Infinimo Level 1 of the Dungeon (0, 0, D:1) a stone (1, 1, D:1) a stone (3, 0, D:1) 3 stones (3, 1, D:1) a stone (3, 2, D:1) a stone (3, 3, D:1) 3 stones (4, -2, D:1) a stone (4, -1, D:1) 3 stones (4, 4, D:1) 2 stones (5, -2, D:1) 2 stones (5, 2, D:1) 2 stones (5, 3, D:1) a stone (5, 8, D:1) a +0 large shield (6, -2, D:1) 2 stones (6, 1, D:1) 4 stones (6, 2, D:1) a +0 ring mail 4 stones (6, 3, D:1) a stone (7, -1, D:1) a stone (7, 0, D:1) 3 stones (7, 2, D:1) 3 stones (7, 3, D:1) a +0 leather armour a stone (15, -14, D:1) a +0 club (16, -13, D:1) 15 bolts (18, -13, D:1) a +0 dagger (18, 0, D:1) a +0 short sword (19, -13, D:1) a +0 scale mail (19, 16, D:1) a +0 club (21, -6, D:1) a +0 ring mail (30, 23, D:1) 31 bolts (30, 24, D:1) a +0 dagger of venom (32, 26, D:1) a cursed -1 dagger (33, -8, D:1) a +0 chain mail (33, 0, D:1) a scarf of cloud immunity (34, 22, D:1) a +0 hunting sling (35, 19, D:1) a +3 dagger (35, 20, D:1) a +0 club (36, 10, D:1) a +0 dagger (38, -25, D:1) 15 poisoned needles (40, -4, D:1) 27 arrows (47, -9, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (2, -3, D:2) a stone (14, -16, D:2) a +0 spear (14, -15, D:2) a +0 spear (15, -16, D:2) a +0 spear (16, -16, D:2) a +2 spear of venom (17, -6, D:2) 22 sling bullets (22, -16, D:2) a +0 scale mail (25, -15, D:2) a +0 club (26, 12, D:2) a +0 dagger 8 stones (27, -17, D:2) a stone (28, -16, D:2) a stone (28, 12, D:2) a stone (29, -16, D:2) a stone (31, -16, D:2) a stone (39, -7, D:2) a +0 short sword (47, 10, D:2) a +0 dagger a +0 hunting sling 17 stones (48, -4, D:2) a +0 dagger (50, 8, D:2) a stone (50, 16, D:2) 25 stones (51, 7, D:2) a stone (53, 6, D:2) a stone Level 3 of the Dungeon (4, 4, D:3) a +0 hand axe Level 6 of the Dungeon (5, 7, D:6) a +2 dagger of freezing (5, 8, D:6) a +0 club a +0 hand axe (6, 9, D:6) a +0 club (7, 32, D:6) 4 stones (14, 18, D:6) the +3 hand axe of the Asp {freeze, Dex+6} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+6). (26, 5, D:6) a +0 hand axe (27, 8, D:6) 26 stones (38, 12, D:6) a +0 whip (39, 23, D:6) a +0 hand axe a +0 flail a +0 leather armour (39, 29, D:6) a +0 dagger (40, 23, D:6) a tomahawk (40, 28, D:6) a +0 club a +0 leather armour (41, 25, D:6) a tomahawk (50, 9, D:6) a cursed -3 dagger a +0 robe (53, 9, D:6) a +0 dagger a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (2, -15, D:7) a +0 dagger a +0 robe an orc skeleton (2, -13, D:7) a +0 hand axe a +0 hand axe a +0 flail a +0 chain mail a cursed +0 dagger a +0 ring mail an orc skeleton an orc skeleton an orc skeleton a hippogriff skeleton (9, -18, D:7) a +3 battleaxe a +0 robe (9, 1, D:7) a +0 pair of boots (10, -18, D:7) a +0 scimitar a +0 robe a cursed +1 hand axe a +0 robe (10, 22, D:7) a +0 flail (11, 22, D:7) a +0 club a +3 leather armour a +0 club a +0 ring mail a +0 hand axe a +0 ring mail a +0 dagger a +0 robe an orc skeleton an orc skeleton (13, -7, D:7) 24 stones (17, -19, D:7) a +0 robe (18, 12, D:7) 14 gold pieces (25, 10, D:7) a scroll of identify (26, 12, D:7) a +0 ring mail (27, -9, D:7) a +3 falchion (unseen) (27, -4, D:7) a potion of heal wounds