Dungeon Crawl Stone Soup version 0.30-a0-1124-g6e8f0f562f (webtiles) character file. Game seed: 13210695703062638302 8 Iscandelvey the Vexing (level 2, 21/21 HPs) Began as a Demonspawn Hexslinger on Apr 23, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:09 (212 turns). Iscandelvey the Vexing (Demonspawn Hexslinger) Turns: 212, Time: 00:00:10 Health: 21/21 AC: 2 Str: 10 XL: 2 Next: 0% Magic: 3/3 EV: 12 Int: 14 God: Gold: 13 SH: 0 Dex: 13 Spells: 2/3 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: claws 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison e - a scroll of teleportation {unknown} f - a scroll of noise {unknown} Potions d - a potion of magic {unknown} Skills: + Level 1.2 Fighting + Level 1.9 Ranged Weapons + Level 1.9 Dodging + Level 1.2 Spellcasting + Level 3.1 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 36% N/A 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 0% N/A 36% 2 Inner Flame Hex/Fire 5% N/A 38% 3 Portal Projectile Hex/Tloc 10% N/A 38% 3 Cause Fear Hex 4% N/A 56% 4 Gell's Gravitas Tloc 0% N/A 61% 3 Teleport Other Tloc 0% N/A 61% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. Message History No target in view! An endoplasm comes into view. You shoot a sling bullet. The sling bullet hits the endoplasm. You kill the endoplasm! e - a scroll labelled MODEMELUEWN No target in view! A frilled lizard comes into view. You shoot a sling bullet. The sling bullet hits the frilled lizard. The frilled lizard is heavily wounded. A frilled lizard is nearby! You shoot a sling bullet. The sling bullet closely misses the frilled lizard. The frilled lizard bites you. A frilled lizard is nearby! You shoot a sling bullet. The sling bullet closely misses the frilled lizard. The frilled lizard closely misses you. x2 You shoot a sling bullet. The sling bullet hits the frilled lizard. You kill the frilled lizard! HP restored. Found 2 large rocks. You now have 13 gold pieces (gained 6). No target in view! Found a stone staircase leading down. No target in view! f - a scroll labelled OTAWKA HYSOANK No target in view! There is a stone staircase leading down here. Found 5 stones. No target in view! A ball python comes into view. You shoot a sling bullet. The sling bullet hits the ball python. You kill the ball python! You have reached level 2! You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... Your fingernails lengthen. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..# #.#.# #.#.# ### ### #.#.# ....(. ..#.# ... ###.#### #.#.######..... ###..#......###### ##....#....#.###### #.@#######.#.##.... ##....#..>.#.#..#.. ####.#.####...###. ######.#.######(.#.. ....................# ##################### There were no monsters in sight! Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A quokka (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Iscandelvey the Demonspawn Hexslinger began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 212 | D:1 | Discovered your monstrous ancestry. 212 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 212 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 212 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pond, layout_loops_ring, chequers_serial_rivers_room_b Action || total ---------------------------++------- Fire: Sling || 12 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 215 | 215 | 0 | 0 | 183 | 1 | 215.0 | Dungeon | 215 | 215 | 0 | 0 | 183 | 1 | 215.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 215 daAuts