Dungeon Crawl Stone Soup version 0.24-a0-779-g36f0aeb843 (webtiles) character file. Game seed: 3674345319300838856, levelgen mode: deterministic 10 Iscandelvey the Vexing (level 2, 0/21 HPs) Began as a Demonspawn Arcane Marksman on Oct 8, 2019. Succumbed to a goblin's poison ... on level 1 of the Dungeon. The game lasted 00:01:05 (156 turns). Iscandelvey the Vexing (Demonspawn Arcane Marksman) Turns: 156, Time: 00:01:05 Health: 0/21 AC: 2 Str: 10 XL: 2 Next: 10% Magic: 3/3 EV: 12 Int: 14 God: Gold: 16 SH: 0 Dex: 13 Spells: 2/3 levels left rFire . . . SeeInvis . a - +0 hunting sling rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: lethally poisoned (0 -> -1) A: nightstalker 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +0 hunting sling (weapon) i - a +2 dagger of venom Missiles d - 12 sling bullets (quivered) Armour e - a +0 robe (worn) Jewellery c - an uncursed ring of magical power {unknown} Scrolls g - a scroll of teleportation {unknown} h - a scroll of immolation {unknown} Potions b - a potion of magic {unknown} Comestibles f - 2 rations Skills: + Level 1.0 Fighting + Level 1.8 Slings + Level 2.0 Dodging + Level 1.0 Spellcasting + Level 3.4 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 6% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex ##...... 10% 2 ###.... Inner Flame Hex/Fire #....... 36% 3 ####... Portal Projectile Hex/Tloc #..... 36% 3 ####... Cause Fear Hex ##........ 54% 4 #####.. Leda's Liquefaction Hex/Erth #......... 78% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are slightly more attuned to the shadows. Message History You shoot a sling bullet. The sling bullet hits the hobgoblin! You kill the hobgoblin! Your Dodging skill increases to level 2! * * * LOW HITPOINT WARNING * * * You feel sick. You see here a sling bullet. * * * LOW HITPOINT WARNING * * * You feel sick. You see here a sling bullet. * * * LOW HITPOINT WARNING * * * You feel sick. You see here a sling bullet. A jackal comes into view. You see here a sling bullet. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. The jackal barks! You die... #...................###.##.# # ##..#####.#...#....####.##.### ####............................ #.....#####.##.................. ##.##..# #.##..#####.###....... ((.....#####.##..# #......##### .#.#..(......##..# #.####.# # #...(...h.....# #.# #.# #..##########@# #.# #.# #...$ #...>...# #.# #...# #####.### #.# #... #.# ..... #.# .#.. You could see a jackal. Vanquished Creatures A leopard gecko (D:1) A giant cockroach (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) A frilled lizard (D:1) A kobold (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Iscandelvey the Demonspawn Arcane Marksman began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 128 | D:1 | Gained mutation: You are slightly more attuned to the | shadows. [demonic ancestry] 128 | D:1 | Reached XP level 2. HP: 10/21 MP: 3/3 152 | D:1 | HP: 1/21 [poisoned by a goblin] 156 | D:1 | Succumbed to a goblin's poison Levels and vault maps discovered: D:1: ncdulo_lavacross, layout_loops_ring, st_stairs_3, tso_altar Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Fighting | | 1.0 Slings | | 1.8 Spellcasting | | 1.0 Hexes | | 3.4 Action || total -------------------------++------- Fire: Hunting sling || 25 Dodge: Dodged || 4 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 15 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 15 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+-------