Dungeon Crawl Stone Soup version 0.30-a0-1124-g6e8f0f562f (webtiles) character file. Game seed: 10529840057166765922 9 Iscandelvey the Vexing (level 2, 21/21 HPs) Began as a Demonspawn Hexslinger on Apr 23, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:15 (338 turns). Iscandelvey the Vexing (Demonspawn Hexslinger) Turns: 338, Time: 00:00:16 Health: 21/21 AC: 2 Str: 10 XL: 2 Next: 3% Magic: 3/3 EV: 12 Int: 14 God: Gold: 18 SH: 0 Dex: 13 Spells: 2/3 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison d - a scroll of vulnerability {unknown} Skills: + Level 1.2 Fighting + Level 1.9 Ranged Weapons + Level 1.9 Dodging + Level 1.2 Spellcasting + Level 3.1 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 36% N/A 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 5% N/A 38% 3 Portal Projectile Hex/Tloc 10% N/A 38% 3 Cause Fear Hex 4% N/A 56% 4 Hailstorm Conj/Ice 0% 3d3 61% 3 Ice Form Ice/Tmut 0% N/A 95% 4 Simulacrum Ice/Necr 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History No target in view! Found a stone staircase leading down. No target in view! You see here a +0 leather armour. A rat comes into view. You shoot a sling bullet. The sling bullet hits the rat. You kill the rat! An endoplasm comes into view. You shoot a sling bullet. The sling bullet hits the endoplasm but does no damage. The endoplasm quivers. No target in view! No target in view! You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. An endoplasm is nearby! You shoot a sling bullet. The sling bullet hits the endoplasm. You kill the endoplasm! HP restored. A hobgoblin comes into view. Found 7 gold pieces. You shoot a sling bullet. The sling bullet hits the hobgoblin. The hobgoblin shouts! The hobgoblin is moderately wounded. A hobgoblin is nearby! You shoot a sling bullet. The sling bullet hits the hobgoblin. The hobgoblin is severely wounded. A hobgoblin is nearby! You shoot a sling bullet. The sling bullet closely misses the hobgoblin. A hobgoblin is nearby! You shoot a sling bullet. The sling bullet hits the hobgoblin. You kill the hobgoblin! A ball python comes into view. You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #........# #......... #......... #......... .###### #########. .S..... ## ....... .# # .......########## .# # $......@........# #.#### #......########.# #..... ....... #.# #..### ####### #.# #..# # #.###.†### #......... ####.#.### #...... ###.### You could see a ball python (wandering). Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A goblin (D:1) A hobgoblin (D:1) A bat (D:1) A frilled lizard (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Iscandelvey the Demonspawn Hexslinger began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 338 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 338 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 338 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_mine, layout_basic, hangedman_decor_diamond_cutter Action || total ---------------------------++------- Fire: Sling || 18 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 343 | 343 | 0 | 0 | 304 | 1 | 343.0 | Dungeon | 343 | 343 | 0 | 0 | 304 | 1 | 343.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 343 daAuts