Dungeon Crawl Stone Soup version 0.24-a0-581-gc0fa6600bf (webtiles) character file. Game seed: 18001768855103636521 28 Iscandelvey the Vexing (level 3, 26/26 HPs) Began as a Demonspawn Arcane Marksman on Aug 25, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:00:30 (285 turns). Iscandelvey the Vexing (Demonspawn Arcane Marksman) Turns: 285, Time: 00:00:30 Health: 26/26 AC: 2 Str: 10 XL: 3 Next: 0% Magic: 4/4 EV: 12 Int: 15 God: Gold: 18 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . SeeInvis . a - +0 hunting sling rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: claws 1, demonic guardian 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons a - a +0 hunting sling (weapon) Missiles b - 10 stones d - 10 sling bullets (quivered) Armour e - a +0 robe (worn) Comestibles f - 3 rations Skills: + Level 1.0 Fighting + Level 2.6 Slings + Level 2.2 Dodging + Level 1.0 Spellcasting + Level 3.2 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 7% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex ##...... 10% 2 ###.... Inner Flame Hex/Fire #....... 36% 3 ####... Portal Projectile Hex/Tloc #..... 36% 3 ####... Cause Fear Hex ##........ 54% 4 #####.. Leda's Liquefaction Hex/Erth #......... 77% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. A weak demonic guardian rushes to your aid. Message History Aim: a leopard gecko (clinging, resting) You shoot a sling bullet. The sling bullet hits the leopard gecko. The leopard gecko hisses angrily. The leopard gecko is almost dead. A leopard gecko is nearby! Firing (i - inventory. (/) - cycle) d - 11 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - leopard gecko Aim: a leopard gecko (almost dead, clinging) You shoot a sling bullet. The sling bullet hits the leopard gecko! You kill the leopard gecko! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.#..........##. #####.#..........### ...#.#..........# #######.#.#.###.#.###### ........................ ####.#.#.#.....#.###### #.#.#.....#.# #.#.#.###.#.# #@#(#.###.#.###### ((.......(#.#........... ####.....(#.#.######.... #......#............. #......##.......#.(.. #...............#.### #......##.......#.# #......##.......#.### .. #............ There were no monsters in sight! Vanquished Creatures An ooze (D:1) A dart slug (D:1) 2 leopard geckos (D:1) 5 giant cockroaches (D:1) 3 hobgoblins (D:1) 2 kobolds (D:1) A bat (D:1) A goblin (D:1) 2 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Iscandelvey the Demonspawn Arcane Marksman began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 79 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 79 | D:1 | Reached XP level 2. HP: 19/21 MP: 3/3 284 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 284 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/4 285 | D:1 | Quit the game Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_basic Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.2 Slings | 2 | 2.6 Fighting | | 1.0 Spellcasting | | 1.0 Hexes | | 3.2 Action || total -------------------------++------- Fire: Hunting sling || 53 Armor: Robe || 2 Dodge: Dodged || 6 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 41 | 0 | 0.0 | 18 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 41 | 0 | 0.0 | 18 | 0 | 0.0 +---------+---------+-------+---------+---------+-------