Dungeon Crawl Stone Soup version 0.32-a0-891-gc41d80381e (webtiles) character file. Game seed: 16638749909702291352 1660 IndexError the Conjurer (level 9, -7/65 HPs) Began as a Gnoll Conjurer on Apr 2, 2024. Mangled by a hornet (11 damage) ... on level 5 of the Dungeon on Apr 3, 2024. The game lasted 00:14:03 (7057 turns). IndexError the Conjurer (Gnoll Conjurer) Turns: 7057, Time: 00:14:03 Health: -7/65 AC: 4 Str: 6 XL: 9 Next: 0% Magic: 7/18 EV: 13 Int: 21 God: Gold: 360 SH: 0 Dex: 12 Spells: 7/20 levels left rFire . . . g - +9 club rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . i - +1 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ d - +4 ring of slaying HPRegen 0.30/turn (no ring) MPRegen 0.16/turn %: no passive effects @: lethally poisoned (-7 -> -11), slowed, very slow A: fangs 1, strong nose, distributed training a: no special abilities You were on level 5 of the Dungeon. You visited 2 branches of the dungeon, and saw 6 of its levels. You also visited: Sewer. You collected 360 gold pieces. Inventory: Hand Weapons g - a +9 club (weapon) (You took it off Jessica on level 2 of the Dungeon) Armour a - a +0 robe (worn) i - a +1 cloak (worn) (You found it on level 4 of the Dungeon) Magical Staves o - the staff "Xekuar" {rElec rC+ Dex+3 Ice} (You found it in a sewer) [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. rElec: It insulates you from electricity. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. Jewellery d - a +4 ring of slaying (left hand) (You found it on level 2 of the Dungeon) Scrolls f - a scroll of enchant weapon l - 2 scrolls of fear m - 3 scrolls of vulnerability {!r!r} q - a scroll of silence {unknown} r - a scroll of revelation s - a scroll of amnesia Potions b - a potion of magic c - a potion of mutation {!q} e - a potion of berserk rage {unknown} h - a potion of might {unknown} j - a potion of lignification {unknown} k - 2 potions of curing {unknown} n - a potion of attraction {unknown} Skills: + Level 3.9 Fighting + Level 3.9 Short Blades + Level 3.9 Long Blades + Level 3.9 Axes + Level 3.9 Maces & Flails + Level 3.9 Polearms + Level 3.9 Staves + Level 3.9 Ranged Weapons + Level 3.9 Throwing + Level 3.9 Armour + Level 6.1 Dodging + Level 5.8 Stealth + Level 3.9 Shields + Level 3.9 Unarmed Combat + Level 6.4 Spellcasting + Level 7.9 Conjurations + Level 3.2 Hexes + Level 3.2 Summonings + Level 3.2 Necromancy + Level 3.2 Translocations + Level 3.2 Fire Magic + Level 3.2 Ice Magic + Level 3.2 Air Magic + Level 3.2 Earth Magic + Level 3.2 Alchemy + Level 4.3 Invocations + Level 3.9 Evocations + Level 3.5 Shapeshifting You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 78% 2d7 1% 2 c - Call Imp Summ 40% N/A 3% 2 d - Fulminant Prism Conj/Alch 15% 3d10 10% 4 x - Iskenderun's Mystic Conj/Tloc 30% 2d8 (+2d4 10% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 20% N/A 3% 2 Volatile Blastmotes Fire/Tloc 40% 2d13 8% 3 Summon Hydra Summ 10% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:5 Sewer (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Hepliaklqana Okawaru Trog Xom Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History There is a large open door here. You see here an iguana skeleton. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll sergeant Aim: a gnoll sergeant, wielding a +0 spear and wearing a +0 ring mail (86% to hit) The searing ray hits the gnoll sergeant. (Press . to maintain the ray.) You now have 15/17 mp. The searing ray hits the gnoll sergeant. You now have 14/17 mp. The searing ray hits the gnoll sergeant. The gnoll sergeant hits you from afar with a +0 spear. You take 4 damage, and have 56/60 hp. You now have 13/17 mp. The searing ray hits the gnoll sergeant! You finish channelling your searing ray. The gnoll sergeant hits you from afar with a +0 spear. You take 2 damage, and have 54/60 hp. You now have 12/17 mp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll sergeant Aim: a gnoll sergeant, wielding a +0 spear and wearing a +0 ring mail (almost dead, 86% to hit) The searing ray hits the gnoll sergeant. (Press . to maintain the ray.) You have reached level 9! Your experience leads to an increase in your attributes! Increase (s)trength, (i)ntelligence, or (d)exterity? You feel clever. x2 You regained 5 hp, and now have 59/65 hp. You now have 10/18 mp. Things that are here: a +0 spear; a +0 ring mail; a gnoll corpse HP restored. You see here an iguana skeleton. There is a large open door here. Health restored: 65; MP restored: 18 Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 10% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The hornet buzzes angrily. You now have 14/18 mp. Casting: Fulminant Prism (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hornet Aim: a hornet (71% to hit) Okay, then. Your fulminant prism crackles loudly. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hornet Aim: a hornet (71% to hit) The searing ray hits the hornet. (Press . to maintain the ray.) The hornet barely misses you. The blast of energy engulfs the hornet! You now have 12/18 mp. The searing ray hits the hornet. The hornet misses you. You now have 11/18 mp. The searing ray hits the hornet. The hornet stings you! You are poisoned. You suddenly lose the ability to move! The hornet stings you! You are more poisoned. You feel yourself slow down. You feel yourself speed up. You feel very sick. The hornet stings you! You feel yourself slow down. You can move again. You take 35 damage, and have 30/65 hp. MASSIVE DAMAGE!! Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hornet Aim: a hornet (heavily wounded, 71% to hit) The searing ray misses the hornet. (Press . to maintain the ray.) You feel very sick. The hornet stings you! * * * LOW HITPOINT WARNING * * * You feel as though you will be slow longer. The hornet closely misses you. You take 13 damage, and have 17/65 hp. You now have 9/18 mp. The searing ray misses the hornet. You feel very sick. The hornet closely misses you. The hornet stings you! * * * LOW HITPOINT WARNING * * * You feel as though you will be slow longer. The hornet misses you. You take 10 damage, and have 7/65 hp. You now have 8/18 mp. The searing ray hits the hornet! * * * LOW HITPOINT WARNING * * * You feel very sick. The hornet stings you! You die... .##.####.......## ###...#. .##.##...#.#..##≈≈≈§≈≈§ ###.#. .##..........##≈≈≈≈§≈§§§ #... ....#...##.###≈§≈≈≈§§§≈§ ###. .>....####.##≈≈≈≈≈≈≈≈§≈§ #. ....####...#≈≈≈§≈≈§≈§≈≈§ ## ..### #.###≈≈§§§§≈≈§≈ ..# #..##§≈≈≈§≈≈#..# ..######.÷.'..§.@y..# ∆ .......#.#.'........# ∆ .#####.#.###≈≈≈§≈≈≈#§.# # .# #.#)# #≈≈§≈≈§§§§§≈≈ # ## #.#.# #§≈§§§≈≈§≈§§≈ # #.#.####≈≈§≈§≈≈§§§§ # ######.#...###≈§≈≈≈§§≈§≈ ##### ....##.###.# ##≈§§≈§≈≈§≈ #.... .......# #.# #≈≈≈§§§ #.### You could see a hornet. Vanquished Creatures Sigmund (D:2) A sky beast (D:4) An ice beast (D:5) 2 black bears (D:5) 2 ogres 2 phantoms (D:5) 2 bullfrogs (Sewer) A gnoll sergeant (D:5) 2 orc priests (D:3) 4 bombardier beetles 2 hounds (D:5) Jessica (D:2) 4 iguanas (D:5) An orc wizard (D:3) 8 adders 8 dart slugs 3 ribbon worms 13 orcs 20 ball pythons 5 bats 13 endoplasms 9 giant cockroaches 6 goblins 6 hobgoblins 2 jackals (D:2) 8 kobolds 6 quokkas 11 frilled lizards 4 rats 148 creatures vanquished. Vanquished Creatures (others) A fulminant prism (D:5) 1 creature vanquished. Grand Total: 149 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IndexError the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 180 | D:1 | You fall into a shaft and drop 1 floor! 190 | D:2 | Reached XP level 2. HP: 19/19 MP: 5/7 297 | D:2 | Learned a level 2 spell: Searing Ray 659 | D:2 | Reached skill level 5 in Spellcasting 659 | D:2 | Reached XP level 3. HP: 25/25 MP: 3/9 927 | D:2 | Noticed Jessica 930 | D:2 | Killed Jessica 931 | D:2 | Reached skill level 1 in Fighting 931 | D:2 | Reached skill level 1 in Short Blades 931 | D:2 | Reached skill level 1 in Long Blades 931 | D:2 | Reached skill level 1 in Axes 931 | D:2 | Reached skill level 1 in Maces & Flails 931 | D:2 | Reached skill level 1 in Polearms 931 | D:2 | Reached skill level 1 in Staves 931 | D:2 | Reached skill level 1 in Ranged Weapons 931 | D:2 | Reached skill level 1 in Throwing 931 | D:2 | Reached skill level 1 in Armour 931 | D:2 | Reached skill level 1 in Shields 931 | D:2 | Reached skill level 1 in Unarmed Combat 931 | D:2 | Reached skill level 1 in Invocations 931 | D:2 | Reached skill level 1 in Evocations 1002 | D:2 | Noticed Sigmund 1007 | D:2 | Killed Sigmund 1008 | D:2 | Reached skill level 1 in Hexes 1008 | D:2 | Reached skill level 1 in Summonings 1008 | D:2 | Reached skill level 1 in Necromancy 1008 | D:2 | Reached skill level 1 in Translocations 1008 | D:2 | Reached skill level 1 in Fire Magic 1008 | D:2 | Reached skill level 1 in Ice Magic 1008 | D:2 | Reached skill level 1 in Air Magic 1008 | D:2 | Reached skill level 1 in Earth Magic 1008 | D:2 | Reached skill level 1 in Alchemy 1008 | D:2 | Reached skill level 2 in Invocations 1008 | D:2 | Reached skill level 1 in Shapeshifting 1008 | D:2 | Reached XP level 4. HP: 33/33 MP: 3/11 1008 | D:2 | Reached XP level 5. HP: 38/38 MP: 3/12 1108 | D:2 | Reached XP level 6. HP: 44/44 MP: 10/13 2372 | D:1 | Reached skill level 5 in Dodging 2919 | D:3 | Reached skill level 2 in Fighting 2919 | D:3 | Reached skill level 2 in Short Blades 2919 | D:3 | Reached skill level 2 in Long Blades 2919 | D:3 | Reached skill level 2 in Axes 2919 | D:3 | Reached skill level 2 in Maces & Flails 2919 | D:3 | Reached skill level 2 in Polearms 2919 | D:3 | Reached skill level 2 in Staves 2919 | D:3 | Reached skill level 2 in Ranged Weapons 2919 | D:3 | Reached skill level 2 in Throwing 2919 | D:3 | Reached skill level 2 in Armour 2919 | D:3 | Reached skill level 2 in Shields 2919 | D:3 | Reached skill level 2 in Unarmed Combat 2919 | D:3 | Reached skill level 2 in Evocations 2920 | D:3 | HP: 6/44 [orc priest/nerve-wracking pain (13)] 3244 | D:3 | Found a faded altar of an unknown god. 3305 | D:3 | Reached skill level 2 in Shapeshifting 3405 | D:3 | Found a white marble altar of Elyvilon. 3991 | D:4 | Reached XP level 7. HP: 50/50 MP: 6/15 4116 | D:4 | Found a glowing drain. 4205 | Sewer | Entered a sewer 4608 | Sewer | Reached skill level 2 in Hexes 4608 | Sewer | Reached skill level 2 in Summonings 4608 | Sewer | Reached skill level 2 in Necromancy 4608 | Sewer | Reached skill level 2 in Translocations 4608 | Sewer | Reached skill level 2 in Fire Magic 4608 | Sewer | Reached skill level 2 in Ice Magic 4608 | Sewer | Reached skill level 2 in Air Magic 4608 | Sewer | Reached skill level 2 in Earth Magic 4608 | Sewer | Reached skill level 2 in Alchemy 4809 | Sewer | Reached skill level 5 in Stealth 4905 | Sewer | Identified the staff "Xekuar" {rElec rC+ Dex+3 Ice} 5013 | D:4 | Reached skill level 3 in Invocations 5294 | D:4 | Upgraded the game from 0.32-a0-886-g41c5271027 to | 0.32-a0-891-gc41d80381e 5393 | D:4 | Reached skill level 3 in Fighting 5393 | D:4 | Reached skill level 3 in Short Blades 5393 | D:4 | Reached skill level 3 in Long Blades 5393 | D:4 | Reached skill level 3 in Axes 5393 | D:4 | Reached skill level 3 in Maces & Flails 5393 | D:4 | Reached skill level 3 in Polearms 5393 | D:4 | Reached skill level 3 in Staves 5393 | D:4 | Reached skill level 3 in Ranged Weapons 5393 | D:4 | Reached skill level 3 in Throwing 5393 | D:4 | Reached skill level 3 in Armour 5393 | D:4 | Reached skill level 3 in Shields 5393 | D:4 | Reached skill level 3 in Unarmed Combat 5393 | D:4 | Reached skill level 3 in Evocations 5473 | D:4 | Reached XP level 8. HP: 58/58 MP: 11/16 5690 | D:5 | Entered Level 5 of the Dungeon 6038 | D:5 | Reached skill level 6 in Spellcasting 6205 | D:5 | Reached skill level 3 in Shapeshifting 6570 | D:5 | Found a bloodstained altar of Trog. 6587 | D:5 | Reached skill level 6 in Dodging 6587 | D:5 | Reached skill level 3 in Hexes 6587 | D:5 | Reached skill level 3 in Summonings 6587 | D:5 | Reached skill level 3 in Necromancy 6587 | D:5 | Reached skill level 3 in Translocations 6587 | D:5 | Reached skill level 3 in Fire Magic 6587 | D:5 | Reached skill level 3 in Ice Magic 6587 | D:5 | Reached skill level 3 in Air Magic 6587 | D:5 | Reached skill level 3 in Earth Magic 6587 | D:5 | Reached skill level 3 in Alchemy 6587 | D:5 | Reached skill level 4 in Invocations 6783 | D:5 | Found a staircase to the Ecumenical Temple. 6789 | Temple | Entered the Ecumenical Temple 6954 | D:5 | Noticed a hornet 6965 | D:5 | Learned a level 2 spell: Call Imp 6970 | D:5 | Learned a level 4 spell: Fulminant Prism 6975 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 6994 | D:5 | Reached XP level 9. HP: 59/65 MP: 10/18 7053 | D:5 | Paralysed by a hornet for 2 turns 7056 | D:5 | HP: 15/65 [poisoned by a hornet] 7056 | D:5 | HP: 7/65 [hornet (8)] 7057 | D:5 | Mangled by a hornet Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_cross, layout_loops_cross, minmay_pentomino_x2 D:2: layout_basic, dk_noncrumbling_2, kennysheep_flooded_box, chequers_serial_rivers_room_b, uniq_sigmund, uniq_jessica D:3: cheibrodos_pilgrimage, layout_basic, mainiacjoe_overflow_cross_hatched, chequers_ecumenical_altar_island D:4: layout_loops_cross, cheibrodos_sewer_entry_drain, grunt_ministairs_12 D:5: kennysheep_big_flooded_room, layout_basic, trog_ov_bears_minmay, minmay_temple_entry_glassed_door, kennysheep_small_spiral, corexii_leaking_fountain, kennysheep_generic_room_12 Temple: nicolae_temple_little_seven Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 5 6 | 6.4 Fighting | 1 2 3 | 3.9 Short Blades | 1 2 3 | 3.9 Long Blades | 1 2 3 | 3.9 Axes | 1 2 3 | 3.9 Maces & Flails | 1 2 3 | 3.9 Polearms | 1 2 3 | 3.9 Staves | 1 2 3 | 3.9 Ranged Weapons | 1 2 3 | 3.9 Throwing | 1 2 3 | 3.9 Armour | 1 2 3 | 3.9 Shields | 1 2 3 | 3.9 Unarmed Combat | 1 2 3 | 3.9 Invocations | 2 3 4 | 4.3 Evocations | 1 2 3 | 3.9 Hexes | 1 2 3 | 3.2 Summonings | 1 2 3 | 3.2 Necromancy | 1 2 3 | 3.2 Translocations | 1 2 3 | 3.2 Fire Magic | 1 2 3 | 3.2 Ice Magic | 1 2 3 | 3.2 Air Magic | 1 2 3 | 3.2 Earth Magic | 1 2 3 | 3.2 Alchemy | 1 2 3 | 3.2 Shapeshifting | 1 2 3 | 3.5 Dodging | 5 6 | 6.1 Stealth | 5 | 5.8 Conjurations | | 7.9 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Club | 1 | 11 | 13 || 25 Bite | | 2 | 1 || 3 Cast: Magic Dart | 42 | 85 | 121 || 248 Searing Ray | 2 | 9 | 23 || 34 Fulminant Prism | | | 1 || 1 Use: Scroll | | 5 | 3 || 8 Stab: Sleeping | | 2 | || 2 Armour: Robe | 6 | 19 | 38 || 63 Dodge: Dodged | 7 | 21 | 36 || 64 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7128 | 6713 | 415 | 0 | 5948 | 7 | 1018.3 | Dungeon | 6347 | 5932 | 415 | 0 | 5299 | 5 | 1269.4 | Temple | 3 | 3 | 0 | 0 | 0 | 1 | 3.0 | Sewer | 777 | 777 | 0 | 0 | 648 | 1 | 777.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1908 daAuts D:5: 1291 daAuts D:3: 1143 daAuts D:4: 1111 daAuts D:1: 893 daAuts Sewer: 777 daAuts Temple: 3 daAuts Levels and vault maps discovered: D:1: eino_arrival_water_cross, layout_loops_cross, minmay_pentomino_x2 D:2: layout_basic, dk_noncrumbling_2, kennysheep_flooded_box, chequers_serial_rivers_room_b, uniq_sigmund, uniq_jessica D:3: cheibrodos_pilgrimage, layout_basic, mainiacjoe_overflow_cross_hatched, chequers_ecumenical_altar_island D:4: layout_loops_cross, cheibrodos_sewer_entry_drain, grunt_ministairs_12 D:5: kennysheep_big_flooded_room, layout_basic, trog_ov_bears_minmay, minmay_temple_entry_glassed_door, kennysheep_small_spiral, corexii_leaking_fountain, kennysheep_generic_room_12 Temple: nicolae_temple_little_seven Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7128 | 6713 | 415 | 0 | 5948 | 7 | 1018.3 | Dungeon | 6347 | 5932 | 415 | 0 | 5299 | 5 | 1269.4 | Temple | 3 | 3 | 0 | 0 | 0 | 1 | 3.0 | Sewer | 777 | 777 | 0 | 0 | 648 | 1 | 777.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1908 daAuts D:5: 1291 daAuts D:3: 1143 daAuts D:4: 1111 daAuts D:1: 893 daAuts Sewer: 777 daAuts Temple: 3 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 338.9 Dungeon | 75.0 | 75.0 | N/A | N/A | 88.0 | 417.4 Sewer | 25.0 | 25.0 | N/A | N/A | 12.0 | 285.0 +-------+-------+-------+-------+-------+----------------------