildly nauseous' Options error: Bad colour 'boring' in message_colour setting: 'boring:Multicoloured lights dance around' Options error: Unknown explore stop condition 'greedy_sacrificeable' (~/.crawlrc:7640) Bad channel name 'Jiyva says' for runrest: 'Jiyva says: Divide and consume' Welcome, IndexError the Gnoll Hunter. Game seed: 18007716519941398942 (custom seed) Press ? for a list of commands and other information. Found six items. Found a staircase leading out of the dungeon. You are now empty-handed. You drop a +0 shortbow. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. a - a scroll labelled DAUD DOTON d - a +0 sling e - a pink potion d - a +0 sling (weapon) f - an amulet of faith {Faith, !P} You now have 9 gold pieces. A jackal comes into view. You shoot a sling bullet. The sling bullet hits the jackal! No target in view! 2 jackals and 2 endoplasms come into view. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..##.............##.. .. #.............# .# ##...........##∆ . ##.........## h. ##.......## ..h ####.#######..# #...#.......# .....#.#........# ......#...@.#### ###.#.....#.# #..#...##... #.....#. ..... ##.####. ....... +.. . J.....# ## ...J....# ......# You could see 2 endoplasms and 2 jackals. Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IndexError the Gnoll Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 42 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_basic, dreamdust_ecumenical_altar_sealed_demon Action || total ---------------------------++------- Fire: Sling || 1 Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_basic, dreamdust_ecumenical_altar_sealed_demon Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 41 | 41 | 0 | 0 | 30 | 1 | 41.0 | Dungeon | 41 | 41 | 0 | 0 | 30 | 1 | 41.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 41 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 +-------+-------+-------+-------+-------+----------------------