Infinimo Level 1 of the Dungeon (0, 0, D:1) a +0 robe (1, -14, D:1) 25 bolts (2, 0, D:1) a +0 short sword (4, -37, D:1) a +0 ring mail of fire resistance (4, -3, D:1) a stone (5, -35, D:1) a +0 leather armour (5, -12, D:1) a +0 dagger (6, -12, D:1) a +0 club (6, -7, D:1) 2 stones (8, -30, D:1) a +0 club (8, -6, D:1) a stone (9, -5, D:1) a stone (21, -24, D:1) 18 sling bullets (22, -15, D:1) a +0 whip a stone (22, -7, D:1) a +0 hunting sling (31, -31, D:1) a +0 short sword (33, -21, D:1) 7 needles of frenzy (35, -29, D:1) a +0 club (39, -19, D:1) a +0 club (41, -22, D:1) a +0 club Level 2 of the Dungeon (10, 4, D:2) a stone (10, 6, D:2) 4 stones a +1 dagger of draining (15, 6, D:2) 20 sling bullets (17, -6, D:2) a +0 shield (20, 25, D:2) a +2 ring mail of cold resistance (23, 1, D:2) a +0 mace (27, 5, D:2) a +0 whip (29, 17, D:2) a +0 dagger (37, 25, D:2) 20 stones (40, -6, D:2) a +1 short sword (42, 31, D:2) a +0 cloak (48, 35, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the ring of Vicisch {rCorr *Drain rElec MR- Int+8} (4100 gold) [ring of resist corrosion] It affects your intelligence (+8). It insulates you from electricity. It affects your resistance to hostile enchantments. It causes draining when unequipped. the +2 hunting sling of Disembowelment {velocity, *Corrode rF+ rN+ Stlth+} (2760 gold) Any stone fired from it inflicts extra damage. It protects you from fire. It protects you from negative energy. It may corrode you when you take damage. It makes you more stealthy. the +3 ring mail "Paaf" {rC++} (4350 gold) It greatly protects you from cold. the amulet of Jof Ves {Faith rF- rN+ MR+} (4980 gold) [amulet of faith] It allows you to gain divine favour quickly. It makes you vulnerable to fire. It protects you from negative energy. It affects your resistance to hostile enchantments. (0, 0, D:3) a +0 blowgun 5 poisoned needles (7, 15, D:3) 21 sling bullets (10, 13, D:3) 20 bolts (11, -23, D:3) a cursed -3 short sword (12, -17, D:3) a +0 robe (14, -12, D:3) a +0 short sword (15, -16, D:3) a stone (16, 24, D:3) 21 stones a +0 hunting sling a cursed -1 dagger (23, 23, D:3) a +0 club (25, 23, D:3) a stone (27, -16, D:3) a +0 club (28, 7, D:3) a +0 robe (28, 23, D:3) a stone (30, 23, D:3) a stone (32, 23, D:3) a +0 club (36, 12, D:3) a +0 dagger of venom a +0 leather armour a wand of flame (8) (41, -17, D:3) a +0 trident (47, 6, D:3) 19 sling bullets Level 4 of the Dungeon (0, 0, D:4) 20 sling bullets (4, 6, D:4) 13 stones (4, 8, D:4) 21 sling bullets (8, -17, D:4) 3 tomahawks (12, 29, D:4) 19 stones (15, 18, D:4) a +0 leather armour (16, 12, D:4) a +2 flail of holy wrath a +0 scale mail (19, -18, D:4) a +0 quarterstaff (19, 1, D:4) a +0 hand axe a +0 dagger (19, 2, D:4) a +0 leather armour a +0 club a +0 rapier (19, 3, D:4) a +0 robe a +0 dagger (20, 12, D:4) a +0 leather armour (21, -25, D:4) 16 sling bullets (21, -13, D:4) a +0 robe (21, 2, D:4) a +0 club (21, 5, D:4) a cursed -3 club (24, 2, D:4) a +0 helmet a +0 animal skin a +0 mace (33, -6, D:4) a +0 dagger of speed a +0 club (35, -6, D:4) a +0 dagger a +0 dagger a wand of flame (8) (37, -6, D:4) a +0 club (37, 2, D:4) 8 curare-tipped needles (38, -7, D:4) a +0 club (39, 4, D:4) a +0 buckler Level 5 of the Dungeon [Shop] Moleidul's Antique Weapon Boutique a +0 dagger (50 gold) a +0 rapier (100 gold) a +0 rapier (100 gold) a +0 rapier (100 gold) the +8 quick blade "Duad" {flame, *Drain Fragile Str+8 Int+7} (2357 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+8). It affects your intelligence (+7). It causes draining when unequipped. It will be destroyed if unequipped. a cursed +0 rapier (75 gold) a +0 war axe (87 gold) a cursed -1 quarterstaff (2 gold) the +9 arbalest "Katuvvuk" {flame, -Tele rC+ Str+6} (1852 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+6). It protects you from cold. It prevents most forms of teleportation. a +0 flail (87 gold) a +0 falchion (75 gold) a +0 trident (87 gold) (0, 0, D:5) a stone 14 poisoned needles (4, 6, D:5) a stone a +2 short sword of chaos a +0 dagger of distortion a kobold skeleton (5, 6, D:5) a stone (8, -6, D:5) 3 stones a +0 dagger (12, -4, D:5) a +4 short sword of draining (15, -2, D:5) a +0 dagger (17, -2, D:5) a +0 whip a stone a kobold corpse (19, 3, D:5) 5 stones (20, 21, D:5) the +3 leather armour of Nush {+Blink rC+} It protects you from cold. It lets you blink. (23, 1, D:5) a +2 dagger of draining a kobold corpse (28, -12, D:5) a +0 whip (37, -1, D:5) 22 sling bullets Level 6 of the Dungeon (0, 0, D:6) a +0 scythe (unseen) (1, -9, D:6) 15 sling bullets (6, -6, D:6) a ration (6, 5, D:6) 2 potions of degeneration (11, -13, D:6) a bullfrog skeleton (12, -14, D:6) 27 arrows