Dungeon Crawl Stone Soup version 0.30-a0-1124-g6e8f0f562f (webtiles) character file. Game seed: 4550841557262208354 28 Iscandelvey the Vexing (level 3, 26/26 HPs) Began as a Demonspawn Hexslinger on Apr 23, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:32 (451 turns). Iscandelvey the Vexing (Demonspawn Hexslinger) Turns: 451, Time: 00:00:32 Health: 26/26 AC: 3 Str: 10 XL: 3 Next: 0% Magic: 5/5 EV: 12 Int: 16 God: Gold: 22 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: rugged brown scales 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison d - a scroll of identify {unknown} f - a scroll of blinking {unknown} h - a scroll of enchant armour {unknown} Potions e - a potion of haste {unknown} g - a potion of curing {unknown} Skills: + Level 1.5 Fighting + Level 2.1 Ranged Weapons + Level 2.1 Dodging + Level 1.4 Spellcasting + Level 3.2 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 44% N/A 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 6% N/A 34% 3 Portal Projectile Hex/Tloc 12% N/A 34% 3 Cause Fear Hex 5% N/A 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in rugged brown scales. (AC +1, +3% HP) Message History Found 5 poisoned darts. No target in view! Found a stone staircase leading down. No target in view! You now have 22 gold pieces (gained 10). An endoplasm comes into view. You shoot a sling bullet. The endoplasm quivers. The sling bullet hits the endoplasm. The endoplasm is lightly wounded. An endoplasm is nearby! You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm is heavily wounded. An endoplasm is nearby! You shoot a sling bullet. The sling bullet hits the endoplasm. You kill the endoplasm! A bat comes into view. You shoot a sling bullet. The sling bullet hits the bat. You kill the bat! A hobgoblin comes into view. You shoot a sling bullet. The sling bullet hits the hobgoblin. The hobgoblin shouts! The hobgoblin is moderately wounded. A hobgoblin is nearby! You shoot a sling bullet. The sling bullet completely misses the hobgoblin. You shoot a sling bullet. The sling bullet hits the hobgoblin! You kill the hobgoblin! A hobgoblin comes into view. You shoot a sling bullet. The hobgoblin shouts! The sling bullet hits the hobgoblin. You kill the hobgoblin! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #...#...## #.#...####.#.... #........# #.##...#.....##. #....#.#.####.##.#...##..##. #...................##...... #...##.#......[........#.... #.†. #....###.##.##)......#. ### ####.........#.....###. ####.#.........#.... #@.).###.......... #..[## #####...... ..### ##..... ...# #..... †..## ##.... .... #.... ..... #.... #..... #.... ##### There were no monsters in sight! Vanquished Creatures 3 endoplasms (D:1) A goblin (D:1) 2 hobgoblins (D:1) 3 jackals (D:1) 2 quokkas (D:1) 2 ball pythons (D:1) 4 bats (D:1) 2 frilled lizards (D:1) 4 kobolds (D:1) 4 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Iscandelvey the Demonspawn Hexslinger began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 121 | D:1 | Gained mutation: You are partially covered in rugged brown | scales. (AC +1, +3% HP) [demonic ancestry] 121 | D:1 | Reached XP level 2. HP: 11/21 MP: 3/3 451 | D:1 | Reached XP level 3. HP: 26/26 MP: 5/5 451 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.1 Ranged Weapons | 2 | 2.1 Fighting | | 1.5 Spellcasting | | 1.4 Hexes | | 3.2 Action || total ---------------------------++------- Fire: Sling || 67 Armour: Robe || 16 Dodge: Dodged || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 471 | 471 | 0 | 0 | 342 | 1 | 471.0 | Dungeon | 471 | 471 | 0 | 0 | 342 | 1 | 471.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 471 daAuts