Inglan Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (13, 8, D:1) a +0 scale mail (18, 26, D:1) a +0 sling (22, 44, D:1) a +0 short sword (45, 0, D:1) a +0 short sword (47, 0, D:1) 3 stones (52, 3, D:1) a +0 war axe (60, 18, D:1) a +0 club (62, 11, D:1) a +0 short sword Level 2 of the Dungeon [Shop] Ozapi's General Store a potion of flight (30 gold) a +0 ring mail (40 gold) the +5 flail "Grim" {heavy, Drain +Blink rPois Will++} (579 gold) rPois: It protects you from poison. +Blink: It lets you blink. Drain: It drains your maximum health when unequipped. Will: It greatly increases your willpower. a +0 leather armour (20 gold) a +0 mace (30 gold) a scroll of fear (40 gold) a +0 rapier (40 gold) a scroll of identify (20 gold) [Shop] Ciozis's Jewellery Shoppe an amulet of reflection (390 gold) a ring of flight (227 gold) a ring of flight (227 gold) a +4 ring of protection (468 gold) a ring of ice (325 gold) a ring of magical power (260 gold) a ring of magical power (260 gold) [Shop] Bollair's Distillery a potion of mutation (96 gold) a potion of lignification (36 gold) a potion of flight (36 gold) a potion of flight (36 gold) a potion of ambrosia (96 gold) a potion of heal wounds (60 gold) 2 potions of haste (240 gold) a potion of attraction (36 gold) [Shop] Ahobloz's Antique Weapon Boutique a +6 hand axe of distortion (750 gold) a +1 short sword of draining (235 gold) a +0 great sword (123 gold) a +0 spear of venom (106 gold) a +2 heavy hand axe (330 gold) a +0 short sword (57 gold) a +0 whip of flaming (123 gold) a +0 sling (28 gold) the +9 war axe of Responsibility {drain, Dex+3} (1227 gold) Dex: It affects your dexterity (+3). a +2 war axe of freezing (347 gold) (0, 0, D:2) 4 stones (2, 25, D:2) a +0 tower shield (4, 4, D:2) a +0 flail (5, 48, D:2) a scroll of brand weapon (6, -5, D:2) 8 stones (12, 19, D:2) a +2 short sword of flaming (13, 18, D:2) a +0 short sword (13, 19, D:2) a +0 cloak (13, 37, D:2) a +0 robe (20, 12, D:2) 3 stones (20, 32, D:2) a +0 cloak (24, 30, D:2) a +0 ring mail (36, 28, D:2) a +0 sling a +0 club (40, 8, D:2) a +0 ring mail (41, -1, D:2) a +0 club (61, 8, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 scythe a +0 robe (7, -17, D:3) a +0 club (9, -25, D:3) 2 stones a +0 short sword (12, -11, D:3) a +4 quarterstaff of chaos a +0 cloak (16, -10, D:3) a +0 hammer (18, 8, D:3) 4 stones (23, 8, D:3) a +0 chain mail a +0 war axe a +0 leather armour a +0 flail (24, -20, D:3) a stone (27, -28, D:3) a book of Cantrips (36, -15, D:3) a +0 whip (40, -19, D:3) a +0 ring mail (44, -30, D:3) 4 stones a +0 dagger (44, -28, D:3) a +0 dagger (44, -25, D:3) 4 stones a +0 club a +0 dagger (45, -26, D:3) a +0 dagger (45, -25, D:3) a +0 short sword a +0 short sword (46, -14, D:3) a +0 dagger (50, -7, D:3) a +0 quarterstaff Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail (7, -13, D:4) 7 stones (10, -23, D:4) an amulet of guardian spirit (27, -26, D:4) a +0 vampiric long sword (31, -2, D:4) a +0 short sword (36, -32, D:4) a +1 dagger of venom (36, -1, D:4) a +0 dagger (37, -23, D:4) a scarf of resistance Level 5 of the Dungeon (0, 0, D:5) a +0 pair of gloves (3, 6, D:5) a +0 battleaxe (6, -7, D:5) a +0 robe (28, -13, D:5) a +0 ring mail (33, -12, D:5) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you against confusion. (38, -8, D:5) a +0 giant club (41, 1, D:5) a +0 trident (44, 5, D:5) an amulet of faith (44, 9, D:5) a +0 war axe a +0 ring mail (45, 2, D:5) a +0 whip of venom a +0 hand axe a +2 scale mail of fire resistance (47, 0, D:5) a book of Vapours (49, -3, D:5) a +0 whip a +0 leather armour (49, 3, D:5) a +0 club a +0 robe (50, 4, D:5) a +0 shortbow 8 stones (52, -1, D:5) a +0 dagger a +0 robe (55, 34, D:5) a +0 trident (56, 32, D:5) a +0 trident Level 6 of the Dungeon (0, 0, D:6) a +0 robe (6, 2, D:6) a +0 quarterstaff (8, -10, D:6) the +3 whip of Analysis {drain, rF+ rCorr Stlth+} rF: It protects you from fire. rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. (13, 7, D:6) a +0 short sword (16, 14, D:6) a +0 war axe (18, -3, D:6) a +0 club (18, 12, D:6) 5 stones (19, -12, D:6) a +0 falchion (19, 0, D:6) a +0 club (19, 1, D:6) a +0 whip (19, 3, D:6) a +0 halberd (22, -23, D:6) a +0 quarterstaff (37, 20, D:6) a +0 sling (38, -19, D:6) a +0 shortbow (38, 3, D:6) a +0 ring mail (39, 12, D:6) 3 stones (42, 20, D:6) a +0 falchion (43, -9, D:6) a +0 mace (46, -12, D:6) a +0 plate armour Level 7 of the Dungeon (0, 0, D:7) a +0 club a +0 robe (0, 4, D:7) a +0 quarterstaff (0, 6, D:7) a +0 short sword 3 stones a +0 halberd (0, 7, D:7) a +0 club (1, 1, D:7) a +0 halberd a +0 chain mail a +0 short sword 4 poisoned darts a +0 leather armour (1, 2, D:7) a +0 whip a +0 leather armour a +2 scimitar of holy wrath 7 stones a +0 ring mail (1, 3, D:7) a +1 spear of venom a +0 ring mail (1, 4, D:7) a +0 club (1, 5, D:7) a +0 whip (1, 7, D:7) a +0 club a +0 leather armour a +0 short sword 2 stones (1, 8, D:7) a +0 giant spiked club a +0 halberd (3, 1, D:7) a +0 flail (4, 8, D:7) a +0 flail (4, 12, D:7) a +0 hat (5, 6, D:7) a +0 dagger of speed a +0 robe (5, 7, D:7) a +0 whip (6, 4, D:7) a +0 spear (6, 8, D:7) a +0 club (11, 11, D:7) a +2 heavy spear (12, -17, D:7) the +3 long sword "Starlight" {holy, rElec rF+} rF: It protects you from fire. rElec: It insulates you from electricity. 6 poisoned darts (14, 5, D:7) a +0 dagger the +7 chain mail of the Evening {rF- rC- Str+8} Str: It affects your strength (+8). rF: It makes you vulnerable to fire. rC: It makes you vulnerable to cold. (21, -21, D:7) a +0 leather armour a +0 dagger (22, -21, D:7) a +0 leather armour a +0 whip (23, -21, D:7) a +0 whip (23, -20, D:7) a +0 mace (24, -20, D:7) a +0 scale mail a +0 morningstar (27, -18, D:7) a +0 dagger (27, -3, D:7) a +0 war axe a +0 whip (27, -2, D:7) a +0 falchion a +0 ring mail a +0 short sword (31, -19, D:7) a +0 short sword a +0 ring mail (37, 3, D:7) a +0 trident (38, -6, D:7) a +0 dagger (41, -23, D:7) 3 stones (47, 9, D:7) a +0 robe a +5 hand axe (48, 11, D:7) a +0 robe a +2 flail of freezing a +0 robe a +2 morningstar of freezing (53, -19, D:7) a +0 dagger of venom Level 8 of the Dungeon (0, 0, D:8) a book of Blasting (0, 18, D:8) a +0 short sword (1, 17, D:8) a +0 dagger a +0 short sword 11 poisoned darts a +3 dagger of electrocution a +0 cloak a +0 dagger a stone a +0 club a +0 dagger (15, 8, D:8) a +0 hand axe (17, 3, D:8) a +1 chain mail of cold resistance a +0 long sword (17, 4, D:8) a +0 dagger a +0 robe (21, -7, D:8) a +0 robe a +3 falchion a +0 robe a +0 spear of flaming (21, -6, D:8) a +0 hand axe of venom (25, 11, D:8) a +3 scimitar of freezing a +0 robe (25, 12, D:8) a +0 battleaxe a +0 robe (25, 13, D:8) a +0 dagger a +0 robe (25, 32, D:8) 7 gold pieces (28, 11, D:8) a stone a +0 short sword (30, 7, D:8) a +2 dagger of venom 3 boomerangs (30, 10, D:8) a +0 dagger 6 stones a +0 dagger a curare-tipped dart a +0 short sword (30, 11, D:8) 4 stones a +0 club (31, 8, D:8) a +0 short sword (33, 13, D:8) a +0 long sword a +0 robe (33, 24, D:8) 12 gold pieces (34, 13, D:8) a +0 battleaxe a +0 robe (38, 16, D:8) a +0 morningstar a +0 robe (41, 15, D:8) a +0 long sword a +0 robe (62, 10, D:8) a +0 club (63, 11, D:8) a +0 dagger a +0 club 5 poisoned darts a +0 whip Level 9 of the Dungeon [Shop] Bacoakhu's Armour Shoppe (Shop contents are unknown) [Shop] Enaosik's Book Shop a book of Burglary (200 gold) the Folio of Familiar Coordinates (480 gold) Spells Type Level a - Apportation Translocation 1 b - Portal Projectile Hexes/Translocation 3 c - Haunt Necromancy/Summoning 7 d - Dragon's Call Summoning 9 a book of Misfortune (280 gold) the Vellum of Bewitchment and the Congregation (340 gold) Spells Type Level a - Portal Projectile Hexes/Translocation 3 b - Anguish Hexes/Necromancy 4 c - Summon Hydra Summoning 7 Ynobbudgh's Anthology of Transfiguration (440 gold) Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Spider Form Transmutation/Poison 3 c - Blade Hands Transmutation 5 d - Dragon Form Transmutation 7 a book of Iron (360 gold) a book of the Dragon (460 gold) a book of Air (220 gold) the Folio of the Whelk (440 gold) Spells Type Level a - Call Imp Summoning 2 b - Iskenderun's Mystic Blast Conjuration/Translocation 4 c - Animate Armour Summoning/Earth 4 d - Disjunction Translocation 8 (0, 0, D:9) 4 boomerangs (2, 1, D:9) a +0 long sword (3, 4, D:9) 6 stones (6, 4, D:9) 8 gold pieces a +0 morningstar (20, 30, D:9) a +3 leather armour (23, 31, D:9) a +0 whip (23, 39, D:9) 2 stones (25, 9, D:9) a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (1, 20, Lair:1) a +0 rapier (8, 2, Lair:1) 8 stones (11, 19, Lair:1) 4 stones (13, 24, Lair:1) 3 stones (28, 12, Lair:1) a +0 leather armour (32, 46, Lair:1) a +0 long sword (34, 36, Lair:1) a book of Fire (37, 36, Lair:1) a +0 trident (39, 25, Lair:1) a +0 quarterstaff (47, 24, Lair:1) a +0 leather armour (49, -5, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) a +2 flail of holy wrath (1, 8, Lair:2) a +1 robe of positive energy a +4 scimitar of flaming (16, 15, Lair:2) a +0 leather armour (20, -3, Lair:2) a +0 robe (22, 38, Lair:2) a +4 broad axe 4 javelins a +4 scale mail of poison resistance 5 stones (34, 36, Lair:2) a +0 leather armour (35, 28, Lair:2) a +0 barding (51, -4, Lair:2) a +0 rapier Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 war axe (3, -5, Lair:3) a +0 sling (10, 31, Lair:3) 5 stones (21, 18, Lair:3) 7 stones (42, 2, Lair:3) a +0 cloak (47, -5, Lair:3) 7 stones (48, -7, Lair:3) a stone (48, -6, Lair:3) 7 stones (49, -5, Lair:3) 6 stones (54, 16, Lair:3) a stone (59, -4, Lair:3) a Young Poisoner's Handbook (61, 9, Lair:3) a scroll of brand weapon (63, 5, Lair:3) 4 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 dire flail (5, -22, Lair:4) a +0 cloak (24, 9, Lair:4) a +0 club (26, -18, Lair:4) a +0 war axe (26, 13, Lair:4) a +0 leather armour (28, 9, Lair:4) a +1 pair of gloves (29, 9, Lair:4) a +0 robe (31, -8, Lair:4) 4 stones (32, 1, Lair:4) a +0 plate armour Level 5 of the Lair of Beasts (11, 29, Lair:5) a +0 chain mail (18, 35, Lair:5) a +0 mace of draining (19, 39, Lair:5) a +0 chain mail (20, 52, Lair:5) the +4 ring mail "Buutohen" {rN+ Regen+} rN: It protects you from negative energy. Regen: It increases your rate of health regeneration. (30, 35, Lair:5) 7 gold pieces (34, 19, Lair:5) 5 gold pieces (34, 23, Lair:5) 19 gold pieces (34, 24, Lair:5) 4 gold pieces (35, 21, Lair:5) 12 gold pieces (35, 23, Lair:5) 28 gold pieces (36, 13, Lair:5) 20 gold pieces (36, 18, Lair:5) a +0 mace (36, 23, Lair:5) 7 gold pieces (37, 33, Lair:5) 19 gold pieces (38, 18, Lair:5) 7 gold pieces (38, 19, Lair:5) 7 gold pieces (38, 34, Lair:5) 15 gold pieces (39, 18, Lair:5) 15 gold pieces (39, 22, Lair:5) 6 gold pieces (40, 21, Lair:5) 14 gold pieces (40, 22, Lair:5) 19 gold pieces (41, 41, Lair:5) 5 stones (42, 20, Lair:5) 26 gold pieces (55, 41, Lair:5) a scroll of identify (57, 29, Lair:5) a potion of resistance 15 gold pieces (57, 31, Lair:5) a scroll of poison (58, 31, Lair:5) 4 stones a stone (59, 30, Lair:5) a potion of curing (60, 31, Lair:5) a wand of charming (4) (61, 28, Lair:5) 19 gold pieces (61, 30, Lair:5) a +0 pair of gloves (61, 33, Lair:5) a +0 trident