Dungeon Crawl Stone Soup version 0.26-a0-252-gb32a1a6195 (webtiles) character file. Game seed: 3048370211369268677 7 Infinimo the Conjurer (level 1, 0/13 HPs) Began as a Mummy Conjurer on July 8, 2020. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:34 (255 turns). Infinimo the Conjurer (Mummy Conjurer) Turns: 255, Time: 00:00:35 Health: 0/13 AC: 2 Str: 10 XL: 1 Next: 83% Magic: 1/4 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 10 Spells: 4/5 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Faith . (no shield) rNeg + + + Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 2.9 Spellcasting * Level 3.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj ##.. 4% 1 Your spell library contained the following spells: Spells Type Power Failure Level Searing Ray Conj ##.... 6% 2 Dazzling Flash Conj/Hex #..... 26% 3 Fulminant Prism Conj/Hex #......... 63% 4 Iskenderun's Mystic Bla Conj/Tloc #....... 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded) The magic dart hits the jackal. The jackal is almost dead. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal is almost dead. The jackal is almost dead. The jackal is almost dead. The jackal is almost dead. The jackal is almost dead. The jackal is almost dead. The jackal is almost dead. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ##### ....######### ............### ....#####.....# .†.## #.###.########## ##.### #.# #...@h.)...# .....####.###.########.# .###.#...(....# #.# .#.....######## #.# #.###.# #.# ...#...# #.# .. #.... #.# ##....### # # ##.## ##... #.#≈ #...# You could see a jackal. Vanquished Creatures A bat (D:1) A goblin (D:1) A hobgoblin (D:1) A jackal (D:1) 2 frilled lizards (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Infinimo the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 255 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_cross, layout_loops_ring, serial_rivers, chequers_serial_rivers_micro_e, chequers_serial_rivers_micro_c, chequers_serial_rivers_micro_b, chequers_serial_rivers_large_a, chequers_serial_rivers_small_3, hangedman_abyss_or_decor_stabs Action || total -------------------------++------- Melee: Unarmed || 15 Cast: Magic Dart || 17 Armor: Robe || 2 Dodge: Dodged || 18 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 10 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 10 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+-------