IsvaffelMax Level 1 of the Dungeon (3, -11, D:1) a +0 short sword 4 stones a kobold skeleton (9, 11, D:1) a quokka corpse (skeletalised by now) (23, 8, D:1) a +0 pair of boots (45, -10, D:1) a +0 leather armour (47, 23, D:1) a +0 glaive (53, 17, D:1) a bat corpse (skeletalised by now) (55, 25, D:1) a +0 dagger (56, 12, D:1) a bat skeleton (57, 11, D:1) a frilled lizard skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 whip (6, 0, D:2) an adder corpse (skeletalised by now) (13, 34, D:2) a hobgoblin corpse (skeletalised by now) (25, 2, D:2) a rat corpse (skeletalised by now) (27, 9, D:2) a +0 whip (27, 10, D:2) a frilled lizard skeleton (30, 25, D:2) a rat skeleton (31, 21, D:2) a rat skeleton (31, 26, D:2) a +0 hand axe a +0 whip a +0 ring mail an orc skeleton (33, 38, D:2) a rat skeleton (37, 22, D:2) 8 stones a +0 ring mail a hobgoblin skeleton (38, 22, D:2) a +0 club a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a hobgoblin skeleton (14, 3, D:3) a +0 club a rat skeleton a goblin skeleton (16, 11, D:3) a +0 whip (16, 28, D:3) a +0 club (17, 15, D:3) a +0 ring mail (18, 31, D:3) a +0 dagger (18, 32, D:3) a hound corpse (skeletalised by now) (19, 19, D:3) a +0 ring mail a +0 dagger (20, 18, D:3) a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) (22, 35, D:3) a +0 ring mail (27, 27, D:3) 7 stones (28, 21, D:3) 4 stones (30, 18, D:3) a +0 hand axe (31, -7, D:3) a +0 orcbow (39, 33, D:3) a rat skeleton (44, 28, D:3) an adder corpse (skeletalised by now) (50, 21, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 short sword 3 stones (1, 0, D:4) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (3, -3, D:4) a +0 club a goblin corpse (skeletalised by now) (8, 18, D:4) an adder skeleton (9, 8, D:4) a +0 short sword (9, 24, D:4) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (13, 25, D:4) a +0 short sword an orc corpse (skeletalised by now) (19, 13, D:4) a +0 whip a +0 scale mail a +0 hand axe a +0 ring mail a +0 whip a +0 chain mail an orc skeleton an orc skeleton (20, 12, D:4) a +0 dagger an orc skeleton (25, 6, D:4) a quokka skeleton (27, -6, D:4) a ball python corpse (skeletalised by now) (30, 15, D:4) a +0 club a +0 short sword an orc skeleton (30, 16, D:4) a +0 short sword a +0 leather armour (31, 22, D:4) a +0 dagger 3 poisoned darts (33, 12, D:4) a +0 robe (40, 6, D:4) an adder corpse Level 5 of the Dungeon (0, 0, D:5) 10 gold pieces (4, -2, D:5) a +0 robe (12, -7, D:5) a potion of curing (14, -21, D:5) 7 stones