Dungeon Crawl Stone Soup version 0.30-a0-1122-g620db56ad9 (webtiles) character file. Game seed: 14627522787652857164 56 Iscandelvey the Vexing (level 3, 0/26 HPs) Began as a Demonspawn Hexslinger on Apr 22, 2023. Frozen to death by an endoplasm (2 damage) ... on level 4 of the Dungeon. The game lasted 00:04:31 (1454 turns). Iscandelvey the Vexing (Demonspawn Hexslinger) Turns: 1454, Time: 00:04:32 Health: 0/26 AC: 3 Str: 10 XL: 3 Next: 71% Magic: 5/5 EV: 12 Int: 16 God: Gold: 133 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . r - +0 sling (freeze) rCold . . . (no shield) rNeg . . . c - +0 robe rPois . g - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: demonic guardian 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 133 gold pieces. Inventory: Hand Weapons a - a +1 sling r - a +0 sling of freezing (weapon) Armour c - a +0 robe (worn) g - a +0 helmet (worn) Scrolls b - a scroll of poison d - a scroll of teleportation {unknown} e - a scroll of silence {unknown} f - a scroll of magic mapping {unknown} h - 4 scrolls of enchant weapon {unknown} i - a scroll of fog {unknown} l - a scroll of fear {unknown} q - 2 scrolls of identify {unknown} s - a scroll of blinking {unknown} Potions j - a potion of mutation {unknown} k - 2 potions of brilliance {unknown} m - a potion of heal wounds {unknown} n - 2 potions of attraction {unknown} o - a potion of might {unknown} p - a potion of cancellation {unknown} Skills: - Level 1.0 Fighting * Level 2.5 Ranged Weapons + Level 0.8 Armour + Level 2.0 Dodging + Level 1.0 Stealth * Level 1.7 Spellcasting + Level 3.1 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 44% N/A 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 1% N/A 32% 2 Inner Flame Hex/Fire 6% N/A 32% 3 Portal Projectile Hex/Tloc 12% N/A 32% 3 Cause Fear Hex 5% N/A 50% 4 Petrify Tmut/Erth 1% N/A 91% 4 Irradiate Conj/Tmut 0% 3d11 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf D:3 2 transporters, Ijustatesigmund's ghost, weakling DECj Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History You shoot a sling bullet. The sling bullet barely misses the orc. The orc barely misses you. You feel less confused. There is a stone staircase leading down here. The orc hits you with a +0 whip. A demonic guardian appears! You climb downwards. Your summoned ally is left behind. Reactivating autopickup. There is a stone staircase leading up here. You are too injured to fight recklessly! Fire: r) +0 sling (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 whip (54% to hit) You shoot a sling bullet. The sling bullet barely misses the orc. The endoplasm quivers. The orc hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The orc closely misses you. Fire: r) +0 sling (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 whip (54% to hit) You shoot a sling bullet. The sling bullet closely misses the orc. The orc hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * Fire: r) +0 sling (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 whip (54% to hit) You shoot a sling bullet. The sling bullet hits the orc. The sling bullet freezes the orc. You kill the orc! Fire: r) +0 sling (freeze) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (84% to hit) You shoot a sling bullet. The sling bullet hits the endoplasm. The sling bullet freezes the endoplasm. The endoplasm is severely wounded. The endoplasm hits you but does no damage. The endoplasm freezes you. You are frozen. You die... ##### ..... .....#+## ......... #......# #......# #.....J# #....)@# #......# #......# #......# ###..... ###... #... .#... You could see an endoplasm. Vanquished Creatures 2 worms (D:3) 4 orcs 5 ball pythons 4 endoplasms A giant cockroach (D:1) 4 hobgoblins 3 jackals (D:2) 4 quokkas 2 bats 5 frilled lizards (D:1) 2 goblins (D:1) 2 kobolds (D:1) 6 rats 44 creatures vanquished. Vanquished Creatures (collateral kills) A quokka (D:3) 1 creature vanquished. Grand Total: 45 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Iscandelvey the Demonspawn Hexslinger began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 123 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 123 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 737 | D:2 | Reached XP level 3. HP: 26/26 MP: 5/5 1014 | D:2 | Found a runed translucent door. 1015 | D:2 | Noticed Crazy Yiuf 1351 | D:3 | Reached skill level 1 in Stealth 1408 | D:3 | Found a transporter. 1410 | D:3 | Found a transporter. 1410 | D:3 | Noticed Ijustatesigmund's ghost (weakling DECj) 1452 | D:4 | HP: 1/26 [orc/+0 whip (4)] 1454 | D:4 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_loops_ring D:2: layout_basic, uniq_crazy_yiuf_cottage D:3: layout_rooms, mainiacjoe_overflow_paths, gup_sewer_entry_spiral, gammafunk_ghost_mausoleum D:4: layout_basic, old_standard_altar, zin_academy, serial_shops, shop, grunt_decor_fettered, minmay_distorted Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 2 | 2.5 Dodging | 2 | 2.0 Stealth | 1 | 1.0 Fighting | | 1.0 Armour | | 0.8 Spellcasting | | 1.7 Hexes | | 3.1 Action || total ---------------------------++------- Fire: Sling || 135 Armour: Robe || 13 Dodge: Dodged || 56 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1492 | 1339 | 153 | 0 | 1037 | 4 | 373.0 | Dungeon | 1492 | 1339 | 153 | 0 | 1037 | 4 | 373.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 692 daAuts D:2: 517 daAuts D:3: 278 daAuts D:4: 4 daAuts