Dungeon Crawl Stone Soup version 0.24-a0-582-g4d4af813a0 (webtiles) character file. Game seed: 12340865433251391209 8 Iscandelvey the Vexing (level 2, 21/21 HPs) Began as a Demonspawn Arcane Marksman on Aug 26, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:01:39 (591 turns). Iscandelvey the Vexing (Demonspawn Arcane Marksman) Turns: 591, Time: 00:01:40 Health: 21/21 AC: 8 Str: 10 XL: 2 Next: 0% Magic: 3/3 EV: 10 Int: 14 God: Gold: 42 SH: 0 Dex: 13 Spells: 2/3 levels left rFire . . . SeeInvis . c - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . g - +3 ring mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: sanguine armour 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 42 gold pieces. Inventory: Hand Weapons a - a +0 hunting sling c - a +0 spear (weapon) Missiles d - 19 sling bullets i - 4 stones (quivered) Armour e - a +0 robe g - a +3 ring mail (worn) Jewellery n - a cursed ring of attention {unknown} Scrolls b - a scroll of teleportation {unknown} h - a scroll of remove curse {unknown} l - a scroll of random uselessness {unknown} m - a scroll of enchant armour {unknown} Potions j - 2 potions of haste {unknown} k - a potion of mutation {unknown} Comestibles f - 4 rations Skills: + Level 1.0 Fighting + Level 2.0 Slings + Level 0.1 Armour + Level 2.1 Dodging + Level 1.0 Spellcasting + Level 3.1 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 19% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex #....... 28% 2 ###.... Inner Flame Hex/Fire #....... 73% 3 ####... Portal Projectile Hex/Tloc #..... 73% 3 ####... Cause Fear Hex #......... 88% 4 #####.. Leda's Liquefaction Hex/Erth #......... 98% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When seriously injured, your bleeding wounds create armour. (AC +0) Message History Key pressed, stopping explore. No target in view! m - a scroll labeled DEIL COCOR No target in view! n - a runed brass ring No target in view! Key pressed, stopping explore. No target in view! Found two leather armours. No target in view! A frilled lizard comes into view. The frilled lizard hisses angrily. Found a whip and 27 stones. Found a stone staircase leading down. A frilled lizard is nearby! You hit the frilled lizard. You kill the frilled lizard! You have reached level 2! Your demonic ancestry asserts itself... You feel your blood ready itself to protect you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .... ###.######.# #.# .... #.# #.# #.# #. #.# #.# ##.######.# #.# ........#.# #.# ........#.# #.# ......).#.# #.# .......†..# #.# .......@########.# .................# ........########## ..[.....# ........# ...[....# ........# .....>... ......( There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 2 kobolds (D:1) A bat (D:1) A frilled lizard (D:1) 2 rats (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Iscandelvey the Demonspawn Arcane Marksman began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 590 | D:1 | Gained mutation: When seriously injured, your bleeding | wounds create armour. (AC +0) [demonic ancestry] 590 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 591 | D:1 | Quit the game Levels and vault maps discovered: D:1: saegor_arrival_miasma, layout_basic, minmay_tall_x Skill XL: | 1 | ---------------+----+----- Slings | 2 | 2.0 Dodging | 2 | 2.1 Fighting | | 1.0 Armour | | 0.1 Spellcasting | | 1.0 Hexes | | 3.1 Action || total -------------------------++------- Melee: Spear || 14 Fire: Hunting sling || 28 Armor: Robe || 4 Ring mail || 3 Dodge: Dodged || 27 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 7 | 5 | 41.7 | 3 | 4 | 57.1 +---------+---------+-------+---------+---------+------- D:1 | 7 | 5 | 41.7 | 3 | 4 | 57.1 +---------+---------+-------+---------+---------+-------