Dungeon Crawl Stone Soup version 0.31-a0-885-gbe960a18b5 (webtiles) character file. Game seed: 836512942475880001 51 IndexError the Conjurer (level 3, -1/19 HPs) Began as a Gargoyle Conjurer on Oct 16, 2023. Slain by Sigmund ... wielding a +0 scythe (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:57 (1785 turns). IndexError the Conjurer (Gargoyle Conjurer) Turns: 1785, Time: 00:02:58 Health: -1/19 AC: 6 Str: 10 XL: 3 Next: 81% Magic: 0/7 EV: 11 Int: 20 God: Gold: 83 SH: 0 Dex: 8 Spells: 5/8 levels left rFire . . . l - +1 dagger (drain) rCold . . . (no shield) rNeg + . . a - +0 robe rPois ∞ d - +0 helmet rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 83 gold pieces. Inventory: Hand Weapons c - a +0 sling (You found it on level 1 of the Dungeon) l - a +1 dagger of draining (weapon) (You took it off a goblin on level 1 of the Dungeon) Armour a - a +0 robe (worn) d - a +0 helmet (worn) (You took it off Robin on level 2 of the Dungeon) Magical Staves h - a staff of poison {rPois} (You found it on level 1 of the Dungeon) Jewellery i - a +6 ring of dexterity (You found it on level 1 of the Dungeon) Scrolls e - a scroll of enchant armour {unknown} f - a scroll of teleportation {unknown} g - 2 scrolls of fog {unknown} Potions b - a potion of magic j - a potion of attraction {unknown} k - a potion of heal wounds {unknown} Skills: - Level 1.5 Dodging - Level 2.1 Stealth + Level 3.0 Spellcasting + Level 5.2 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 14% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 ( Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History The magic dart hits the rat. You now have 6/7 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 74 gold pieces (gained 6). Found a stone staircase leading down. MP restored: 7 You now have 83 gold pieces (gained 9). There is a stone staircase leading down here. Found Vedwety's Antique Weapon Shop. Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a stone staircase leading down here. A puff of flame appears from out of thin air! The puff of flame hits you. You take 2 damage, and have 17/19 hp. Something tries to affect you, but you resist. Health restored: 19 You are confused. Things that are here: a +0 spear; a +0 animal skin; the hobgoblin corpse of Robin You bump into the rock wall. You feel less confused. Something hits you. You take 1 damage, and have 18/19 hp. You see here a +0 dagger. A magic dart appears from out of thin air! The magic dart hits you! Ouch! That really hurt! You see here a +0 dagger. You take 11 damage, and have 7/19 hp. MASSIVE DAMAGE!! There is a stone staircase leading up here. You climb upwards. Reactivating autopickup. There is a stone staircase leading down here. HP restored. Done exploring. Health restored: 19 Items here: )))) ÷÷. Okay, then. Unknown command. There is a stone staircase leading down here. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. You climb downwards. Level annotation: Sigmund Sigmund barely misses you. There is a stone staircase leading up here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (75% to hit) The searing ray hits Sigmund. (Press . to maintain the ray.) Sigmund closely misses you. You now have 5/7 mp. The searing ray hits Sigmund! Sigmund gestures at you while chanting. You are confused. You now have 4/7 mp. Sigmund hits you from afar with a +0 scythe. You take 2 damage, and have 17/19 hp. Sigmund hits you but does no damage. Sigmund closely misses you. You feel less confused. Sigmund gestures at you while chanting. You resist with significant effort. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 75% to hit) The searing ray hits Sigmund. (Press . to maintain the ray.) Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You now have 2/7 mp. The searing ray hits something! Something hits you. You take 2 damage, and have 16/19 hp. Something hits you. You take 3 damage, and have 13/19 hp. You now have 1/7 mp. You finish channelling your searing ray. You now have 0/7 mp. You hear some strange, mumbled words. You are confused. Something hits you. You see here a +0 dagger. You take 5 damage, and have 8/19 hp. MASSIVE DAMAGE!! You bump into the rock wall. Something hits you! * * * LOW HITPOINT WARNING * * * You take 6 damage, and have 2/19 hp. MASSIVE DAMAGE!! You hit something. You bump into the rock wall. Something hits you but does no damage. You feel less confused. Something hits you. You die... #..†....# #.# #.......# #.# #...>...# #.# #.<.....# #.# #.......###.# #.##........# #.##.##.##..# #.####<##........# #....@).#........# # ######){#.......## ### #..........# .. ##......#.## . ###..###.# ##.# #..###.# #... ##......# #..# #...##### #..## #...# ####.... There were no monsters in sight! Vanquished Creatures Robin (D:2) 2 ball pythons (D:1) 6 endoplasms (D:1) 3 giant cockroaches (D:1) 10 goblins 3 hobgoblins 2 quokkas (D:1) 2 bats (D:1) A frilled lizard (D:2) 2 kobolds (D:1) 2 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IndexError the Gargoyle Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 121 | D:1 | HP: 2/10 [quokka (3)] 206 | D:1 | Reached XP level 2. HP: 9/15 MP: 0/5 1214 | D:2 | Reached XP level 3. HP: 19/19 MP: 2/6 1274 | D:2 | Noticed Robin 1279 | D:1 | Reached skill level 5 in Conjurations 1533 | D:2 | Killed Robin 1534 | D:2 | Reached skill level 3 in Spellcasting 1679 | D:2 | Found Vedwety's Antique Weapon Shop. 1680 | D:2 | Noticed Sigmund 1766 | D:1 | Learned a level 2 spell: Searing Ray 1782 | D:2 | HP: 2/19 [something (7)] 1785 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shelter, layout_basic D:2: kennysheep_the_goblin_king, layout_loops_cross, basic_altar, serial_shops, shop, uniq_robin, uniq_natasha, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.2 Spellcasting | 3 | 3.0 Dodging | | 1.5 Stealth | | 2.1 Action || total ---------------------------++------- Melee: Long sword || 21 Dagger || 1 Cast: Magic Dart || 65 Searing Ray || 2 Armour: Robe || 47 Dodge: Dodged || 43 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1799 | 1777 | 22 | 0 | 1536 | 2 | 899.5 | Dungeon | 1799 | 1777 | 22 | 0 | 1536 | 2 | 899.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1568 daAuts D:2: 230 daAuts Levels and vault maps discovered: D:1: dpeg_arrival_shelter, layout_basic D:2: kennysheep_the_goblin_king, layout_loops_cross, basic_altar, serial_shops, shop, uniq_robin, uniq_natasha, uniq_sigmund Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1799 | 1777 | 22 | 0 | 1536 | 2 | 899.5 | Dungeon | 1799 | 1777 | 22 | 0 | 1536 | 2 | 899.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1568 daAuts D:2: 230 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 36.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 36.5 +-------+-------+-------+-------+-------+----------------------