Dungeon Crawl Stone Soup version 0.31-a0-1002-g8e65716e6e (webtiles) character file. Game seed: 3064500832505094131 77 IndexError the Magician (level 4, -4/35 HPs) Began as a Djinni Conjurer on Nov 10, 2023. Slain by an ogre ... wielding a +0 giant club (35 damage) ... on level 3 of the Dungeon. The game lasted 00:03:05 (2081 turns). IndexError the Magician (Djinni Conjurer) Turns: 2081, Time: 00:03:05 Health: -4/35 AC: 3 Str: 6 XL: 4 Next: 58% Gold: 99 EV: 12 Int: 22 God: SH: 0 Dex: 11 rFire + + . k - +2 sling (flame) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ l - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 99 gold pieces. Inventory: Hand Weapons k - a +2 sling of flaming (weapon) (You found it on level 2 of the Dungeon) Armour a - a +0 robe (worn) l - a +0 helmet (worn) (You found it on level 2 of the Dungeon) Scrolls b - 2 scrolls of silence {unknown} e - 2 scrolls of immolation {unknown} f - 3 scrolls of enchant armour {unknown} g - 4 scrolls of teleportation {unknown} h - a scroll of fog {unknown} m - 4 scrolls of identify {unknown} q - a scroll of brand weapon {unknown} r - a scroll of butterflies {unknown} Potions c - 2 potions of haste {unknown} d - 3 potions of degeneration {unknown} i - 3 potions of curing {unknown} j - 2 potions of mutation {unknown} n - a potion of ambrosia {unknown} o - a potion of lignification {unknown} p - a potion of cancellation {unknown} Skills: * Level 3.1 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.7 Spellcasting + Level 3.7 Conjurations + Level 3.7 Hexes Level 0.0 Charms + Level 3.7 Summonings + Level 3.7 Necromancy + Level 3.7 Translocations + Level 3.7 Transmutations + Level 3.7 Fire Magic + Level 3.7 Ice Magic + Level 3.7 Air Magic + Level 3.7 Earth Magic + Level 3.7 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 c - Dazzling Flash Conj/Hex 40% N/A 8% 3 d - Fulminant Prism Conj/Hex 10% 3d8 26% 4 g - Apportation Tloc 40% N/A 2% 1 x - Iskenderun's Mystic Conj/Tloc 20% 2d6 26% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You see here a +0 chain mail. You see here 4 poisoned darts. You see here a +0 hand axe. A giant cockroach comes into view. You shoot a sling bullet. The sling bullet hits the giant cockroach but does no damage. You shoot a sling bullet. The sling bullet hits the giant cockroach. The sling bullet burns the giant cockroach. No target in view! No target in view! You see here a giant cockroach corpse. You see here 9 stones. You see here an amulet of magic regeneration. q - a scroll labelled YTEYPINAXA Found an escape hatch in the ceiling. There is an escape hatch in the ceiling here. There is an escape hatch in the ceiling here. Done exploring. Done exploring. No target in view! No target in view! No target in view! Done exploring. Done exploring. There is an escape hatch in the ceiling here. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. There is a stone staircase leading down here. You fly downwards. Found a spear. Found a stone staircase leading down. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. r - a scroll labelled HIEFRA XUDISI m - 4 scrolls labelled ELLUORGH NORU (gained 1) A dart slug comes into view. You shoot a sling bullet. The sling bullet hits the dart slug. The sling bullet burns the dart slug. You shoot a sling bullet. The sling bullet hits the dart slug. The sling bullet burns the dart slug. Your Fighting skill increases to level 3! Health restored: 35 No target in view! A rat comes into view. You shoot a sling bullet. The sling bullet hits the rat. The sling bullet burns the rat. No target in view! You see here a dart slug corpse. An endoplasm and a rat come into view. The endoplasm quivers. You shoot a sling bullet. The sling bullet hits the endoplasm. The sling bullet burns the endoplasm. You shoot a sling bullet. The sling bullet hits the rat! The sling bullet burns the rat. No target in view! A goblin comes into view. It is wielding a +0 dagger. You shoot a sling bullet. The sling bullet hits the goblin! The sling bullet burns the goblin. No target in view! No target in view! i - 3 ruby potions (gained 2) You now have 84 gold pieces (gained 16). A giant cockroach comes into view. The giant cockroach moves out of view. No target in view! A giant cockroach is nearby! You shoot a sling bullet. The sling bullet hits the giant cockroach. The sling bullet burns the giant cockroach. No target in view! No target in view! You now have 90 gold pieces (gained 6). You now have 99 gold pieces (gained 9). An ogre comes into view. It is wielding a +0 giant club. You shoot a sling bullet. The sling bullet hits the ogre. The sling bullet burns the ogre. You shoot a sling bullet. The sling bullet completely misses the ogre. No target in view! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded, 89% to hit) The searing ray hits the ogre. (Press . to maintain the ray.) You take 2 damage, and have 33/35 hp. The searing ray hits the ogre. You take 1 damage, and have 32/35 hp. The searing ray hits the ogre. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... .. .. ### #.....# ... #.. #.....# ...##.# #.....# ..#.###.....# ....##.....## #..##......## #.O##.......# #..@........# ####.####...# #...##...#### ###.##......# #.........#. .... ####........ ....######## #........ ...........# #........ ...........# #......#. You could see an ogre. Vanquished Creatures An adder (D:2) A worm (D:2) 3 dart slugs 5 ball pythons 7 endoplasms 4 giant cockroaches 3 goblins 4 hobgoblins 2 jackals (D:1) 6 quokkas 4 bats A frilled lizard (D:2) 6 kobolds 6 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IndexError the Djinni Conjurer began the quest for the Orb. 0 | D:1 | IndexError set off with the following spells memorised: | Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 183 | D:1 | Reached skill level 1 in Fighting 183 | D:1 | Reached XP level 2. HP: 19/22 MP: 0/0 657 | D:1 | Reached XP level 3. HP: 26/28 MP: 0/0 657 | D:1 | Learned a level 1 spell: Apportation 678 | D:1 | Reached skill level 2 in Fighting 1252 | D:2 | Reached XP level 4. HP: 33/34 MP: 0/0 2020 | D:3 | Reached skill level 3 in Fighting 2074 | D:3 | Noticed an ogre 2081 | D:3 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_basic D:2: layout_basic, minmay_randomly_rotated_circles D:3: layout_basic, lemuel_coloured_pillars_altar, vehumet_altar_wand_db Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 3 | 3.1 Dodging | | 2.1 Stealth | | 1.5 Spellcasting | | 3.7 Conjurations | | 3.7 Hexes | | 3.7 Summonings | | 3.7 Necromancy | | 3.7 Translocations | | 3.7 Transmutations | | 3.7 Fire Magic | | 3.7 Ice Magic | | 3.7 Air Magic | | 3.7 Earth Magic | | 3.7 Poison Magic | | 3.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 32 | 45 || 77 Cast: Magic Dart | 53 | || 53 Searing Ray | 1 | 1 || 2 Armour: Robe | 11 | 10 || 21 Dodge: Dodged | 19 | 21 || 40 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2111 | 1976 | 135 | 0 | 1679 | 3 | 703.7 | Dungeon | 2111 | 1976 | 135 | 0 | 1679 | 3 | 703.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1112 daAuts D:2: 872 daAuts D:3: 125 daAuts Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_basic D:2: layout_basic, minmay_randomly_rotated_circles D:3: layout_basic, lemuel_coloured_pillars_altar, vehumet_altar_wand_db Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2111 | 1976 | 135 | 0 | 1679 | 3 | 703.7 | Dungeon | 2111 | 1976 | 135 | 0 | 1679 | 3 | 703.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1112 daAuts D:2: 872 daAuts D:3: 125 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 36.7 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 36.7 +-------+-------+-------+-------+-------+----------------------