Isola Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (8, -12, D:1) a +0 dagger (9, 8, D:1) a +3 dagger (10, -16, D:1) a cursed +0 club (10, -15, D:1) a +0 halberd (30, -13, D:1) 11 poisoned needles (34, -7, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (3, -10, D:2) 19 bolts (4, -21, D:2) a +0 robe (13, -5, D:2) a +0 dagger (14, 0, D:2) 14 stones (21, -11, D:2) 11 stones (25, -30, D:2) 25 stones (28, -32, D:2) a +0 whip (31, -29, D:2) 2 stones (31, -28, D:2) a stone (31, 10, D:2) a +0 hunting sling (31, 17, D:2) a +0 dagger (40, 17, D:2) a +0 dagger (44, 17, D:2) a +1 dagger of venom (62, 5, D:2) a stone (62, 6, D:2) a stone (62, 8, D:2) a cursed +0 hunting sling a +0 dagger 13 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, -43, D:3) a +0 trident (9, -11, D:3) 11 poisoned needles (9, 6, D:3) a +0 flail a +0 dagger a +0 robe a +0 club a +0 short sword (15, -47, D:3) a +0 mace (30, -9, D:3) a +0 chain mail (41, -32, D:3) a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) 25 stones (3, -14, D:4) an uncursed staff of cold (5, -16, D:4) 20 sling bullets (8, -16, D:4) a +0 scale mail (12, -23, D:4) a cursed -3 falchion a +1 leather armour of magic resistance a +0 club a +0 scale mail of cold resistance a cursed -1 short sword a +0 chain mail a +0 club a +0 leather armour a +0 dagger a +0 robe (19, 0, D:4) 2 needles of sleeping (22, 5, D:4) a +0 trident (42, 0, D:4) a +0 whip a +0 ring mail (42, 1, D:4) a +0 hand axe a +0 ring mail (43, -4, D:4) a +0 ring mail a +0 short sword (43, 2, D:4) a +0 hand axe (47, 32, D:4) 17 arrows (48, -11, D:4) 9 arrows (48, 0, D:4) a +0 giant spiked club (65, -6, D:4) a +0 giant club Level 5 of the Dungeon [Shop] Wapsog's Distillery a potion of agility (48 gold) 2 potions of agility (96 gold) a potion of berserk rage (60 gold) a potion of lignification (36 gold) a potion of magic (96 gold) 2 potions of curing (72 gold) a potion of degeneration (12 gold) a potion of brilliance (48 gold) a potion of brilliance (48 gold) (0, 0, D:5) a +0 spear (0, 1, D:5) a +0 halberd (1, -17, D:5) 22 stones (1, -14, D:5) a +0 club (1, 0, D:5) a +0 spear (6, -15, D:5) a +0 scale mail a +0 leather armour a +0 leather armour (12, -24, D:5) a +0 robe (24, -4, D:5) a +0 dagger (25, -29, D:5) a +0 rapier (32, -18, D:5) a +0 dagger (33, -18, D:5) a +0 hand axe of chopping a +0 leather armour a cursed +0 dagger (34, -18, D:5) a +0 robe a +0 dagger a +0 robe a +0 dagger (45, -2, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) 14 stones (7, -1, D:6) 11 arrows (11, -3, D:6) the +7 whip of the Stoat {flame, rElec rC++ Str-3 Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-3). It affects your dexterity (+4). It greatly protects you from cold. It insulates you from electricity. (12, 4, D:6) a cursed staff of wizardry (12, 33, D:6) 15 arrows (17, 18, D:6) 17 sling bullets (24, 13, D:6) a +0 war axe a +0 whip of draining (25, 13, D:6) a +0 hand axe (26, 13, D:6) a +0 dagger a +0 robe (28, 15, D:6) 18 arrows (29, 34, D:6) 2 arrows (30, 32, D:6) a +0 shortbow 24 arrows (35, 10, D:6) a +0 dagger a +0 flail (36, 10, D:6) a +0 hand axe (36, 11, D:6) a cursed -3 short sword Level 7 of the Dungeon (0, 0, D:7) 9 gold pieces (3, 7, D:7) a +0 spear a +0 spear (3, 8, D:7) a tomahawk a +3 spear (5, 13, D:7) 13 gold pieces the Ecumenical Temple a bailey (0, 0, Bailey) a +0 glaive (unseen) (3, -4, Bailey) 2 potions of degeneration