Inglan Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, -9, D:1) a +0 club (7, -28, D:1) a +0 dagger a +0 club (9, -36, D:1) a +0 scale mail (10, -29, D:1) a +1 short sword of holy wrath (11, -28, D:1) a +0 dagger (11, -11, D:1) a +0 club (15, -17, D:1) a -2 dagger (19, -11, D:1) a +0 dagger (20, -34, D:1) a potion of flight (20, -33, D:1) a potion of haste (20, -11, D:1) a +0 robe (21, -34, D:1) a +0 hand axe (21, -33, D:1) the Octavo of Kindling Spells Type Level a - Foxfire Conjuration/Fire 1 b - Conjure Flame Conjuration/Fire 3 c - Fireball Conjuration/Fire 5 (unseen) (21, -32, D:1) a +0 war axe (22, -34, D:1) a +0 mace (27, -33, D:1) a staff of fire (34, -2, D:1) a +0 dagger (47, -2, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 flail (0, 2, D:2) a +0 halberd (2, 0, D:2) a +1 whip of draining (12, 11, D:2) a +0 chain mail (19, 20, D:2) a +0 club (23, 20, D:2) a +0 robe (26, -2, D:2) a +0 scale mail (43, 12, D:2) a +0 short sword (45, 40, D:2) a staff of earth Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 club (12, -2, D:3) a +0 hand axe (14, -26, D:3) a +0 hand axe (14, -22, D:3) a +0 club a +0 robe (15, 6, D:3) a +0 spear (24, -17, D:3) a +0 helmet (28, -9, D:3) a +0 dagger (29, -9, D:3) a +0 dagger a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (2, 10, D:4) a +0 leather armour (4, 18, D:4) a +0 shortbow (11, 24, D:4) a +0 war axe (12, 32, D:4) a +2 whip of freezing a +0 robe (13, 7, D:4) a +0 short sword (24, 30, D:4) 5 stones (25, -6, D:4) a +0 ring mail (25, 20, D:4) a +0 dagger a +0 giant spiked club (30, -6, D:4) a +0 war axe (33, 5, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 flail (0, 4, D:5) a +0 dagger (1, 1, D:5) a +0 club (still there?) a +1 dagger of venom (still there?) a +0 robe (still there?) (2, -1, D:5) a +0 dagger a +0 robe a +0 whip (2, 0, D:5) a +0 hand axe (6, -1, D:5) a +0 whip (7, -1, D:5) a +1 dagger of freezing (7, 4, D:5) a +0 club (8, 3, D:5) a +0 spear a +0 club (8, 4, D:5) a +2 halberd of protection (9, 14, D:5) a +0 mace (13, 0, D:5) a +0 falchion (17, 13, D:5) a +0 short sword (17, 14, D:5) a +0 club a +0 leather armour (17, 15, D:5) a +0 giant club (18, 15, D:5) a +0 dagger a +0 robe a +0 whip a +0 mace (34, -8, D:5) a +0 sling (36, 6, D:5) a +0 club a +0 ring mail (36, 22, D:5) a +0 halberd a +0 leather armour (36, 30, D:5) a +0 mace (38, 23, D:5) a +0 trident a +0 scale mail (40, 17, D:5) a +0 quarterstaff (56, -7, D:5) a +0 shortbow Level 6 of the Dungeon (0, 0, D:6) a +0 trident (0, 1, D:6) a +0 club 19 gold pieces (0, 2, D:6) a +2 mace of protection a +0 ring mail (4, 2, D:6) a +0 hand axe (16, 16, D:6) a +0 club (17, 16, D:6) a +0 dagger a +0 robe a +0 flail a +0 leather armour (18, 30, D:6) a +6 ring of dexterity (30, 39, D:6) a +0 dagger (31, 40, D:6) a +0 club a +0 hand axe (32, 39, D:6) a +0 war axe a +0 leather armour (34, 40, D:6) a +0 flail (40, 40, D:6) a +0 falchion (44, -11, D:6) a +0 shortbow Level 7 of the Dungeon (0, 0, D:7) a +0 morningstar (11, -11, D:7) +0 steam dragon scales (17, -3, D:7) a +0 giant club a +0 giant club (18, -18, D:7) a +0 club a +0 robe (18, -12, D:7) a +0 short sword (20, -30, D:7) 10 gold pieces (24, -3, D:7) a +3 dagger of freezing a +0 robe (24, -2, D:7) a +0 club (25, -2, D:7) a +2 dagger a +0 robe (30, -19, D:7) a +0 dagger (31, -15, D:7) a +0 halberd (36, -35, D:7) a +0 mace (42, -33, D:7) a +0 club (still there?) a +0 robe (still there?) a +2 long sword (still there?) (42, -31, D:7) a +0 hand axe (43, -34, D:7) 20 stones a +0 short sword a +0 robe a +5 hand axe (55, -24, D:7) a +0 short sword Level 8 of the Dungeon (0, 0, D:8) a +6 ring of dexterity (1, -3, D:8) a +0 robe a +0 flail (2, -11, D:8) +0 swamp dragon scales (2, -3, D:8) a +0 robe a +0 battleaxe (3, -8, D:8) a +0 flail a +2 whip of venom a +0 ring mail a +0 hand axe a +0 robe a +4 great sword a +0 battleaxe (3, -6, D:8) a +0 short sword a +0 robe a +0 dagger (3, -3, D:8) +0 steam dragon scales (4, -8, D:8) 2 stones (still there?) a +0 short sword (still there?) a +0 robe (still there?) a +4 falchion (still there?) a +0 robe (still there?) (4, -7, D:8) a +0 club (4, -6, D:8) a +0 whip 8 stones a +0 club (5, -7, D:8) a +0 robe a +0 shortbow (6, -10, D:8) a +0 robe a +0 dagger (8, -7, D:8) a +0 robe a +0 mace (11, -22, D:8) a +0 robe a +3 scimitar (24, 4, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow (1, 8, D:9) a +0 club a +0 scale mail (2, 6, D:9) a +0 dagger a +0 robe (2, 7, D:9) a +0 hand axe a +0 chain mail (2, 8, D:9) a +0 halberd a +0 chain mail (6, -16, D:9) a +0 chain mail a +0 war axe (6, 18, D:9) a +0 spear (7, -16, D:9) a +0 leather armour a +0 dagger a +0 ring mail a +0 hand axe (8, -16, D:9) a +0 club (42, 1, D:9) a +0 scimitar (46, 14, D:9) 4 stones (53, -7, D:9) a +1 rapier of draining Level 10 of the Dungeon (0, 0, D:10) 3 stones (5, 7, D:10) 5 stones (8, 15, D:10) a +0 dagger (10, 29, D:10) 6 stones (17, 19, D:10) a +0 shortbow (22, -4, D:10) a +0 dagger a +0 scale mail (23, -2, D:10) a +0 flail a +0 ring mail (23, 0, D:10) a +0 mace a +0 hand axe (24, 0, D:10) a +0 falchion (25, 0, D:10) a wand of flame (2) (26, -3, D:10) the +7 quarterstaff of Magnificence {elec, +Blink rPois Dex-4 SInv} It occasionally discharges a powerful burst of electricity upon striking a foe. Dex: It affects your dexterity (-4). rPois: It protects you from poison. SInv: It lets you see invisible. +Blink: It lets you blink. (unseen) (26, -2, D:10) a +2 helmet of see invisible (unseen) (26, 0, D:10) a +1 cloak of preservation (unseen) (29, -9, D:10) a +4 falchion (still there?) a +0 robe (still there?) (30, -9, D:10) a +0 scimitar a +0 robe a +0 spear a +0 robe (30, 15, D:10) a +0 short sword (31, -10, D:10) a +2 dagger of draining (31, -9, D:10) a +0 dagger a +0 robe (31, 14, D:10) a +0 robe a +0 dagger of venom (31, 15, D:10) a +0 flail Level 11 of the Dungeon (0, 0, D:11) a +0 leather armour (3, 5, D:11) an amulet of guardian spirit (5, 13, D:11) a +2 hand axe of electrocution a +0 shortbow a +0 shortbow (5, 14, D:11) a +0 shortbow (5, 15, D:11) a +0 shortbow (6, 13, D:11) a +0 dagger a +0 shortbow (6, 15, D:11) a +0 shortbow (10, 12, D:11) a +0 flail (14, -26, D:11) a +0 giant club a +0 giant club (15, -26, D:11) a +0 club (19, 26, D:11) 4 stones (20, 1, D:11) a +0 dagger (25, 12, D:11) a +0 robe (28, -25, D:11) a +0 dagger a +0 robe (42, 8, D:11) a +0 robe (45, 19, D:11) a +3 scimitar of flaming a +0 robe (50, -18, D:11) 5 stones (50, -11, D:11) a +0 spear a +0 spear a +0 ring mail a +0 kite shield a +0 club a +0 flail (50, -10, D:11) a +0 halberd (50, -9, D:11) a +2 dagger of distortion a +0 robe (51, -10, D:11) a +0 club Level 1 of the Lair of Beasts (0, 0, Lair:1) the +9 dagger of Cruel Justice {pain, Int+3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (+3). (3, -42, Lair:1) a book of Armaments (5, 8, Lair:1) a +0 dagger (7, -15, Lair:1) 3 stones (22, 2, Lair:1) a -2 demon whip of venom (unseen) (25, -23, Lair:1) a +1 hat of intelligence (33, -16, Lair:1) a +0 falchion (37, -4, Lair:1) a +0 morningstar a +0 arbalest a +0 plate armour (39, -17, Lair:1) a +0 war axe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 leather armour (24, -27, Lair:2) a +0 leather armour (24, -23, Lair:2) a +0 long sword (28, 12, Lair:2) a +2 falchion of distortion Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 dagger (1, -17, Lair:3) 6 stones (3, 6, Lair:3) a staff of earth (unseen) (6, -37, Lair:3) a +0 robe (10, -37, Lair:3) 7 stones (24, -34, Lair:3) a +0 spear (28, -43, Lair:3) a +0 leather armour (31, -7, Lair:3) a +2 dire flail of venom a +0 robe a +2 long sword of holy wrath a +0 robe (31, -6, Lair:3) a +0 battleaxe (32, -8, Lair:3) a +0 long sword (49, -34, Lair:3) a +0 trident (49, -33, Lair:3) a +0 trident (50, -32, Lair:3) a +0 trident (51, -32, Lair:3) a +0 trident Level 4 of the Lair of Beasts (0, 0, Lair:4) 2 stones (3, 45, Lair:4) a +0 war axe (12, 21, Lair:4) a +4 ring of protection (13, 52, Lair:4) a +0 scale mail (16, 19, Lair:4) a +0 dagger (44, 8, Lair:4) a +0 ring mail (44, 53, Lair:4) the +4 flail "Yzxemet" {vorpal, rC- Dex+6} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+6). rC: It makes you vulnerable to cold. (49, 42, Lair:4) a +0 war axe (60, 4, Lair:4) 3 potions of degeneration Level 5 of the Lair of Beasts (0, 0, Lair:5) a poisoned dart (unseen) (1, -8, Lair:5) a wand of mindburst (7) (2, -1, Lair:5) a poisoned dart (unseen) (3, -1, Lair:5) a poisoned dart (unseen) (17, 8, Lair:5) 3 gold pieces (22, 8, Lair:5) a +0 whip (24, 3, Lair:5) a +0 chain mail (26, 2, Lair:5) 21 gold pieces (29, 0, Lair:5) the +8 plate armour "Cipaabri" {Harm rElec rPois rCorr} rElec: It insulates you from electricity. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Harm: It increases damage dealt and taken. (unseen) (30, 18, Lair:5) a potion of mutation (30, 19, Lair:5) a scroll of poison (30, 20, Lair:5) a +0 cloak (30, 21, Lair:5) a scroll of magic mapping (31, 17, Lair:5) a rime drake corpse (31, 18, Lair:5) a potion of might (31, 21, Lair:5) a scroll of identify (32, 18, Lair:5) a +0 great sword (32, 21, Lair:5) a scroll of fear (33, 18, Lair:5) a scroll of enchant armour (33, 19, Lair:5) a +0 shortbow (33, 20, Lair:5) a potion of mutation (33, 21, Lair:5) the +7 captain's cutlass {speed, disarm} Attacks with this weapon are significantly faster. It may disarm weapon-wielding foes when striking them, dealing extra damage in the process. (unseen) (45, -8, Lair:5) a scroll of summoning (48, 31, Lair:5) 2 poisoned darts (unseen) (49, 30, Lair:5) a poisoned dart (unseen) (50, 13, Lair:5) a +0 falchion (50, 29, Lair:5) a poisoned dart (unseen) (52, -1, Lair:5) a poisoned dart (unseen) (52, 0, Lair:5) a poisoned dart (unseen) (52, 1, Lair:5) a poisoned dart (unseen) (52, 2, Lair:5) a poisoned dart (unseen) (52, 3, Lair:5) a poisoned dart (unseen) (52, 29, Lair:5) a poisoned dart (unseen) (53, 28, Lair:5) a poisoned dart (unseen)