Inner Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 4 stones a rat corpse (skeletalised by now) a kobold corpse (skeletalised by now) (3, 9, D:1) 4 poisoned darts (4, 11, D:1) a +0 scale mail (9, -8, D:1) a +0 whip a kobold corpse (skeletalised by now) (14, -11, D:1) a +0 hand axe (19, -4, D:1) a +0 dagger (24, 12, D:1) a +0 whip a +0 dagger (27, 6, D:1) a +0 sling (33, -14, D:1) 4 stones (34, 1, D:1) 7 stones (35, 4, D:1) 3 stones (36, 3, D:1) a +0 dagger (36, 6, D:1) a +0 dagger (38, 14, D:1) a +0 leather armour (39, 20, D:1) a +0 club (42, 4, D:1) a +0 hand axe (42, 9, D:1) a +0 club (46, -6, D:1) 4 stones (46, 23, D:1) a +0 ring mail (52, 33, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (0, 5, D:2) 13 gold pieces (1, 4, D:2) 6 stones (2, 5, D:2) the +3 mace "Ximeko" {freeze, rElec Int+3 Dex-2} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+3). Dex: It affects your dexterity (-2). rElec: It insulates you from electricity. (unseen) (11, 0, D:2) 6 stones