Dungeon Crawl Stone Soup version 0.24-a0-525-g9231cdcba1 (webtiles) character file. Inquisition the Charmwright (Merfolk Skald) Turns: 17, Time: 00:01:37 Health: 16/16 AC: 3 Str: 11 XL: 1 Next: 10% Magic: 3/3 EV: 12 Int: 12 God: Gold: 0 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn e - ring of flight MPRegen 0.08/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: Evoke Flight You are on level 1 of the Dungeon. You are not hungry. You have visited 1 branch of the dungeon, and seen 1 of its levels. Inventory: Hand Weapons a - a +0 spear (weapon) c - a +0 dagger Armour b - a +0 leather armour (worn) Jewellery e - a ring of flight (left hand) Comestibles d - a ration Skills: + Level 2.1 Fighting + Level 3.0 Polearms + Level 0.6 Armour + Level 2.6 Dodging + Level 2.0 Spellcasting + Level 3.3 Charms You have 3 spell levels left. You know the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 9% 1 ##..... Your spell library contains the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm #....... 14% 2 ###.... Shroud of Golubria Chrm/Tloc #..... 26% 2 ###.... Regeneration Chrm/Necr #......... 47% 3 ####... Spectral Weapon Hex/Chrm #....... 47% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, Inquisition the Merfolk Skald. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. A goblin comes into view. It is wielding a +0 dagger. Found a runed peridot ring. The helpless goblin fails to defend itself. You hit the goblin. The goblin is moderately wounded. The goblin hits you but does no damage. You barely miss the goblin. The goblin is moderately wounded. You hit the goblin. You kill the goblin! You see here a +0 dagger. c - a +0 dagger e - a runed peridot ring e - a ring of flight (left hand) Welcome back, Inquisition the Merfolk Skald. Press ? for a list of commands and other information. #..♣..PP...P♣ #..♣..P...PP♣ #..♣PP.<.P..♣ #..♣P...PP..♣ #..♣...P..PP♣ #..♣..PP..PP♣ # #...♣♣♣♣♣♣♣♣♣..# ###..............# #.........@...# #.#######.###..# .. #.# # ## ..# #### There are no monsters in sight! Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Inquisition the Merfolk Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 Action || total -------------------------++------- Melee: Spear || 3 Stab: Sleeping || 1 Armor: Leather armour || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------