Dungeon Crawl Stone Soup version 0.31-a0-844-gdc52ec4e09 (webtiles) character file. Game seed: 13568990628713407152 8378 IndexError the Fighter (level 11, 0/76 HPs) Began as a Gargoyle Conjurer on Sept 28, 2023. Was a Priest of Vehumet. Slain by a two-headed ogre ... wielding a +0 dire flail (17 damage) ... on level 10 of the Dungeon. The game lasted 00:20:05 (12642 turns). IndexError the Fighter (Gargoyle Conjurer) Turns: 12642, Time: 00:20:05 Health: 0/76 AC: 19 Str: 13 XL: 11 Next: 29% Magic: 12/23 EV: 11 Int: 23 God: Vehumet [***...] Gold: 755 SH: 0 Dex: 18 Spells: 13/26 levels left rFire . . . B - +2 sling (flame) rCold . . . (no shield) rNeg + . . f - +0 ring mail of Cueciner {Str+2 Dex+4} rPois ∞ p - +2 helmet rElec + (no cloak) rCorr . v - +0 pair of gloves SInv . N - +1 pair of boots Will +.... (no amulet) Stlth +++ h - +6 ring of dexterity HPRegen 0.32/turn F - ring "Vilog" {Will+ Stlth+} MPRegen 0.18/turn %: no passive effects @: no status effects A: sickness immunity, AC +8, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: Renounce Religion You were on level 10 of the Dungeon. You worshipped Vehumet. Vehumet was most pleased with you. You visited 2 branches of the dungeon, and saw 11 of its levels. You collected 755 gold pieces. Inventory: Hand Weapons B - a +2 sling of flaming (weapon) (You took it off a goblin on level 4 of the Dungeon) J - a +1 whip of electrocution (You took it off a kobold on level 7 of the Dungeon) Missiles t - 5 datura-tipped darts A - 2 atropa-tipped darts I - a curare-tipped dart Armour f - the +0 ring mail of Cueciner (worn) {Str+2 Dex+4} (You found it on level 6 of the Dungeon) Str+2: It affects your strength (+2). Dex+4: It affects your dexterity (+4). p - a +2 helmet (worn) (You took it off Robin on level 3 of the Dungeon) q - a +2 animal skin (You took it off Robin on level 3 of the Dungeon) v - a +0 pair of gloves (worn) (You found it on level 4 of the Dungeon) N - a +1 pair of boots (worn) (You found it on level 8 of the Dungeon) Magical Staves c - a staff of death {rN+} (You found it on level 1 of the Dungeon) y - a staff of fire {rF+} (You found it on level 5 of the Dungeon) Jewellery g - a ring of flight {+Fly, !d} (You found it on level 1 of the Dungeon) h - a +6 ring of dexterity (left hand) (You found it on level 1 of the Dungeon) F - the ring "Vilog" (right hand) {Will+ Stlth+} (You took it off an orc on level 7 of the Dungeon) [ring of willpower] Will+: It increases your willpower. Stlth+: It makes you more stealthy. G - an amulet of faith {Faith, !P} (You took it off an orc on level 7 of the Dungeon) Wands n - a wand of paralysis (12) (You found it on level 3 of the Dungeon) w - a wand of flame (46) (You found it on level 4 of the Dungeon) D - a wand of polymorph (10) (You took it off an orc on level 6 of the Dungeon) E - a wand of iceblast (7) (You took it off a wight on level 6 of the Dungeon) Scrolls a - 2 scrolls of revelation {unknown} d - 11 scrolls of identify {unknown} j - 2 scrolls of acquirement {unknown} k - 3 scrolls of teleportation {unknown} m - 3 scrolls of fear {unknown} r - 5 scrolls of enchant armour {unknown} s - 5 scrolls of amnesia {unknown} u - 3 scrolls of fog {unknown} K - a scroll of noise {unknown} L - a scroll of blinking {unknown} Potions b - 2 potions of magic e - 9 potions of curing {unknown} i - 2 potions of heal wounds {unknown} l - 2 potions of enlightenment {unknown} o - a potion of berserk rage {unknown} x - 3 potions of invisibility {unknown} z - 2 potions of might {unknown} C - a potion of ambrosia {unknown} H - a potion of attraction {unknown} M - a potion of mutation {unknown} O - 2 potions of resistance {unknown} Skills: + Level 11.8 Fighting - Level 1.5 Dodging - Level 2.1 Stealth - Level 8.0 Spellcasting - Level 10.0 Conjurations - Level 6.0 Translocations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Blink Tloc 72% N/A 1% 2 d - Fulminant Prism Conj/Hex 16% 3d11 5% 4 x - Iskenderun's Mystic Conj/Tloc 46% 2d10 1% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Airstrike Air 4% 2d(1-17) 36% 4 Lesser Beckoning Tloc 72% N/A 1% 2 Momentum Strike Conj/Tloc 92% 3d10 1% 2 Dazzling Flash Conj/Hex 64% N/A 1% 3 Poisonous Vapours Pois/Air 18% N/A 6% 2 Frozen Ramparts Ice 18% 1d3 12% 3 Manifold Assault Tloc 36% N/A 13% 4 Sting Tmut/Pois 36% 1d4 16% 1 Olgreb's Toxic Radiance Pois 9% N/A 36% 4 Petrify Tmut/Erth 9% N/A 83% 4 Metabolic Englaciation Hex/Ice 4% N/A 99% 5 Simulacrum Ice/Necr 4% N/A 100% 6 Ozocubu's Refrigeration Ice 4% 4d8 100% 7 Polar Vortex Ice 4% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Temple (1/1) D:4 Lair (0/5) D:8 Orc (0/2) D:10 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Lugonu Shops: D:3 : Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +8) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History You now have 730 gold pieces (gained 17). You now have 747 gold pieces (gained 17). You open the door. 2 killer bees come into view. You shoot a sling bullet. The sling bullet hits the killer bee. The sling bullet burns the killer bee. The killer bee buzzes angrily. You hear an angry buzzing noise. The killer bee buzzes angrily. A killer bee comes into view. The killer bee moves out of view. The killer bee stings you but does no damage. x2 The killer bee stings you. You take 1 damage, and have 75/76 hp. The killer bee attacks as it pursues you! The killer bee stings you but does no damage. x2 The killer bee attacks as it pursues you! The killer bee barely misses you. x2 Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - killer bee Aim: a killer bee (moderately wounded, 65% to hit) The searing ray misses the killer bee. The searing ray hits the killer bee! The searing ray hits the killer bee. (Press . to maintain the ray.) The killer bee stings you but does no damage. The killer bee stings you. You take 4 damage, and have 71/76 hp. You now have 21/23 mp. The searing ray hits the killer bee! The searing ray misses the killer bee. The searing ray hits the killer bee! The killer bee stings you. The killer bee stings you but does no damage. You take 3 damage, and have 68/76 hp. You now have 20/23 mp. The searing ray hits the killer bee! Vehumet accepts your kill. You feel your power returning. The searing ray hits the killer bee. The searing ray misses the killer bee. The killer bee stings you but does no damage. The searing ray hits the killer bee! Vehumet accepts your kill. You feel your power returning. The searing ray hits the killer bee! Vehumet accepts your kill. You feel your power returning. You finish channelling your searing ray. You regained 2 mp, and now have 22/23 mp. Magic restored. You now have 755 gold pieces (gained 8). A two-headed ogre comes into view. It is wielding a +0 dire flail and a +0 giant club. Health restored: 76; MP restored: 23 You shoot a sling bullet. The sling bullet hits the two-headed ogre. The sling bullet burns the two-headed ogre. The two-headed ogre shouts in stereo! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 dire flail and a +0 giant club (lightly wounded, 92% to hit) The searing ray hits the two-headed ogre. (Press . to maintain the ray.) You now have 21/23 mp. The searing ray hits the two-headed ogre. You now have 20/23 mp. The searing ray hits the two-headed ogre! You now have 19/23 mp. The searing ray hits the two-headed ogre! You finish channelling your searing ray. The two-headed ogre hits you with a +0 dire flail! The two-headed ogre hits you with a +0 giant club!! You take 28 damage, and have 48/76 hp. MASSIVE DAMAGE!! You now have 18/23 mp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 dire flail and a +0 giant club (heavily wounded, 92% to hit) The searing ray hits the two-headed ogre! (Press . to maintain the ray.) You now have 17/23 mp. The searing ray hits the two-headed ogre. The two-headed ogre hits you with a +0 dire flail! The two-headed ogre barely misses you. You take 9 damage, and have 40/76 hp. You now have 16/23 mp. The searing ray hits the two-headed ogre. The two-headed ogre barely misses you. The two-headed ogre hits you with a +0 giant club!! * * * LOW HITPOINT WARNING * * * You take 18 damage, and have 22/76 hp. MASSIVE DAMAGE!! You now have 15/23 mp. The searing ray hits the two-headed ogre. You finish channelling your searing ray. You now have 14/23 mp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 dire flail and a +0 giant club (severely wounded, 92% to hit) The searing ray hits the two-headed ogre! (Press . to maintain the ray.) The two-headed ogre hits you with a +0 dire flail. * * * LOW HITPOINT WARNING * * * The two-headed ogre hits you with a +0 giant club! You die... # ### .. ..# ... #.# .... #.# ..... #.# ......#####.# #....O@.#...# ......#####.#...# ..... #...#.#...# ~ .... #.#.#.#...# ~~ ..O #.#.#.#...# P~ .. #.#...#...# P~ ~ . #.#####...# .♣~~~ #...†.....#...♣♣~ #.#####...'.....♣ You could see a two-headed ogre. Vanquished Creatures A troll (D:7) A hornet (D:8) Sigmund (D:4) A wyvern (D:9) 15 yaks (D:9) 4 steam dragons 3 water moccasins 8 orc warriors 2 black bears (D:5) 4 sky beasts 3 ice beasts 3 centaurs A phantom (D:4) 4 kobold brigands 3 bullfrogs (D:7) 2 gnoll sergeants 2 scorpions 8 wights 8 killer bees An electric eel (D:10) 2 hounds A jelly (D:7) 7 orc priests 3 gnoll boudas A sleepcap (D:4) Natasha (thrice) (D:3) An iguana (D:4) 11 orc wizards Robin (D:3) 20 gnolls 12 adders A shadow imp (D:3) An ufetubus (D:4) 2 worms (D:2) 44 orcs 7 bats 10 endoplasms 6 giant cockroaches 16 goblins 8 hobgoblins 3 jackals (D:1) 18 kobolds 3 quokkas 5 ball pythons A frilled lizard (D:3) 6 rats 268 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IndexError the Gargoyle Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 238 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/5 1075 | D:2 | Reached XP level 3. HP: 19/19 MP: 1/6 1253 | D:2 | Reached skill level 5 in Conjurations 1281 | D:2 | Found a faded altar of an unknown god. 1458 | D:2 | Reached skill level 3 in Spellcasting 1481 | D:2 | Reached XP level 4. HP: 24/24 MP: 0/8 1575 | D:2 | Found an ancient bone altar of Kikubaaqudgha. 2156 | D:3 | Noticed Natasha 2160 | D:3 | Killed Natasha 2161 | D:3 | Reached XP level 5. HP: 28/28 MP: 5/10 2213 | D:3 | Learned a level 2 spell: Searing Ray 2216 | D:3 | Learned a level 2 spell: Blink 2745 | D:3 | Found Fifrymad's Book Shop. 2913 | D:3 | Noticed Natasha 2926 | D:3 | Killed Natasha 2927 | D:3 | Reached skill level 6 in Conjurations 2988 | D:3 | Reached skill level 4 in Spellcasting 3104 | D:3 | Noticed Natasha 3108 | D:3 | Killed Natasha 3181 | D:4 | Found a staircase to the Ecumenical Temple. 3182 | D:4 | Noticed Robin 3188 | D:4 | Reached XP level 6. HP: 32/32 MP: 5/12 3274 | D:3 | Killed Robin 3345 | Temple | Entered the Ecumenical Temple 3864 | D:4 | Found a burning altar of Makhleb. 3867 | D:4 | Found an ancient bone altar of Kikubaaqudgha. 4217 | D:4 | Found a shimmering altar of Xom. 4217 | D:4 | Found a white marble altar of Elyvilon. 4223 | D:4 | Found a hazy altar of Hepliaklqana. 4225 | D:4 | Found an opulent altar of Gozag. 4261 | D:4 | Found a blossoming altar of Fedhas. 4263 | D:4 | Found a glowing golden altar of the Shining One. 4269 | D:4 | Found a shadowy altar of Dithmenos. 4271 | D:4 | Found a sparkling altar of Nemelex Xobeh. 4330 | D:4 | Found a sacrificial altar of Ru. 4345 | D:4 | Reached skill level 7 in Conjurations 4455 | D:4 | You are sucked into a shaft and drop 2 floors! 4498 | D:6 | Reached XP level 7. HP: 36/36 MP: 6/14 4644 | D:6 | Reached skill level 5 in Spellcasting 4842 | D:5 | Entered Level 5 of the Dungeon 5311 | D:5 | Reached skill level 8 in Conjurations 5383 | D:5 | Reached skill level 6 in Spellcasting 5383 | D:5 | Reached XP level 8. HP: 41/41 MP: 8/17 5753 | D:5 | Found a radiant altar of Vehumet. 5814 | D:5 | Became a worshipper of Vehumet 6105 | D:4 | Noticed Sigmund 6123 | D:4 | Killed Sigmund 6165 | D:4 | Reached skill level 9 in Conjurations 6431 | D:4 | Found a broken altar of Ashenzari. 6778 | D:6 | Reached skill level 7 in Spellcasting 7102 | D:6 | Identified the +0 ring mail of Cueciner {Str+2 Dex+4} 7109 | D:6 | Learned a level 4 spell: Fulminant Prism 7114 | D:6 | Learned a level 4 spell: Iskenderun's Mystic Blast 7159 | D:6 | Found a snail-covered altar of Cheibriados. 7459 | D:6 | Reached XP level 9. HP: 26/45 MP: 15/20 7746 | D:6 | Found a bloodstained altar of Trog. 7866 | D:7 | Reached skill level 10 in Conjurations 7974 | D:7 | Reached skill level 8 in Spellcasting 7980 | D:7 | Identified the ring "Vilog" {Will+ Stlth+} 7983 | D:7 | Reached skill level 1 in Fighting 7987 | D:7 | Reached skill level 2 in Fighting 8120 | D:7 | Reached * piety under Vehumet 8120 | D:7 | Offered knowledge of Sandblast by Vehumet. 8139 | D:7 | Reached skill level 3 in Fighting 8157 | D:6 | Reached skill level 4 in Fighting 8359 | D:7 | Reached skill level 5 in Fighting 8528 | D:7 | Reached skill level 6 in Fighting 8554 | D:7 | Noticed a troll 8560 | D:7 | Killed a troll 8613 | D:7 | Reached skill level 7 in Fighting 8716 | D:7 | Reached skill level 1 in Translocations 8834 | D:7 | Reached XP level 10. HP: 35/63 MP: 10/22 8970 | D:7 | Reached skill level 2 in Translocations 9303 | D:7 | Offered knowledge of Kiss of Death by Vehumet. 9304 | D:7 | Reached skill level 8 in Fighting 9304 | D:7 | Reached skill level 3 in Translocations 9370 | D:7 | Reached ** piety under Vehumet 9799 | D:8 | Found a staircase to the Lair. 10287 | D:8 | Reached skill level 4 in Translocations 10583 | D:8 | Reached skill level 9 in Fighting 10864 | D:9 | Reached skill level 5 in Translocations 11040 | D:9 | Offered knowledge of Static Discharge by Vehumet. 11214 | D:9 | Reached skill level 10 in Fighting 11368 | D:9 | Reached *** piety under Vehumet 11373 | D:9 | Reached skill level 6 in Translocations 11575 | D:9 | Reached XP level 11. HP: 46/72 MP: 17/23 11839 | D:9 | Reached skill level 11 in Fighting 12074 | D:9 | Offered knowledge of Airstrike by Vehumet. 12323 | D:10 | Entered Level 10 of the Dungeon 12469 | D:10 | Found a staircase to the Orcish Mines. 12628 | D:10 | Noticed a two-headed ogre 12642 | D:10 | HP: 17/76 [two-headed ogre/+0 dire flail (6)] 12642 | D:10 | Slain by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_prison, layout_loops_ring, minivault_4 D:2: layout_rooms, hellmonk_ecumenical_altar_zigzags, basic_altar, minmay_gold_behind_fungi, kennysheep_minor_cross D:3: layout_basic, serial_shops, shop_coins, uniq_natasha D:4: layout_cave_pools, nicolae_overflow_hallway_of_the_gods, nicolae_ru_awakened_eye, gammafunk_temple_overflow_forgotten, minmay_temple_entry_tees, minmay_increasing_density, uniq_robin, uniq_sigmund D:5: nicolae_cairo_tiling, layout_basic, nicolae_overflow_crystal_walls D:6: layout_basic, marbit_many_paths, cheibriados_altar_1 D:7: nzn_winding_woodlands_small [nzn_winding_woodlands_5x15_pockets, nzn_winding_woodlands_center_garden, nzn_winding_woodlands_5x15_eye], layout_loops_cross D:8: layout_basic, lair_entry_dummy, kennysheep_cross_room, amcnicky_mini_corridor_feature D:9: layout_basic, minmay_misc_feat_encased D:10: layout_irregular_city, orc_0_dummy, serial_bayou, serial_bayou_pond_e, serial_bayou_shore_b, serial_bayou_crossing, serial_bayou_lake_a, roderic_lattice_a Temple: corrupted_temple Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Conjurations | 5 6 7 8 9 10 | 10.0 Spellcasting | 3 4 6 7 8 | 8.0 Fighting | 7 10 11 | 11.8 Translocations | 1 6 | 6.0 Dodging | | 1.5 Stealth | | 2.1 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Staff | 34 | 9 | 8 | || 51 Fire: Sling | | | 55 | 143 || 198 Cast: Magic Dart | 67 | 138 | 62 | 1 || 268 Searing Ray | | 9 | 48 | 63 || 120 Armour: Robe | 30 | 19 | | || 49 Animal skin | | 15 | 56 | || 71 Ring mail | | | 74 | 137 || 211 Dodge: Dodged | 36 | 42 | 97 | 71 || 246 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 12773 | 11871 | 902 | 0 | 10005 | 11 | 1161.2 | Dungeon | 12648 | 11758 | 890 | 0 | 9967 | 10 | 1264.8 | Temple | 124 | 112 | 12 | 0 | 38 | 1 | 124.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 1735 daAuts D:7: 1686 daAuts D:9: 1521 daAuts D:3: 1382 daAuts D:4: 1380 daAuts D:5: 1373 daAuts D:8: 1221 daAuts D:1: 1194 daAuts D:2: 934 daAuts D:10: 218 daAuts Temple: 124 daAuts Levels and vault maps discovered: D:1: dpeg_arrival_prison, layout_loops_ring, minivault_4 D:2: layout_rooms, hellmonk_ecumenical_altar_zigzags, basic_altar, minmay_gold_behind_fungi, kennysheep_minor_cross D:3: layout_basic, serial_shops, shop_coins, uniq_natasha D:4: layout_cave_pools, nicolae_overflow_hallway_of_the_gods, nicolae_ru_awakened_eye, gammafunk_temple_overflow_forgotten, minmay_temple_entry_tees, minmay_increasing_density, uniq_robin, uniq_sigmund D:5: nicolae_cairo_tiling, layout_basic, nicolae_overflow_crystal_walls D:6: layout_basic, marbit_many_paths, cheibriados_altar_1 D:7: nzn_winding_woodlands_small [nzn_winding_woodlands_5x15_pockets, nzn_winding_woodlands_center_garden, nzn_winding_woodlands_5x15_eye], layout_loops_cross D:8: layout_basic, lair_entry_dummy, kennysheep_cross_room, amcnicky_mini_corridor_feature D:9: layout_basic, minmay_misc_feat_encased D:10: layout_irregular_city, orc_0_dummy, serial_bayou, serial_bayou_pond_e, serial_bayou_shore_b, serial_bayou_crossing, serial_bayou_lake_a, roderic_lattice_a Temple: corrupted_temple Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 12773 | 11871 | 902 | 0 | 10005 | 11 | 1161.2 | Dungeon | 12648 | 11758 | 890 | 0 | 9967 | 10 | 1264.8 | Temple | 124 | 112 | 12 | 0 | 38 | 1 | 124.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 1735 daAuts D:7: 1686 daAuts D:9: 1521 daAuts D:3: 1382 daAuts D:4: 1380 daAuts D:5: 1373 daAuts D:8: 1221 daAuts D:1: 1194 daAuts D:2: 934 daAuts D:10: 218 daAuts Temple: 124 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 1088.1 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 1196.9 +-------+-------+-------+-------+-------+----------------------