Dungeon Crawl Stone Soup version 0.31-a0-806-g0bc164a743 (webtiles) character file. Game seed: 17745048718929273628 44 IndexError the Digger (level 3, -1/19 HPs) Began as a Gargoyle Earth Elementalist on Sept 21, 2023. Slain by Sigmund ... wielding a +0 scythe of flaming (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:12 (998 turns). IndexError the Digger (Gargoyle Earth Elementalist) Turns: 998, Time: 00:01:13 Health: -1/19 AC: 5 Str: 11 XL: 3 Next: 60% Magic: 3/7 EV: 11 Int: 17 God: Gold: 36 SH: 0 Dex: 10 Spells: 6/7 levels left rFire . . . c - +0 dagger rCold . . . (no shield) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 36 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) (You took it off a kobold on level 1 of the Dungeon) Armour a - a +0 robe (worn) Magical Staves f - a staff of death {rN+} (You found it on level 1 of the Dungeon) Jewellery i - a +6 ring of strength (You found it on level 2 of the Dungeon) Wands h - a wand of charming (10) (You found it on level 2 of the Dungeon) Scrolls d - 2 scrolls of teleportation {unknown} g - 3 scrolls of revelation {unknown} k - a scroll of poison {unknown} Potions b - a potion of magic e - 2 potions of might {unknown} j - a potion of berserk rage {unknown} Skills: - Level 1.5 Dodging - Level 2.1 Stealth + Level 2.9 Spellcasting - Level 0.7 Transmutations + Level 4.6 Earth Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 36% 2d10 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Tmut/Erth 9% N/A 9% 2 Slow Hex 8% N/A 19% 1 Stone Arrow Conj/Erth 20% 3d8 21% 3 Confusing Touch Hex 2% N/A 47% 3 Sigil of Binding Hex 2% N/A 47% 3 Vampiric Draining Necr 2% 2d6 47% 3 Petrify Tmut/Erth 11% N/A 50% 4 Brom's Barrelling Bould Conj/Erth 10% 2d3 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Vehumet Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History A frilled lizard is nearby! The blast of sand hits the frilled lizard. You now have 6/7 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a radiant altar of Vehumet. MP restored: 7 A goblin comes into view. It is wielding a +0 whip. You see here a scroll labelled JUHUVEPSEKO. A goblin is nearby! The blast of sand hits the goblin! You now have 6/7 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) d - 2 scrolls labelled JUHUVEPSEKO (gained 1) h - a wand of charming (10) MP restored: 7 An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) The endoplasm quivers. The blast of sand hits the endoplasm! You now have 6/7 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) An adder comes into view. MP restored: 7 An adder is nearby! An adder is nearby! The blast of sand hits the adder! You now have 6/7 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) i - a +6 ring of strength MP restored: 7 A ball python comes into view. The ball python hisses angrily. The blast of sand hits the ball python. You now have 6/7 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) j - a yellow potion MP restored: 7 You see here 3 stones. g - 2 scrolls labelled RUITHR ARRUBBO (gained 1) You see here 3 stones. You pick up a book of Debilitation and begin reading... You add the spells Slow, Sigil of Binding, Vampiric Draining and Confusing Touch to your library. k - a scroll labelled JUREVIO ROVIXZAE No target in view! No target in view! g - 3 scrolls labelled RUITHR ARRUBBO (gained 1) A bat comes into view. Found a stone staircase leading down. A bat is nearby! A bat is nearby! A bat is nearby! The bat hits you. You take 1 damage, and have 18/19 hp. The blast of sand hits the bat! You now have 6/7 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) HP restored. You see here a bat corpse. There is a stone staircase leading down here. A ball python comes into view. The ball python hisses angrily. Health restored: 19; MP restored: 7 A ball python is nearby! A ball python is nearby! A bat comes into view. The bat barely misses you. Sigmund the Dreaded comes into view. He is wielding a +0 scythe of flaming. The blast of sand hits the ball python! Sigmund shouts! The bat misses you. The bat hits you but does no damage. The bat closely misses you. Sigmund closely misses you. You now have 6/7 mp. The blast of sand hits the bat! Sigmund hits you from afar with a +0 scythe of flaming! Sigmund burns you. You take 9 damage, and have 10/19 hp. MASSIVE DAMAGE!! You now have 5/7 mp. You are too injured to fight recklessly! Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe of flaming and wearing a +0 robe (80% to hit) The blast of sand hits Sigmund. Sigmund barely misses you. You now have 4/7 mp. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe of flaming and wearing a +0 robe (lightly wounded, 80% to hit) The blast of sand hits Sigmund! Sigmund hits you from afar with a +0 scythe of flaming! * * * LOW HITPOINT WARNING * * * Sigmund burns you. You die... Sigmund begins carving another notch in his scythe. #........# # #........# # #........# # #........# # # ........# # #. ........#### ###.#.### ...(........ .....@..# ........#### #@# #######†.... #.# #>#### #.# #.# #.###########.# #.............# ############### You could see Sigmund. Vanquished Creatures An adder (D:2) 4 bats 3 endoplasms 2 giant cockroaches (D:1) 4 goblins 2 hobgoblins (D:1) 5 kobolds (D:1) 5 ball pythons 3 frilled lizards 2 rats (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IndexError the Gargoyle Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 147 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/5 155 | D:1 | Reached skill level 4 in Earth Magic 508 | D:1 | Reached XP level 3. HP: 19/19 MP: 3/6 711 | D:2 | Found a radiant altar of Vehumet. 994 | D:2 | Noticed Sigmund 998 | D:2 | HP: 3/19 [Sigmund/+0 scythe of flaming (8)] 998 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_rooms D:2: layout_basic, basic_altar, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Earth Magic | 4 | 4.6 Dodging | | 1.5 Stealth | | 2.1 Spellcasting | | 2.9 Transmutations | | 0.7 Action || total ---------------------------++------- Melee: Dagger || 35 Cast: Sandblast || 33 Armour: Robe || 25 Dodge: Dodged || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1013 | 979 | 34 | 0 | 797 | 2 | 506.5 | Dungeon | 1013 | 979 | 34 | 0 | 797 | 2 | 506.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 623 daAuts D:2: 390 daAuts Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_rooms D:2: layout_basic, basic_altar, uniq_sigmund Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1013 | 979 | 34 | 0 | 797 | 2 | 506.5 | Dungeon | 1013 | 979 | 34 | 0 | 797 | 2 | 506.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 623 daAuts D:2: 390 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 31.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 31.5 +-------+-------+-------+-------+-------+----------------------