Infinimo Level 1 of the Dungeon (1, -12, D:1) a +0 dagger (6, 3, D:1) a +0 short sword (9, 3, D:1) a stone (11, 3, D:1) 2 stones (25, 4, D:1) a +0 short sword (32, -33, D:1) a +0 robe (36, -16, D:1) a +0 club (40, -36, D:1) 12 stones (45, -14, D:1) a +0 robe (45, -1, D:1) 6 stones (49, 10, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 17, D:2) a +0 club (8, 35, D:2) a book of Maledictions (13, 29, D:2) a +0 dagger a stone (16, 31, D:2) a stone (17, -3, D:2) a +0 short sword (18, 32, D:2) 3 stones (22, 8, D:2) a +0 club (25, 23, D:2) a +0 leather armour (31, 8, D:2) a +0 mace of crushing (35, 14, D:2) a stone (35, 15, D:2) a +0 dagger a +0 club (35, 17, D:2) a cursed +0 dagger (35, 18, D:2) a +0 dagger a +0 animal skin a cursed +0 helmet (35, 19, D:2) a +0 hunting sling a +0 dagger 17 stones a +0 club (35, 20, D:2) a +0 dagger a +0 hunting sling 23 stones (40, 10, D:2) a +0 spear (43, 9, D:2) a +0 club (46, 17, D:2) a +0 dagger (47, 15, D:2) 24 bolts Level 3 of the Dungeon (0, 0, D:3) a stone (0, 2, D:3) 19 stones (1, -1, D:3) a +0 animal skin 2 stones (1, 1, D:3) a cursed +0 animal skin 2 stones a +0 animal skin (1, 3, D:3) a stone (2, 0, D:3) 29 stones (3, -1, D:3) 2 stones (3, 0, D:3) a +0 animal skin a +0 animal skin a +0 animal skin (3, 2, D:3) 7 stones (3, 3, D:3) 25 stones (3, 4, D:3) 18 stones (3, 5, D:3) a stone (4, -1, D:3) a stone (4, 0, D:3) 18 stones (5, 2, D:3) a stone (5, 3, D:3) 2 stones (6, 1, D:3) a stone (9, -5, D:3) a +0 hand axe (9, -4, D:3) a +0 mace (9, 6, D:3) a +0 robe (10, -7, D:3) a +0 whip a +0 club a +0 leather armour (16, 13, D:3) a +0 shield (17, 15, D:3) 6 javelins of penetration (18, -10, D:3) a +0 club (18, 16, D:3) a +0 club (20, -2, D:3) a +0 robe (29, -9, D:3) 20 stones (32, -22, D:3) a +0 short sword (34, -23, D:3) a stone (35, -23, D:3) a stone (35, -10, D:3) a +0 animal skin a +0 war axe (36, -10, D:3) a +0 dagger a +0 scale mail a +0 dagger a +0 ring mail (37, -24, D:3) a stone (37, -23, D:3) a stone (37, -10, D:3) an uncursed ring of wizardry an uncursed ring of magical power an uncursed ring of teleportation (38, -22, D:3) a +0 leather armour (38, 11, D:3) 11 poisoned needles (39, -1, D:3) a +2 ring mail of cold resistance a +0 flail (40, -1, D:3) a +0 ring mail a +0 hand axe a +0 robe a +0 dagger (40, 0, D:3) a +0 club (40, 2, D:3) a +0 whip (40, 10, D:3) 13 stones (41, 0, D:3) a +2 halberd of freezing a throwing net a +0 leather armour (42, -14, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Iquafees's Book Boutique a book of Minor Magic (220 gold) a book of Minor Magic (220 gold) a book of Unlife (715 gold) a book of Flames (385 gold) a book of Air (385 gold) a book of Necromancy (330 gold) a book of Debilitation (440 gold) a book of Air (385 gold) a book of Annihilations (1214 gold) a book of Maledictions (275 gold) a book of Geomancy (385 gold) the Reference Book on Bewitchment and the Birds (396 gold) Spells Type Level a - Corona Hexes 1 b - Swiftness Charms/Air 2 c - Ensorcelled Hibernation Hexes/Ice 2 d - Tukima's Dance Hexes 3 e - Fulminant Prism Conjuration/Hexes 4 Trog disapproves of the use of such an item. a book of Frost (385 gold) (0, 0, D:4) a +0 robe a +1 dagger of venom (1, 1, D:4) a +0 robe a +0 dagger a +0 flail (2, 1, D:4) a +0 leather armour a cursed -1 rapier (13, -28, D:4) 21 stones (13, 7, D:4) an uncursed staff of energy (16, -20, D:4) 22 stones (18, -9, D:4) a +3 trident (21, -10, D:4) a +0 dagger a +0 robe (21, 8, D:4) a +0 flail a +0 leather armour (22, 5, D:4) a +0 flail a +0 ring mail (22, 6, D:4) a +0 halberd (22, 7, D:4) a +0 dagger a +0 robe (24, 5, D:4) a +0 club (25, -19, D:4) a +0 robe (30, -5, D:4) a cursed -2 hand axe (31, -4, D:4) a +0 mace a +1 leather armour of poison resistance Level 5 of the Dungeon (0, 0, D:5) a +0 club a +0 ring mail (3, 48, D:5) a +3 quarterstaff of chaos (6, 49, D:5) a +0 mace (8, 25, D:5) a +0 robe (9, 3, D:5) a +0 trident (17, 22, D:5) a +0 scale mail (25, 37, D:5) the +3 robe "Hoodgh" {+Inv Dex+4} It affects your dexterity (+4). It lets you turn invisible. (41, 5, D:5) a +0 dagger a +0 ring mail (44, -7, D:5) a +0 falchion (45, -6, D:5) a +0 ring mail (46, 32, D:5) a +1 rapier of holy wrath (53, -9, D:5) a +1 flail of protection (54, -8, D:5) a +0 flail a +0 shortbow 20 arrows (55, -7, D:5) a +0 flail (57, -5, D:5) 3 arrows (58, -4, D:5) an arrow Level 6 of the Dungeon (0, 0, D:6) a cursed -2 spear a +0 mace (4, -8, D:6) a +0 club a cursed +0 leather armour a +0 dagger a +0 robe (4, -7, D:6) a +0 mace a +0 falchion (21, -17, D:6) a cursed +0 leather armour (27, 7, D:6) 13 stones (38, 7, D:6) a +0 leather armour (39, 7, D:6) a +0 dagger a +0 leather armour (42, -5, D:6) a cursed -2 halberd a cursed +0 plate armour (42, -4, D:6) a +0 whip a +0 ring mail (43, -7, D:6) a +0 halberd a +0 robe (43, -5, D:6) a +0 dagger a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe (1, -1, D:7) a +0 club a +0 leather armour (1, 0, D:7) a +0 dagger a cursed +0 robe (2, 0, D:7) a +0 trident a +0 ring mail (4, 8, D:7) 17 bolts (4, 39, D:7) a +0 long sword (6, 20, D:7) a +0 giant club (8, 8, D:7) 8 tomahawks (10, 43, D:7) 23 arrows (13, 20, D:7) a +0 shortbow 16 arrows (16, 21, D:7) an arrow (17, 4, D:7) a +1 falchion (17, 40, D:7) a book of Changes (20, 24, D:7) 17 sling bullets (22, 7, D:7) a +0 dagger a +3 leather armour (27, 41, D:7) a +0 rapier (35, 17, D:7) 12 arrows (44, 35, D:7) a +0 hand axe a cursed +0 animal skin (47, 31, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) 19 poisoned needles (12, -8, D:8) a +0 robe a +0 dagger (13, 2, D:8) a +0 ring mail (16, 15, D:8) a cursed -3 giant spiked club (17, -17, D:8) a +0 trident a +0 robe (17, 15, D:8) a +2 short sword a +0 robe a +4 halberd a +0 robe a +1 dagger of draining a +0 robe a +0 dagger (18, 15, D:8) a +0 club a +0 leather armour a +1 dagger of draining (19, 15, D:8) a +3 dagger a +0 robe a +0 hand axe a +0 chain mail a +0 dagger a +0 robe (20, 6, D:8) a +0 spear (20, 15, D:8) a +0 giant club (21, 15, D:8) a +0 dagger a +0 robe (22, 6, D:8) a +0 whip a cursed +0 leather armour (24, -24, D:8) 33 bolts (27, -22, D:8) 21 bolts (28, 9, D:8) a +0 giant club (29, 0, D:8) a +0 flail a +0 leather armour (35, -27, D:8) a book of Geomancy (37, 12, D:8) a +0 spear (39, -28, D:8) a +0 dagger (40, -11, D:8) 18 stones (41, -12, D:8) 29 sling bullets (42, 1, D:8) an arrow (43, 1, D:8) an arrow (44, -2, D:8) an arrow (46, -6, D:8) an arrow (46, -5, D:8) a +0 shortbow (47, -7, D:8) an arrow (47, 6, D:8) a +0 leather armour (47, 7, D:8) a +0 trident (48, 7, D:8) a +0 dagger a +0 robe (51, 5, D:8) a +0 whip (51, 6, D:8) a +0 short sword a +0 ring mail a +0 club a cursed -1 spear (51, 7, D:8) a +0 club (52, 12, D:8) a +0 long sword Level 9 of the Dungeon [Shop] Qamuhowk's General Store a scroll of random uselessness (10 gold) 10 stones (10 gold) a scroll of fear (35 gold) a +0 chain mail of cold resistance (115 gold) a +0 falchion (30 gold) 14 stones (14 gold) 17 bolts (34 gold) a phantom mirror (300 gold) a wand of disintegration (17) (210 gold) 29 bolts (58 gold) 5 needles of sleeping (25 gold) a +2 scale mail of fire resistance (210 gold) 23 bolts (46 gold) 2 potions of invisibility (160 gold) 18 bolts (36 gold) (0, 0, D:9) a +0 giant club (6, 14, D:9) a +0 hand axe a +0 leather armour (7, 14, D:9) a +0 hand axe (9, 6, D:9) a cursed +0 chain mail (13, 12, D:9) 2 tomahawks (16, -4, D:9) a +0 glaive a +0 chain mail (18, -2, D:9) a +0 leather armour (18, 24, D:9) 8 poisoned javelins a +0 dagger a +0 robe (19, 12, D:9) a +0 flail a +0 chain mail (19, 24, D:9) a +0 battleaxe a +0 chain mail (20, 12, D:9) a +0 mace a tomahawk (21, 11, D:9) a tomahawk (21, 13, D:9) a +0 dagger a +0 robe (22, 24, D:9) a +0 flail (23, 24, D:9) 4 tomahawks a +0 leather armour (25, 24, D:9) a tomahawk Level 10 of the Dungeon (0, 0, D:10) the +4 quarterstaff "Oplitef" {flame, MR+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your resistance to hostile enchantments. (7, 8, D:10) a +0 battleaxe (10, 4, D:10) an uncursed staff of energy (12, 8, D:10) a +0 long sword (15, -18, D:10) a +4 ring mail (17, -18, D:10) 15 stones (17, -17, D:10) 12 stones (21, -13, D:10) a +0 hand axe (23, -31, D:10) a +0 giant club (23, -25, D:10) an arrow a +0 club a +0 robe (24, -31, D:10) a +0 long sword a +0 plate armour (24, -24, D:10) a +0 shortbow 22 arrows (25, -25, D:10) an arrow (25, -23, D:10) an arrow (26, -20, D:10) a +0 chain mail (26, -19, D:10) a +0 flail (28, -19, D:10) a +0 robe (28, -2, D:10) 19 bolts (30, -25, D:10) an arrow (33, -2, D:10) a +0 pair of gloves (34, -20, D:10) a +0 giant club a +0 giant club (46, -19, D:10) a +0 giant club a +0 giant spiked club Level 11 of the Dungeon (0, 0, D:11) 3 large rocks (0, 7, D:11) a large rock (1, -1, D:11) a wand of flame (16) (2, -1, D:11) the +1 hunting sling "Dileh" {freeze, *Drain rElec rPois Dex+4} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+4). It insulates you from electricity. It protects you from poison. It causes draining when unequipped. (7, 10, D:11) a +0 scale mail (16, 15, D:11) a +0 long sword a +0 robe (17, 15, D:11) a cursed +2 short sword a +0 robe (17, 16, D:11) a +3 flail a +0 robe (17, 17, D:11) a +1 hand axe of electrocution a +0 robe (19, 6, D:11) a +0 ring mail (25, 6, D:11) a +0 giant club (26, 6, D:11) a +0 giant spiked club a +0 giant club (29, 28, D:11) a +0 dagger a +0 robe (31, 30, D:11) a +0 rapier (46, -6, D:11) 25 stones Level 12 of the Dungeon (0, 0, D:12) a book of Conjurations (0, 37, D:12) a +2 trident of flaming (21, -5, D:12) 20 stones (33, -1, D:12) a cursed -2 flail a +0 club (34, -12, D:12) a +0 mace (34, -3, D:12) a +1 scimitar of holy wrath a +0 chain mail a +0 dagger a +0 leather armour (34, -2, D:12) a +0 dagger a +0 leather armour a +0 scimitar a +0 plate armour a +0 trident a +0 plate armour (34, -1, D:12) a +0 short sword a +0 leather armour a +2 short sword of draining (35, -1, D:12) a +0 trident (36, -4, D:12) a +0 short sword Level 13 of the Dungeon (0, 0, D:13) an arrow (0, 4, D:13) a +0 shortbow a +0 shortbow 30 arrows (0, 7, D:13) a +0 shortbow 11 arrows (1, 4, D:13) a +1 shortbow of freezing a +0 shortbow 21 arrows (2, 4, D:13) 3 arrows (3, 4, D:13) a +0 shortbow 8 arrows (6, 11, D:13) a +0 leather armour (6, 12, D:13) a +0 chain mail a +0 battleaxe a +0 chain mail (7, 4, D:13) 2 arrows (7, 15, D:13) a +0 leather armour (8, 4, D:13) 2 arrows (9, 15, D:13) a +0 dagger (18, 19, D:13) a +0 short sword (19, 19, D:13) a +0 scale mail a +0 whip a +0 ring mail (20, 19, D:13) a +0 dagger a +0 robe (26, 31, D:13) a +0 chain mail (27, -6, D:13) a +0 short sword (28, 25, D:13) a +0 mace a +0 robe a cursed +0 flail a +0 robe (28, 26, D:13) a +4 flail a +0 robe (28, 27, D:13) a +0 falchion a +0 robe (38, 26, D:13) a +0 great sword a +0 plate armour (38, 28, D:13) a +0 broad axe a +0 chain mail (39, 28, D:13) a +0 battleaxe a +0 plate armour (41, 26, D:13) a +0 glaive (42, -6, D:13) a +0 dire flail a +0 ring mail (42, 28, D:13) a +2 great mace of draining a +0 plate armour (43, 26, D:13) a +0 shield (45, 19, D:13) a stone (45, 26, D:13) a +0 plate armour (46, 16, D:13) a +0 short sword 2 stones (46, 17, D:13) a +0 dagger a stone a +0 short sword (47, 26, D:13) a +0 shield (48, 17, D:13) a stone (49, 26, D:13) a +0 great mace (51, 26, D:13) a +0 plate armour (52, 17, D:13) a stone Level 14 of the Dungeon (0, 0, D:14) an uncursed amulet of the acrobat an uncursed amulet of guardian spirit a -2 ring of dexterity an uncursed amulet of guardian spirit (1, 1, D:14) a +0 cloak (2, 26, D:14) a +1 long sword of slicing a +0 leather armour a +0 buckler (2, 31, D:14) a +5 great sword of slicing (7, 33, D:14) 20 arrows (10, 1, D:14) a +0 longbow 29 arrows (14, 25, D:14) a +0 giant spiked club (15, -4, D:14) a book of Minor Magic (19, -1, D:14) a +2 scimitar of flaming (20, -1, D:14) a +0 giant club a +0 giant club (22, 39, D:14) a cursed -1 rapier (25, 31, D:14) an arrow (26, 32, D:14) 15 arrows a +0 shortbow (26, 33, D:14) an arrow (26, 35, D:14) a +0 shortbow a +0 shortbow 41 arrows (27, 16, D:14) 21 bolts (27, 35, D:14) a +0 shortbow a +0 shortbow 33 arrows (32, 18, D:14) a +0 troll leather armour (33, 40, D:14) a +0 scimitar (37, 34, D:14) 4 large rocks (45, -1, D:14) a +0 giant spiked club (46, -1, D:14) a +0 war axe (53, 20, D:14) the +0 robe "Reutuil" {*Contam rF+++ Slay+4} It affects your accuracy and damage with ranged weapons and melee attacks (+4). It renders you almost immune to fire. It causes magical contamination when unequipped. (61, 31, D:14) an arrow (62, 34, D:14) a +0 dagger a +0 robe (63, 11, D:14) a +0 dagger (63, 32, D:14) a +0 shortbow 12 arrows Level 15 of the Dungeon (0, 0, D:15) 23 stones (5, -17, D:15) a cursed -3 glaive (unseen) (10, -5, D:15) 2 arrows (10, 2, D:15) a +0 shortbow 6 arrows (17, -10, D:15) an arrow (17, -8, D:15) 13 arrows a +0 shortbow (18, -12, D:15) a +0 shortbow 11 arrows (18, -11, D:15) a cursed -3 shortbow 14 arrows (18, -10, D:15) a +0 shortbow 6 arrows (20, -11, D:15) 2 arrows (21, -11, D:15) an arrow (21, -8, D:15) an arrow (24, -30, D:15) a +0 dagger a +0 robe (24, -12, D:15) 2 arrows (24, -11, D:15) 4 arrows (27, -25, D:15) a +1 hand axe of flaming (34, 2, D:15) an arrow (34, 4, D:15) a +0 longbow 18 arrows (35, 3, D:15) an arrow (36, -5, D:15) a +0 ring mail (37, 5, D:15) an arrow (41, -12, D:15) a cursed -3 halberd (48, -23, D:15) a +0 battleaxe (48, -22, D:15) a +0 glaive (48, -21, D:15) a +4 trident (49, -19, D:15) a scroll of noise (50, 15, D:15) a wand of random effects (16) (53, -7, D:15) a +0 mace (53, -6, D:15) a +0 battleaxe (54, -7, D:15) a +0 long sword (54, -6, D:15) a +0 trident a +0 robe (55, -6, D:15) a +0 halberd (57, -25, D:15) a +0 ring mail Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 spear (9, -14, Lair:1) a +0 falchion (20, -15, Lair:1) a +0 scale mail (39, -9, Lair:1) a +0 hand axe (44, 27, Lair:1) a book of Battle (55, -5, Lair:1) a +0 great mace Level 2 of the Lair of Beasts (0, 0, Lair:2) a book of Cantrips (23, -34, Lair:2) a +0 ring mail (26, -14, Lair:2) a +0 quarterstaff (35, -21, Lair:2) 19 bolts (40, -21, Lair:2) a +0 leather armour Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 long sword (1, 15, Lair:3) a +4 great mace of protection a +0 ring mail (6, 34, Lair:3) the +1 leather armour "Jagodgh" {rF++ MR+ Str+4 Int+2} It affects your strength (+4). It affects your intelligence (+2). It greatly protects you from fire. It affects your resistance to hostile enchantments. (12, 1, Lair:3) 28 sling bullets (13, 53, Lair:3) a +0 short sword (21, 17, Lair:3) a +0 scale mail (30, 26, Lair:3) a +5 antimagic scimitar (31, 43, Lair:3) a +0 dagger a +0 robe (44, 3, Lair:3) 20 arrows (45, 20, Lair:3) an uncursed ring of protection from magic an uncursed ring of magical power an uncursed ring of positive energy (46, 18, Lair:3) a +0 rapier (48, 26, Lair:3) a +0 quarterstaff (59, 13, Lair:3) a +0 hunting sling Level 4 of the Lair of Beasts (0, 0, Lair:4) 20 sling bullets (1, -6, Lair:4) 16 stones (7, -7, Lair:4) a +0 robe (14, 13, Lair:4) 7 curare-tipped needles (28, 21, Lair:4) 25 stones (29, 16, Lair:4) 26 stones (41, 10, Lair:4) 22 stones (41, 17, Lair:4) a +0 great sword (46, 13, Lair:4) a book of Battle (48, 6, Lair:4) a wand of flame (5) (48, 8, Lair:4) a +0 long sword (52, 28, Lair:4) 28 arrows Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 chain mail (9, 12, Lair:5) a +0 plate armour (20, 9, Lair:5) a +0 trident (26, -20, Lair:5) a +1 quarterstaff of protection (29, 2, Lair:5) a +0 war axe (52, -6, Lair:5) a +2 centaur barding (65, -11, Lair:5) 9 stones (72, -37, Lair:5) the +10 short sword of Boklunabu {protect, Str+3} It protects the one who uses it against injury (+AC on strike). It affects your strength (+3). Level 6 of the Lair of Beasts (0, 0, Lair:6) a +2 leather armour of poison resistance (7, 27, Lair:6) 25 gold pieces (8, 26, Lair:6) a scroll of remove curse (8, 28, Lair:6) 16 stones (9, 22, Lair:6) 28 arrows (10, -16, Lair:6) a +0 quarterstaff (10, -9, Lair:6) a +0 hand axe (12, 22, Lair:6) a +0 shield (28, 17, Lair:6) 26 arrows (28, 33, Lair:6) 16 arrows (31, 35, Lair:6) a +0 dagger a +0 robe (32, 18, Lair:6) a +5 antimagic great sword (37, -6, Lair:6) a scroll of random uselessness (40, 13, Lair:6) 18 arrows (43, 34, Lair:6) a +0 dagger a +0 robe (44, 35, Lair:6) a +0 rapier a cursed +0 robe (46, 39, Lair:6) a +0 short sword a +0 robe a +0 spear (46, 40, Lair:6) a +0 short sword a +0 robe (47, 36, Lair:6) a +1 short sword of freezing a +0 robe a +0 buckler (47, 37, Lair:6) a +0 rapier a +0 robe (47, 39, Lair:6) a +0 dagger a +0 robe a +0 dagger a +0 robe (49, 37, Lair:6) a +0 short sword a +0 robe a +0 rapier a +0 robe (51, 49, Lair:6) a +0 long sword a book of Spatial Translocations (53, 49, Lair:6) 7 needles of confusion (56, 20, Lair:6) a +0 dagger a +0 robe (56, 41, Lair:6) 3 poisoned tomahawks