Dungeon Crawl Stone Soup version 0.24-a0-582-g4d4af813a0 (webtiles) character file. Game seed: 7905166502413643359 9 Iscandelvey the Vexing (level 2, 20/21 HPs) Began as a Demonspawn Arcane Marksman on Aug 26, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:00:07 (48 turns). Iscandelvey the Vexing (Demonspawn Arcane Marksman) Turns: 48, Time: 00:00:07 Health: 20/21 AC: 2 Str: 10 XL: 2 Next: 3% Magic: 4/4 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 13 Spells: 2/3 levels left rFire . . . SeeInvis . a - +0 hunting sling rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: rot immunity a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hunting sling (weapon) Missiles c - 2 stones d - 13 sling bullets (quivered) Armour e - a +0 robe (worn) Scrolls b - a scroll of identify {unknown} Comestibles f - a ration Skills: + Level 1.0 Fighting + Level 1.9 Slings + Level 1.7 Dodging + Level 1.4 Spellcasting + Level 3.2 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 7% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex ##...... 10% 2 ###.... Inner Flame Hex/Fire #....... 36% 3 ####... Portal Projectile Hex/Tloc #..... 36% 3 ####... Cause Fear Hex ##........ 54% 4 #####.. Leda's Liquefaction Hex/Erth #......... 78% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to rotting. Message History A goblin is nearby! Firing (i - inventory) d - 14 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger You shoot a sling bullet. The sling bullet closely misses the goblin. A goblin is nearby! Firing (i - inventory) d - 13 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! You have reached level 2! Your demonic ancestry asserts itself... You feel immune to rotting. c - 2 stones Found a stone staircase leading down. d - 13 sling bullets (gained 1) You see here a +0 dagger. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .......#...... #............. .....# ####.#######.# ..?).# #......# #.# ....(# #......# #.# .....# #.....†####.# ..)..# #...........### .(...# #.............##)....# ###.........#.#@...## +.................# #.........#.#.#..## #########.#.#.##># ..#.#.# ## ##.#.#.# ......# .#.#.# #. .# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A bat (D:1) A goblin (D:1) 3 kobolds (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Iscandelvey the Demonspawn Arcane Marksman began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 44 | D:1 | Gained mutation: You are immune to rotting. [demonic | ancestry] 44 | D:1 | Reached XP level 2. HP: 19/21 MP: 4/4 48 | D:1 | Quit the game Levels and vault maps discovered: D:1: minmay_arrival_radiant_lines, layout_basic Action || total -------------------------++------- Fire: Hunting sling || 13 Dodge: Dodged || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 13 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 13 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+-------