Dungeon Crawl Stone Soup version 0.24-a0-581-gc0fa6600bf (webtiles) character file. Game seed: 15801533546302452611 37 Iscandelvey the Vexing (level 3, 0/26 HPs) Began as a Demonspawn Arcane Marksman on Aug 25, 2019. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:14 (533 turns). Iscandelvey the Vexing (Demonspawn Arcane Marksman) Turns: 533, Time: 00:01:14 Health: 0/26 AC: 2 Str: 10 XL: 3 Next: 23% Magic: 1/4 EV: 12 Int: 15 God: Gold: 40 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . SeeInvis . a - +0 hunting sling rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.09/turn (no ring) @: lethally poisoned (0 -> -6) A: magic shield a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons a - a +0 hunting sling (weapon) Missiles b - 15 poisoned darts c - 4 stones (quivered) Armour e - a +0 robe (worn) Scrolls h - a scroll of blinking {unknown} Potions d - 2 potions of heal wounds {unknown} Comestibles f - 2 rations Skills: + Level 1.2 Fighting + Level 2.3 Slings + Level 2.1 Dodging + Level 1.0 Spellcasting + Level 3.6 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 5% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex ##...... 9% 2 ###.... Inner Flame Hex/Fire #....... 34% 3 ####... Portal Projectile Hex/Tloc #..... 34% 3 ####... Cause Fear Hex ##........ 50% 4 #####.. Leda's Liquefaction Hex/Erth #......... 75% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When hurt, damage is shared between your health and your magic reserves. Message History Firing (i - inventory. (/) - cycle) c - 7 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder You shoot a stone. The stone completely misses the adder. You hear a splash. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * Firing (i - inventory. (/) - cycle) c - 6 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder You shoot a stone. The stone hits the adder but does no damage. The adder barely misses you. Firing (i - inventory. (/) - cycle) c - 5 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder You shoot a stone. The stone misses the adder. You hear a splash. You die... .P≈(P≈K(≈ ...≈≈≈≈≈. ......P.. # ........####.# ......[.#..#.#.# ...!....(..... #......#S.# #........@# #########.####### ............... #######.####### #.# #.. #.## ### You could see an adder. Vanquished Creatures A dart slug (D:1) A leopard gecko (D:2) A giant cockroach (D:1) 8 goblins (D:1) 2 hobgoblins (D:1) 6 jackals (D:1) A ball python (D:1) 3 bats (D:1) A frilled lizard (D:1) 2 kobolds 3 rats (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Iscandelvey the Demonspawn Arcane Marksman began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 76 | D:1 | Gained mutation: When hurt, damage is shared between your | health and your magic reserves. [demonic ancestry] 76 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 436 | D:1 | Reached XP level 3. HP: 22/26 MP: 4/4 503 | D:1 | You fall into a shaft and drop 1 floor! 531 | D:2 | HP: 1/26 [adder (1)] 533 | D:2 | Succumbed to an adder's poison Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_rooms D:2: layout_basic, nicolae_overflow_crystal_walls, first_ration, serial_curves, eino_curves_01, eino_curves_04, serial_bayou_pond_b Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.1 Slings | 2 | 2.3 Fighting | | 1.2 Spellcasting | | 1.0 Hexes | | 3.6 Action || total -------------------------++------- Fire: Hunting sling || 115 Armor: Robe || 5 Dodge: Dodged || 37 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 52 | 2 | 3.7 | 28 | 1 | 3.4 +---------+---------+-------+---------+---------+------- D:1 | 49 | 0 | 0.0 | 27 | 0 | 0.0 D:2 | 3 | 2 | 40.0 | 1 | 1 | 50.0 +---------+---------+-------+---------+---------+-------