Dungeon Crawl Stone Soup version 0.30.0-12-gd5a94ecb5d (webtiles) character file. Game seed: 13787655008835887741 92 IndexError the Magician (level 4, -1/31 HPs) Began as a Djinni Conjurer on May 17, 2023. Slain by an orc wizard ... wielding a +0 dagger (2 damage) ... on level 3 of the Dungeon. The game lasted 00:02:53 (1937 turns). IndexError the Magician (Djinni Conjurer) Turns: 1937, Time: 00:02:54 Health: -1/31 AC: 2 Str: 6 XL: 4 Next: 90% Gold: 78 EV: 12 Int: 22 God: SH: 0 Dex: 11 rFire + + . c - +0 dagger rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ f - ring of resist corrosion HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 78 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) (You took it off a kobold on level 1 of the Dungeon) Armour a - a +0 robe (worn) Jewellery f - a ring of resist corrosion (left hand) (You found it on level 2 of the Dungeon) Scrolls b - a scroll of fog {unknown} d - 2 scrolls of blinking {unknown} g - a scroll of enchant weapon {unknown} h - a scroll of amnesia {unknown} i - 2 scrolls of enchant armour {unknown} j - 2 scrolls of identify {unknown} Potions e - 2 potions of magic {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.6 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 c - Dazzling Flash Conj/Hex 50% N/A 4% 3 d - Fulminant Prism Conj/Hex 12% 3d9 16% 4 e - Shock Conj/Air 100% 1d9 1% 1 x - Iskenderun's Mystic Conj/Tloc 25% 2d7 16% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Okawaru Shops: D:3 * Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History An endoplasm is nearby! The magic dart hits the endoplasm. The magic dart hits the endoplasm. You take 1 damage, and have 30/31 hp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) j - 2 scrolls labelled ZIXZUC FODATIRGH (gained 1) An orc comes into view. It is wielding a +0 hand axe of electrocution. The orc shouts! You hear an angry hiss. An orc wizard comes into view. It is wielding a +0 dagger and wearing a +2 robe of willpower. Health restored: 31 There are monsters nearby! There are monsters nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +2 robe of willpower (74% to hit) The searing ray hits the orc. The searing ray hits the orc wizard. (Press . to maintain the ray.) The orc closely misses you. You take 1 damage, and have 30/31 hp. The searing ray hits the orc! The searing ray hits the orc wizard. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You take 1 damage, and have 29/31 hp. You hear some strange, mumbled words. Something tries to affect you, but you resist. An orc comes into view. It is wielding a +0 dagger and quivering boomerangs of dispersal. You take 1 damage, and have 28/31 hp. The searing ray hits something. You finish channelling your searing ray. You take 1 damage, and have 27/31 hp. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 dagger and quivering boomerangs of dispersal (79% to hit) The searing ray hits the orc. (Press . to maintain the ray.) Something hits you. The orc throws a boomerang of dispersal. The boomerang of dispersal hits you. You blink. Found a scroll labelled PUAMNA USU and a scroll labelled ZIXZUC FODATIRGH. Found a stone staircase leading down. You take 5 damage, and have 22/31 hp. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 dagger and quivering boomerangs of dispersal (almost dead, 79% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. You take 2 damage, and have 20/31 hp. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, p - orc The searing ray hits the orc! The searing ray hits something. (Press . to maintain the ray.) A magic dart appears from out of thin air! The magic dart hits you. You take 7 damage, and have 13/31 hp. MASSIVE DAMAGE!! You hear some strange, mumbled words. You are confused. You take 1 damage, and have 12/31 hp. You bump into the rock wall. A magic dart appears from out of thin air! The magic dart hits you. * * * LOW HITPOINT WARNING * * * You take 6 damage, and have 7/31 hp. You bump into the rock wall. You're too confused to move! Your magical contamination has completely faded away. You bump into the rock wall. You feel less confused. Something hits you but does no damage. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You barely miss something. Something hits you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 6/31 hp. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Something barely misses you. You take 2 damage, and have 4/31 hp. The searing ray hits something. * * * LOW HITPOINT WARNING * * * Something hits you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 2/31 hp. * * * LOW HITPOINT WARNING * * * Something hits you. You die... ##.......#####.# #...........#.# #.......#.....# #.......#.#.######## #.....†.#.#.# ..... #####...#.#.# #... #.###.#.# #.. ######.###.#.# #.####### ........##.#.. #@..?..>. ........##.#####{####### ...<....##..)..)...# ........######.....# ........... .......# ........######.....# ........# ..#..... ........# ?##.###.# ...^....# .# ⌠ #. There were no monsters in sight! Vanquished Creatures A gnoll (D:1) An adder (D:2) 3 worms (D:2) A dart slug (D:1) 5 orcs (D:3) 4 endoplasms 2 giant cockroaches (D:1) 6 goblins 4 hobgoblins 6 jackals 2 quokkas 6 ball pythons 2 frilled lizards 6 kobolds 5 rats 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IndexError the Djinni Conjurer began the quest for the Orb. 0 | D:1 | IndexError set off with the following spells memorised: | Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 175 | D:1 | Reached XP level 2. HP: 14/21 MP: 0/0 356 | D:1 | Reached skill level 4 in Spellcasting 356 | D:1 | Reached XP level 3. HP: 15/25 MP: 0/0 356 | D:1 | Learned a level 1 spell: Shock 405 | D:1 | Found a faded altar of an unknown god. 819 | D:2 | Found an iron altar of Okawaru. 846 | D:2 | Reached XP level 4. HP: 30/31 MP: 0/0 1543 | D:3 | Found Acoch's Assorted Antiques. 1930 | D:3 | HP: 7/31 [something/magic dart (6)] 1936 | D:3 | HP: 2/31 [something (2)] 1937 | D:3 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_basic, ebering_ecumenical_altar_webs D:2: layout_loops_cross, basic_altar D:3: layout_basic, serial_shops, shop, chequers_serial_rivers_micro_e, hangedman_glass_teeth, dk_noncrumbling_4, grunt_decor_mini_mirrors Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.6 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | | 1 || 1 Cast: Magic Dart | 54 | 49 || 103 Searing Ray | 2 | 6 || 8 Armour: Robe | 1 | 2 || 3 Dodge: Dodged | 9 | 7 || 16 Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_basic, ebering_ecumenical_altar_webs D:2: layout_loops_cross, basic_altar D:3: layout_basic, serial_shops, shop, chequers_serial_rivers_micro_e, hangedman_glass_teeth, dk_noncrumbling_4, grunt_decor_mini_mirrors Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1937 | 1770 | 167 | 0 | 1532 | 3 | 645.7 | Dungeon | 1937 | 1770 | 167 | 0 | 1532 | 3 | 645.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 807 daAuts D:2: 767 daAuts D:3: 363 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 44.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 44.0 +-------+-------+-------+-------+-------+----------------------