Dungeon Crawl Stone Soup version 0.31-a0-150-g89dc3ad700 (webtiles) character file. Game seed: 12849760589009786051 2 IndexError the Conjurer (level 1, -1/14 HPs) Began as a Demigod Conjurer on June 8, 2023. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:22 (43 turns). IndexError the Conjurer (Demigod Conjurer) Turns: 43, Time: 00:00:22 Health: -1/14 AC: 2 Str: 8 XL: 1 Next: 26% Magic: 0/5 EV: 12 Int: 20 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 1.9 Spellcasting + Level 3.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Dazzling Flash Conj/Hex 18% N/A 22% 3 Fulminant Prism Conj/Hex 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The jackal barks! You hear a bark! x2 The jackal bites you. You take 1 damage, and have 13/14 hp. You now have 3/5 mp. The magic dart hits the jackal. A jackal comes into view. The jackal barely misses you. A jackal comes into view. The jackal bites you. You take 1 damage, and have 12/14 hp. You now have 2/5 mp. The magic dart hits the jackal. The jackal barks! A jackal comes into view. You now have 1/5 mp. The magic dart hits the jackal. You now have 0/5 mp. You are out of magic! You are out of magic! The jackal attacks as you move away! The jackal bites you. The jackal barely misses you. You see here a scroll labelled PEZ YHILEYTTOT. You take 1 damage, and have 11/14 hp. The jackal barely misses you. A bat comes into view. The jackal attacks as you move away! The jackal bites you but does no damage. The jackal bites you. The jackal misses you. You closely miss the jackal. The jackal bites you. You take 1 damage, and have 10/14 hp. You closely miss the jackal. The jackal closely misses you. The jackal bites you. You take 1 damage, and have 9/14 hp. You hit the jackal. The jackal closely misses you. You hit the jackal. The bat barely misses you. The jackal barely misses you. The bat hits you. You hit the jackal but do no damage. The jackal closely misses you. The bat misses you. A jackal comes into view. The jackal misses you. The bat hits you. You take 1 damage, and have 8/14 hp. You hit the jackal but do no damage. The bat hits you but does no damage. The jackal bites you. You take 1 damage, and have 7/14 hp. You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The bat closely misses you. The jackal misses you. The bat misses you. You take 3 damage, and have 4/14 hp. MASSIVE DAMAGE!! You hit the jackal but do no damage. The bat hits you but does no damage. The jackal bites you but does no damage. The bat misses you. You miss the jackal. The bat hits you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The bat barely misses you. You take 2 damage, and have 3/14 hp. You miss the jackal. The bat hits you but does no damage. The jackal barely misses you. The bat barely misses you. The jackal barely misses you. You hit the jackal but do no damage. The bat closely misses you. The jackal closely misses you. You hit the jackal but do no damage. The jackal closely misses you. The jackal misses you. The bat hits you but does no damage. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded, 100% to hit) The magic dart hits the jackal. The bat hits you. * * * LOW HITPOINT WARNING * * * You now have 1/5 mp. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded, 100% to hit) The magic dart hits the jackal. The jackal misses you. The bat closely misses you. You now have 0/5 mp. You closely miss the jackal. The bat hits you but does no damage. The jackal barely misses you. The bat barely misses you. The jackal barely misses you. You barely miss the jackal. The bat hits you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 1/14 hp. You closely miss the jackal. The bat hits you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The bat hits you but does no damage. The jackal bites you but does no damage. You hit the jackal but do no damage. Your punch misses the jackal. The bat misses you. The jackal bites you but does no damage. The bat closely misses you. You hit the jackal but do no damage. The bat barely misses you. The jackal barely misses you. The bat misses you. You hit the jackal. The jackal barely misses you. The bat closely misses you. The jackal bites you. You die... ....... #.# ....... #.# ###........ #.# ##P..P.P.... #.# #...♣..♣.P.. #.# #♣.....P♣.... #$# #♣.♣....P..... #b###.....P...P... #@##.............. ...####h##.....P.....P.. #.....hh.........<..... ######.#......P.....P.. #..?.............. ##..$PP.♣.P...P.♣. #..........P..... #....P....♣...... #.......♣.P...... You could see 3 jackals and a bat. Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IndexError the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 32 | D:1 | HP: 3/14 [jackal (1)] 39 | D:1 | HP: 1/14 [jackal (2)] 43 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_rooms Action || total ---------------------------++------- Melee: Unarmed || 18 Cast: Magic Dart || 7 Armour: Robe || 12 Dodge: Dodged || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 43 | 43 | 0 | 0 | 2 | 1 | 43.0 | Dungeon | 43 | 43 | 0 | 0 | 2 | 1 | 43.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 43 daAuts Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_rooms Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 43 | 43 | 0 | 0 | 2 | 1 | 43.0 | Dungeon | 43 | 43 | 0 | 0 | 2 | 1 | 43.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 43 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 +-------+-------+-------+-------+-------+----------------------