Dungeon Crawl Stone Soup version 0.29-a0-892-g2c4c91d9db (webtiles) character file. Game seed: 11055306151404364793 322 Infernotoast the Magician (level 6, -5/42 HPs) Began as a Djinni Fire Elementalist on July 22, 2022. Slain by a wight ... wielding a +2 halberd of freezing (6 damage) ... on level 4 of the Dungeon. The game lasted 00:28:51 (2444 turns). Infernotoast the Magician (DjFE) Turns: 2444, Time: 00:28:52 Health: -5/42 AC: 5 Str: 7 XL: 6 Next: 76% Gold: 92 EV: 13 Int: 18 God: SH: 0 Dex: 14 rFire + + . SeeInvis . d - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . i - +2 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.14/turn g - ring of flight MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 202 gold pieces. You spent 110 gold pieces at shops. Inventory: Hand Weapons d - a +0 dagger (weapon) n - a +0 falchion Armour a - a +0 robe (worn) i - a +2 helmet (worn) Jewellery g - a ring of flight (left hand) l - a ring of ice Scrolls e - a scroll of teleportation {unknown} h - 2 scrolls of identify {unknown} k - 2 scrolls of magic mapping {unknown} o - a scroll of poison {unknown} p - a scroll of noise {unknown} Potions b - a potion of invisibility {unknown} c - a potion of ambrosia {unknown} f - a potion of curing j - a potion of lignification {unknown} m - 2 potions of haste {unknown} q - 2 potions of brilliance {unknown} r - a potion of attraction {unknown} s - a potion of magic {unknown} Skills: + Level 1.3 Fighting + Level 1.2 Short Blades + Level 3.1 Dodging + Level 2.3 Stealth + Level 0.2 Unarmed Combat + Level 4.5 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 80% 2x1d8 2% 1 b - Scorch Fire 40% 2d7 3% 2 c - Conjure Flame Conj/Fire 20% 6-21 6% 3 d - Inner Flame Hex/Fire 20% N/A 6% 3 e - Flame Wave Conj/Fire 20% 2d7 22% 4 f - Slow Hex 80% N/A 2% 1 g - Ensorcelled Hibernat Hex/Ice 40% N/A 3% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:2 ! Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the jelly. The jelly is burned terribly! You kill the jelly! Your Dodging skill increases to level 3! A wight comes into view. It is wielding a +0 long sword. Found an escape hatch in the ceiling. The wight hits you with a +0 long sword. Found a stone staircase leading up. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the wight but do no damage. The wight hits you with a +0 long sword. A wight comes into view. It is wielding a +2 halberd of freezing. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the wight. The wight is heavily damaged. The wight's fire resistance burns away. A wight comes into view. It is wielding a +4 flail. The wight hits you but does no damage. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the wight. The wight is burned terribly! You destroy the wight! Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (22% risk of failure)! Continue anyway? Okay, then. Casting: Flame Wave (quite dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the wight. The wight is moderately damaged. The wight's fire resistance burns away. The wight barely misses you. The wight hits you with a +4 flail. * * * LOW HITPOINT WARNING * * * The wight hits you from afar with a +2 halberd of freezing! * * * LOW HITPOINT WARNING * * * The wight freezes you. You die... #.###.#... #.# # #.#.######### #.# #......#....# #.# ####...#.##.# #.# ######### #......##.# #.# #.......# #....####.# #.# #.#####.# #.#<...##.# #.# #.# #.# #......##.# #.###.# #.# #########@# #.)...# #.# ......z.# ####### #.# ...<.z.....<... ####.# ##.######.#.#.# #....# # .# #.#### # #.# #.# #.# #.# You could see 2 wights. Vanquished Creatures A wight (D:4) 2 jellies (D:4) 2 orc priests (D:4) 2 orc wizards (D:3) 3 gnolls (D:2) An adder (D:2) An ufetubus (D:4) 2 dart slugs 6 orcs 3 ball pythons (D:2) 3 giant cockroaches 6 goblins 5 hobgoblins 2 jackals (D:3) 4 quokkas 5 bats 3 frilled lizards A kobold (D:2) 4 rats 56 creatures vanquished. Vanquished Creatures (collateral kills) A foxfire (D:1) 1 creature vanquished. Vanquished Creatures (others) 25 foxfires A plant (D:1) 26 creatures vanquished. Grand Total: 83 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Infernotoast the Djinni Fire Elementalist began the quest | for the Orb. 0 | D:1 | Infernotoast set off with the following spells memorised: | Foxfire, Scorch, Conjure Flame, Inner Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 22 | D:1 | Found a faded altar of an unknown god. 199 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 793 | D:2 | Reached skill level 3 in Spellcasting 793 | D:2 | Reached XP level 3. HP: 16/25 MP: 0/0 793 | D:2 | Learned a level 1 spell: Slow 1031 | D:2 | Found Xurodd's Distillery. 1049 | D:2 | Bought a potion of curing for 30 gold pieces 1049 | D:2 | Bought a potion of curing for 30 gold pieces 1061 | D:2 | Bought a potion of heal wounds for 50 gold pieces 1180 | D:2 | Reached XP level 4. HP: 17/31 MP: 0/0 1642 | D:3 | Reached skill level 1 in Short Blades 1643 | D:3 | Reached XP level 5. HP: 30/36 MP: 0/0 1643 | D:3 | Learned a level 2 spell: Ensorcelled Hibernation 1733 | D:3 | Reached skill level 1 in Fighting 2271 | D:4 | Reached skill level 4 in Spellcasting 2271 | D:4 | Reached XP level 6. HP: 23/42 MP: 0/0 2444 | D:4 | HP: 1/42 [wight/+2 halberd of freezing (11)] 2444 | D:4 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_loops_ring, dreamdust_ecumenical_altar_grove, lemuel_old_faithful D:2: layout_loops_ring, serial_shops, nicolae_diamond_shop, st_stairs_13, minmay_statues_item, minmay_pentomino_v2 D:3: layout_loops_ring, gammafunk_temple_overflow_wave D:4: layout_basic Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 3 4 | 4.5 Stealth | 2 | 2.3 Short Blades | 1 | 1.2 Fighting | 1 | 1.3 Dodging | 3 | 3.1 Unarmed Combat | | 0.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 15 | || 15 Dagger | 34 | 43 || 77 Cast: Foxfire | 20 | 4 || 24 Scorch | 14 | 38 || 52 Slow | 1 | 1 || 2 Inner Flame | | 2 || 2 Ensorcelled Hiber | | 1 || 1 Use: Potion | 1 | 4 || 5 Stab: Sleeping | 3 | || 3 Armor: Robe | 7 | 25 || 32 Dodge: Dodged | 37 | 25 || 62 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2440 | 2440 | 0 | 174 | 0 | 4 | 610.0 | Dungeon | 2440 | 2440 | 0 | 174 | 0 | 4 | 610.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 850 daAuts D:1: 785 daAuts D:3: 582 daAuts D:4: 221 daAuts