Dungeon Crawl Stone Soup version 0.31-a0-150-g89dc3ad700 (webtiles) character file. Game seed: 3870031501258368270 15 IndexError the Magician (level 2, 0/21 HPs) Began as a Djinni Conjurer on June 8, 2023. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:33 (150 turns). IndexError the Magician (Djinni Conjurer) Turns: 150, Time: 00:00:34 Health: 0/21 AC: 2 Str: 6 XL: 2 Next: 65% Gold: 0 EV: 12 Int: 19 God: SH: 0 Dex: 11 rFire + + . d - +2 dagger (holy) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons d - a +2 dagger of holy wrath (weapon) (You took it off a goblin on level 1 of the Dungeon) Armour a - a +0 robe (worn) Scrolls b - 3 scrolls of poison {unknown} c - a scroll of identify {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.8 Spellcasting + Level 3.8 Conjurations + Level 3.8 Hexes Level 0.0 Charms + Level 3.8 Summonings + Level 3.8 Necromancy + Level 3.8 Translocations + Level 3.8 Transmutations + Level 3.8 Fire Magic + Level 3.8 Ice Magic + Level 3.8 Air Magic + Level 3.8 Earth Magic + Level 3.8 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 b - Searing Ray Conj 36% 2d5 4% 2 c - Dazzling Flash Conj/Hex 36% N/A 9% 3 d - Fulminant Prism Conj/Hex 9% 3d7 28% 4 x - Iskenderun's Mystic Conj/Tloc 18% 2d6 28% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Things that are here: a jackal corpse; a jackal corpse; a ball python corpse You hit the goblin. The bat barely misses you. The bat hits you. A rat comes into view. You see here a +0 club. You take 1 damage, and have 14/21 hp. The bat misses you. The magic dart hits the bat. The bat closely misses you. The magic dart hits the bat. You take 1 damage, and have 13/21 hp. The magic dart hits the rat. A rat comes into view. You take 1 damage, and have 12/21 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The magic dart hits the rat. A jackal comes into view. x2 There are monsters nearby! The jackal barks! You hear a bark! You see here a +0 club. Things that are here: a jackal corpse; a jackal corpse; a ball python corpse The magic dart hits the jackal but does no damage. You take 1 damage, and have 14/21 hp. The magic dart hits the jackal. You take 1 damage, and have 13/21 hp. The magic dart hits the jackal. A jackal comes into view. You take 1 damage, and have 12/21 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You miss the jackal. A jackal comes into view. The jackal bites you but does no damage. The jackal bites you. You barely miss the jackal. The jackal closely misses you. You hit the jackal. The jackal completely misses you. The jackal closely misses you. You hit the jackal but do no damage. The jackal bites you. You take 1 damage, and have 11/21 hp. You hit the jackal but do no damage. The jackal bites you. The jackal barks! You hit the jackal. You hear a bark! The jackal closely misses you. The jackal bites you but does no damage. You hit the jackal. The jackal barely misses you. You hit the jackal. The jackal barely misses you. You barely miss the jackal. The jackal barely misses you. You hit the jackal. The jackal bites you but does no damage. You barely miss the jackal. The jackal bites you. x2 You take 2 damage, and have 10/21 hp. The jackal barks! You hit the jackal. The jackal barely misses you. You completely miss the jackal. The jackal bites you. The jackal barely misses you. You take 3 damage, and have 7/21 hp. You barely miss the jackal. The jackal barely misses you. You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 5/21 hp. You hit the jackal but do no damage. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 4/21 hp. You hit the jackal. You barely miss the jackal. The jackal barely misses you. The jackal closely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You take 1 damage, and have 4/21 hp. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, 100% to hit) The magic dart hits the jackal. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ####### ........# ........# ........# ........# ........# ###### ...>....## ##.>...## .........#####........ ..........@h†)........ ........#####......... #..####.## #....†...h #. #..# #...!..... ##.# #......... ###.## #...$..... ## #....# #####.(... #.# ##...# #.....## #..## ###.## ...# You could see a jackal. Vanquished Creatures A ball python (D:1) 2 goblins (D:1) 5 jackals (D:1) A quokka (D:1) A bat (D:1) 4 rats (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IndexError the Djinni Conjurer began the quest for the Orb. 0 | D:1 | IndexError set off with the following spells memorised: | Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 102 | D:1 | Reached XP level 2. HP: 14/21 MP: 0/0 144 | D:1 | HP: 5/21 [jackal (3)] 150 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_rooms, serial_shops, shop Action || total ---------------------------++------- Melee: Dagger || 23 Cast: Magic Dart || 25 Armour: Robe || 6 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 149 | 149 | 0 | 0 | 77 | 1 | 149.0 | Dungeon | 149 | 149 | 0 | 0 | 77 | 1 | 149.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 149 daAuts Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_rooms, serial_shops, shop Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 149 | 149 | 0 | 0 | 77 | 1 | 149.0 | Dungeon | 149 | 149 | 0 | 0 | 77 | 1 | 149.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 149 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 22.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 22.0 +-------+-------+-------+-------+-------+----------------------