Dungeon Crawl Stone Soup version 0.30-a0-1124-g6e8f0f562f (webtiles) character file. Game seed: 8799846037376368247 8 Iscandelvey the Vexing (level 2, 21/21 HPs) Began as a Demonspawn Hexslinger on Apr 23, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:10 (83 turns). Iscandelvey the Vexing (Demonspawn Hexslinger) Turns: 83, Time: 00:00:10 Health: 21/21 AC: 2 Str: 10 XL: 2 Next: 0% Magic: 3/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 13 Spells: 2/3 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: hooves 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison e - a scroll of fog {unknown} f - a scroll of fear {unknown} Potions d - a potion of invisibility {unknown} Skills: + Level 1.2 Fighting + Level 1.9 Ranged Weapons + Level 1.9 Dodging + Level 1.2 Spellcasting + Level 3.1 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 36% N/A 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 5% N/A 38% 3 Portal Projectile Hex/Tloc 10% N/A 38% 3 Cause Fear Hex 4% N/A 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have large cloven feet. Message History A quokka is nearby! You shoot a sling bullet. The sling bullet hits the quokka! You kill the quokka! A goblin comes into view. It is wielding a +0 dagger. You shoot a sling bullet. The sling bullet hits the goblin. The goblin is moderately wounded. A goblin is nearby! You shoot a sling bullet. The sling bullet barely misses the goblin. A goblin is nearby! You shoot a sling bullet. The sling bullet barely misses the goblin. A goblin is nearby! You shoot a sling bullet. The sling bullet hits the goblin. The goblin is moderately wounded. The goblin closely misses you. A goblin is nearby! You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! A ball python comes into view. You shoot a sling bullet. The sling bullet hits the ball python. The ball python hisses angrily. The ball python is severely wounded. A ball python is nearby! A ball python is nearby! You shoot a sling bullet. The sling bullet closely misses the ball python. A ball python is nearby! You shoot a sling bullet. The sling bullet barely misses the ball python. A ball python is nearby! You shoot a sling bullet. The sling bullet barely misses the ball python. A ball python is nearby! You shoot a sling bullet. The sling bullet hits the ball python! You kill the ball python! You have reached level 2! Your demonic ancestry asserts itself... Your feet thicken and deform. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ####.###............ .....###.......#.#..# ................†.... ####.###............. .................... #######............. .........)........ .####............. #.....@†...... #.....$..#.... ...!.......# ... ###.......... .....######.. ###... .## #.#. # #. There were no monsters in sight! Vanquished Creatures A ball python (D:1) An endoplasm (D:1) 2 goblins (D:1) A quokka (D:1) A frilled lizard (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Iscandelvey the Demonspawn Hexslinger began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 83 | D:1 | Gained mutation: You have large cloven feet. [demonic | ancestry] 83 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 83 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_c, layout_basic Action || total ---------------------------++------- Fire: Sling || 25 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 90 | 90 | 0 | 0 | 46 | 1 | 90.0 | Dungeon | 90 | 90 | 0 | 0 | 46 | 1 | 90.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 90 daAuts