Ios Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, 0, D:1) a +0 club (9, -20, D:1) a +0 dagger (13, -18, D:1) 6 poisoned needles (15, 4, D:1) 12 stones (17, -17, D:1) a +0 plate armour (22, -15, D:1) a +0 club (28, -2, D:1) a +0 halberd (35, 17, D:1) a cursed +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 5, D:2) a +0 giant spiked club (4, 9, D:2) 22 arrows (5, 6, D:2) a stone (6, 12, D:2) 15 stones (8, -19, D:2) 13 poisoned needles (11, 6, D:2) a cursed -1 club (12, 6, D:2) a stone (14, -10, D:2) a +0 buckler (20, 9, D:2) a +0 flail (22, 21, D:2) a +0 whip (27, 17, D:2) a +0 short sword (29, -11, D:2) a +0 mace (31, -10, D:2) a +0 ring mail (42, -19, D:2) a stone (43, -20, D:2) a stone (43, -19, D:2) 2 stones (43, -15, D:2) 16 arrows (49, -24, D:2) a +2 pair of gloves (49, -21, D:2) a cursed -1 hunting sling a +0 club 19 stones Level 3 of the Dungeon (0, 0, D:3) a meat ration (3, 12, D:3) a +0 trident (6, 29, D:3) a meat ration (14, 34, D:3) a meat ration (20, -5, D:3) a +0 trident (23, 31, D:3) a cursed -1 club (24, -3, D:3) a cursed -2 blowgun 10 poisoned needles (26, 4, D:3) a +0 scale mail (41, -3, D:3) a +0 club (48, 15, D:3) a +0 mace (48, 19, D:3) 17 bolts Level 4 of the Dungeon (0, 0, D:4) 15 stones (2, -16, D:4) a +0 whip (9, -9, D:4) a +0 robe a +0 dagger (18, 15, D:4) a +0 hand axe a +0 dagger a +0 robe (35, 6, D:4) a +0 whip (47, 31, D:4) 22 stones (49, 11, D:4) a +0 flail (55, 3, D:4) a +0 scale mail (55, 28, D:4) the +3 scale mail "Hyce" {*Contam rC++ Dex+3} It affects your dexterity (+3). It greatly protects you from cold. It causes magical contamination when unequipped. (57, 3, D:4) a +0 chain mail (57, 27, D:4) a book of Maledictions (58, 32, D:4) a +0 robe (59, 20, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a +0 plate armour (2, 55, D:5) a +0 club a +0 leather armour (4, 55, D:5) a +0 whip (10, 9, D:5) a +0 robe (10, 19, D:5) a +0 whip (11, 18, D:5) a +0 dagger a +0 robe (11, 45, D:5) a +0 robe a +0 dagger (12, 41, D:5) a +0 chain mail a +0 club (12, 55, D:5) a +0 flail (12, 57, D:5) a +0 spear (13, 42, D:5) a +0 morningstar of crushing (13, 56, D:5) a +0 spear (14, 55, D:5) a +0 robe (17, 42, D:5) a +0 ring mail a +0 falchion (18, 31, D:5) a +0 halberd (19, 31, D:5) a +0 club (19, 42, D:5) a +0 giant club (20, 33, D:5) a +0 halberd (31, 12, D:5) 42 stones (31, 36, D:5) 18 sling bullets (32, 10, D:5) a +0 flail (32, 19, D:5) a +0 short sword (34, 8, D:5) a +2 mace of draining a +0 chain mail a +0 trident (34, 9, D:5) a cursed +0 robe a +0 dagger a +0 scale mail a +0 falchion (34, 19, D:5) a cursed -1 club a +0 leather armour (35, 38, D:5) a +1 hand axe of flaming (35, 49, D:5) 19 arrows (36, 7, D:5) a +0 dagger a +0 robe (38, -2, D:5) a +0 scale mail (38, 7, D:5) a +0 short sword (39, -3, D:5) 21 arrows (39, 7, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe (48, 42, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +5 dire flail (unseen) (2, 1, D:6) a +0 dagger (unseen) (4, -12, D:6) a +0 hand axe (5, 6, D:6) 14 gold pieces (6, 1, D:6) a +0 hand axe a +0 plate armour a +0 dagger a +0 scale mail (6, 2, D:6) a +0 hand axe a +0 leather armour the +9 trident "Haec Dia" {venom, *Noise rC+ Dex+5} It poisons the flesh of those it strikes. It affects your dexterity (+5). It protects you from cold. It may make noises in combat. (6, 3, D:6) a +0 dagger a +0 leather armour (10, -17, D:6) a worker ant corpse (13, -16, D:6) a hound corpse (16, -19, D:6) a hound corpse (17, -33, D:6) a +0 buckler (23, -29, D:6) a +3 long sword (24, -14, D:6) a +0 falchion of holy wrath (25, -15, D:6) 20 poisoned needles (29, -8, D:6) 14 poisoned needles (33, -15, D:6) a +1 flail of protection (36, -12, D:6) a +0 flail (38, -11, D:6) a +0 club (38, -10, D:6) a +0 dagger a +0 robe (40, -5, D:6) a cursed +0 morningstar (43, -32, D:6) a +0 leather armour (44, 2, D:6) 16 stones (46, 6, D:6) 13 arrows (48, -7, D:6) a +0 leather armour the Ecumenical Temple