Dungeon Crawl Stone Soup version 0.24-a0-582-g4d4af813a0 (webtiles) character file. Game seed: 14421375382390969296 9 Iscandelvey the Vexing (level 2, 14/21 HPs) Began as a Demonspawn Arcane Marksman on Aug 26, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:00:16 (88 turns). Iscandelvey the Vexing (Demonspawn Arcane Marksman) Turns: 88, Time: 00:00:17 Health: 14/21 AC: 2 Str: 10 XL: 2 Next: 3% Magic: 3/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 13 Spells: 2/3 levels left rFire . . . SeeInvis . a - +0 hunting sling rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: nightstalker 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hunting sling (weapon) Missiles d - 2 sling bullets (quivered) Armour e - a +0 robe (worn) Jewellery h - an uncursed ring of poison resistance {unknown} Scrolls c - a scroll of remove curse {unknown} Potions b - a potion of ambrosia {unknown} g - a potion of haste {unknown} Comestibles f - a ration Skills: + Level 1.0 Fighting + Level 1.9 Slings + Level 1.9 Dodging + Level 1.0 Spellcasting + Level 3.4 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 7% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex ##...... 10% 2 ###.... Inner Flame Hex/Fire #....... 36% 3 ####... Portal Projectile Hex/Tloc #..... 36% 3 ####... Cause Fear Hex ##........ 54% 4 #####.. Leda's Liquefaction Hex/Erth #......... 78% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are slightly more attuned to the shadows. Message History The sling bullet barely misses the giant cockroach. The giant cockroach barely misses you. A giant cockroach is nearby! Firing (i - inventory) d - 4 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - giant cockroach Aim: a giant cockroach (moderately wounded, clinging) You shoot a sling bullet. The sling bullet barely misses the giant cockroach. The giant cockroach barely misses you. The giant cockroach misses you. A giant cockroach is nearby! Firing (i - inventory) d - 3 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - giant cockroach Aim: a giant cockroach (clinging) You shoot a sling bullet. The sling bullet hits the giant cockroach! You kill the giant cockroach! You have reached level 2! Your demonic ancestry asserts itself... You slip into the darkness of the dungeon. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..............# # ##.#.##...##..# .# #.#.###).##..###.# ...# #..........# ## ### #..#...#.## .. #..#.#.#.# .# ..........###..# #.#......#......### ............@).....( ....######.##.(...#.# ##.. #.##.##..(.. ...... ?..( #####.## ..( #.. .. #.# . #.# There were no monsters in sight! Vanquished Creatures A giant cockroach (D:1) A goblin (D:1) 2 hobgoblins (D:1) 2 bats (D:1) A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Iscandelvey the Demonspawn Arcane Marksman began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 87 | D:1 | Gained mutation: You are slightly more attuned to the | shadows. [demonic ancestry] 87 | D:1 | Reached XP level 2. HP: 14/21 MP: 3/3 88 | D:1 | Quit the game Levels and vault maps discovered: D:1: lemuel_arrival_lava_pool, layout_basic, dk_noncrumbling_4, minmay_heptomino_h4 Action || total -------------------------++------- Fire: Hunting sling || 29 Armor: Robe || 2 Dodge: Dodged || 4 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 13 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 13 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+-------