Infinimo Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 0, D:1) a +0 club (8, -3, D:1) 21 stones (15, -1, D:1) 26 arrows (23, 12, D:1) a book of Vapours (24, -13, D:1) a +0 club (28, -11, D:1) 2 poisoned darts (35, -1, D:1) a +2 robe of resistance (39, -21, D:1) a +0 dagger 4 stones (44, 4, D:1) a +0 whip a stone (51, -2, D:1) a +0 ring mail (55, -26, D:1) a +0 animal skin (57, -5, D:1) a +0 dagger (60, 0, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 23 stones (12, -6, D:2) a +0 short sword (14, -29, D:2) a +0 dagger (14, -5, D:2) a +0 flail a +0 scale mail (15, -29, D:2) a +0 dagger a +0 club a +0 dagger a +0 dagger (16, -29, D:2) a +0 club a +0 dagger a +0 dagger a +0 club (20, -8, D:2) a +0 club (21, -9, D:2) a +0 club a +0 animal skin (21, -8, D:2) a +0 dagger (30, -13, D:2) a +0 scale mail (32, -15, D:2) 14 arrows (36, -12, D:2) 13 arrows (37, 7, D:2) a +0 leather armour (47, -15, D:2) 29 sling bullets (47, -8, D:2) a +0 scale mail (49, -28, D:2) a +0 whip a +0 ring mail Level 3 of the Dungeon (8, -9, D:3) a +0 dagger of freezing a +0 ring mail (17, -8, D:3) a +4 vorpal scythe a +0 robe (28, 9, D:3) 21 arrows (31, 22, D:3) a +0 robe a +0 club (32, 9, D:3) a +0 club (34, 5, D:3) a +3 leather armour (36, -12, D:3) a +0 dagger (55, 24, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (5, 45, D:4) a +0 robe (6, 26, D:4) 23 bolts (7, 41, D:4) a +0 dagger (9, 42, D:4) a +2 whip of flaming a +0 robe (11, 15, D:4) a +0 mace (12, 12, D:4) a +4 quarterstaff of chaos a +1 cloak of poison resistance (12, 28, D:4) a +0 dagger 3 stones (19, -3, D:4) 4 silver boomerangs (23, 2, D:4) a +0 club (24, 0, D:4) a +0 mace (24, 1, D:4) a +0 dagger a +0 robe (25, 42, D:4) a +0 robe (36, 16, D:4) a +0 dagger (46, -6, D:4) a +0 dagger (48, 13, D:4) a +0 dagger (51, 35, D:4) 22 sling bullets (53, -3, D:4) a +0 leather armour (53, 36, D:4) 6 poisoned darts (64, 30, D:4) a +0 falchion a +1 leather armour of willpower Level 5 of the Dungeon (0, 0, D:5) a staff of cold (2, -25, D:5) a +0 whip (2, -23, D:5) a +0 giant club (3, -33, D:5) 8 stones (4, -49, D:5) a +0 hand axe (12, -31, D:5) a +0 giant spiked club a +0 giant club (16, -26, D:5) 18 stones (22, -32, D:5) a +0 shortbow 18 arrows (22, -29, D:5) a +0 rapier (22, -18, D:5) 28 stones (26, -32, D:5) 22 arrows (27, -34, D:5) a +0 trident (31, -25, D:5) a +0 war axe (34, -17, D:5) 16 stones (35, -53, D:5) a book of Weapons (35, -22, D:5) 21 stones (45, -36, D:5) 23 sling bullets (45, -22, D:5) a +0 giant spiked club (49, -42, D:5) a book of Geomancy (51, -37, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) the +18 shield of the Gong {rElec rN+ Will+ EV-5} It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It increases your willpower. (0, 1, D:6) a wand of iceblast (2) (2, 0, D:6) a scroll of identify (3, 5, D:6) a +0 robe (8, 4, D:6) a +0 shortbow (still there?) 19 arrows (still there?) (14, 25, D:6) a book of Cantrips (15, 40, D:6) a +0 whip (16, 20, D:6) a +0 spear (18, 25, D:6) 16 bolts (26, 8, D:6) 28 bolts (27, 28, D:6) 29 stones (31, 36, D:6) a +0 giant club an ogre corpse (skeletalised by now) (31, 37, D:6) a hound corpse (skeletalised by now) (32, 5, D:6) a +0 robe (35, 3, D:6) a water moccasin corpse (skeletalised by now) (40, 28, D:6) a +0 dagger a +0 leather armour (40, 29, D:6) a +2 short sword of draining (41, 28, D:6) a +0 dagger a +0 short sword a +2 scale mail of cold resistance (42, 44, D:6) a hound corpse (44, 33, D:6) 15 arrows (49, 17, D:6) a +0 robe (51, 23, D:6) the +8 falchion of the People {vorpal, *Slow rElec Will+ Dex+4} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+4). rElec: It insulates you from electricity. *Slow: It may slow you when you take damage. Will: It increases your willpower. (56, 17, D:6) a +0 hand crossbow