Ithica Level 1 of the Dungeon (0, 0, D:1) a +0 club (-2, 1, D:1) 2 stones (-19, 7, D:1) a +0 dagger (-8, 7, D:1) a +0 dagger (-17, 14, D:1) a +0 short sword (30, 15, D:1) 24 stones (17, 18, D:1) a stone (18, 18, D:1) a stone (19, 19, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) 13 stones (2, 9, D:2) a +0 club (38, 11, D:2) 3 stones (25, 12, D:2) 12 sling bullets (0, 21, D:2) a +0 club (13, 22, D:2) 14 stones (20, 25, D:2) a cursed -3 club (2, 34, D:2) a +0 club (32, 34, D:2) a +0 helmet (5, 42, D:2) 11 stones Level 3 of the Dungeon (0, 0, D:3) 15 sling bullets (-40, 11, D:3) 24 sling bullets (6, 12, D:3) 12 sling bullets (-27, 19, D:3) a +0 dagger a +0 robe (8, 21, D:3) a +0 whip (-46, 24, D:3) a +0 dagger a +0 leather armour (-39, 26, D:3) a +0 club (-39, 34, D:3) a +0 club (-41, 36, D:3) a +0 hand axe (-17, 36, D:3) a +0 dagger (-54, 37, D:3) 23 arrows (7, 48, D:3) 23 sling bullets Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (26, 0, D:4) 13 bolts of flame (3, 9, D:4) a +0 chain mail (4, 11, D:4) a +4 dagger of venom a +0 robe (38, 21, D:4) a +0 club (10, 25, D:4) a +0 short sword (20, 25, D:4) a +0 helmet (14, 26, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow (39, 13, D:5) a +0 dagger a +0 chain mail (7, 17, D:5) a +0 falchion (4, 18, D:5) a +0 giant club (38, 19, D:5) a +0 war axe (33, 25, D:5) 16 sling bullets (-2, 27, D:5) a +0 giant club (6, 35, D:5) 23 arrows (16, 41, D:5) 12 arrows (11, 46, D:5) 15 poisoned needles (4, 47, D:5) 5 needles of slowing (24, 47, D:5) a cursed -3 spear a +0 robe (38, 50, D:5) a +0 dagger Level 6 of the Dungeon [Shop] Qutsaovi's Assorted Antiques a +0 robe (20 gold) a +0 hunting sling (43 gold) a +1 crystal plate armour (2320 gold) the +5 ring mail "Gunleit" {rN+} (261 gold) It protects you from negative energy. a +3 ring mail of cold resistance (116 gold) a scroll of random uselessness (29 gold) a +0 robe (20 gold) a +0 club (29 gold) a potion of curing (87 gold) (0, 0, D:6) 14 sling bullets (-20, 2, D:6) a +0 trident (-17, 3, D:6) a +0 dagger a +0 robe (-20, 5, D:6) a +0 dagger a +0 robe (-19, 5, D:6) a +0 dagger a +0 robe (17, 23, D:6) 21 sling bullets (11, 33, D:6) a +0 club a +0 short sword a +0 robe a +0 short sword a +0 dagger a -2 dagger a +0 helmet a +0 giant club a -1 short sword (-12, 40, D:6) 11 bolts Level 8 of the Dungeon (1, 6, D:8) a +0 whip (9, 13, D:8) a +0 whip (-10, 22, D:8) the +9 hunting sling of Dyh Jyecik {flame, -Tele rN+ Str+4} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It protects you from negative energy. It prevents most forms of teleportation. (-23, 27, D:8) a +0 shortbow (-21, 37, D:8) a +0 buckler Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (-2, 5, D:9) a +0 short sword a +0 scimitar a +0 plate armour (-4, 7, D:9) a +0 short sword a +0 leather armour (6, 10, D:9) a +0 dagger (-26, 14, D:9) a +0 leather armour (-6, 14, D:9) a cursed +2 war axe a +0 robe (-29, 15, D:9) a +0 trident (-4, 16, D:9) a poisoned needle (-8, 17, D:9) 11 sling bullets (-6, 17, D:9) a poisoned needle (-2, 17, D:9) a poisoned needle (-5, 18, D:9) a +0 short sword a +0 robe a +0 robe (-4, 18, D:9) a cursed +0 robe (-3, 18, D:9) a +0 whip (-8, 19, D:9) a +0 blowgun a +0 short sword 18 poisoned needles (-6, 19, D:9) a poisoned needle (-4, 19, D:9) a cursed -2 short sword (-3, 19, D:9) a +0 dagger a +0 blowgun 5 curare-tipped needles a +0 blowgun (-7, 20, D:9) a +0 short sword (-8, 22, D:9) a +0 short sword (-7, 22, D:9) a curare-tipped needle (-7, 23, D:9) a +0 blowgun a +0 whip 4 curare-tipped needles (-15, 33, D:9) a +0 dagger (-14, 33, D:9) a +0 club a +0 dagger a +0 robe a +0 club Level 10 of the Dungeon (0, 0, D:10) a +0 hand axe (-11, 9, D:10) a +0 dagger (-10, 9, D:10) a +0 shortbow (-7, 9, D:10) a +0 flail a +0 mace a +0 leather armour (-6, 9, D:10) a +0 club (-10, 10, D:10) a +0 short sword (3, 10, D:10) a +0 helmet (-3, 11, D:10) a +0 ring mail (-4, 16, D:10) a cursed +0 giant club (-46, 18, D:10) a +0 giant club a +0 giant spiked club (-43, 18, D:10) a +0 plate armour (-19, 23, D:10) a cursed -1 morningstar (-45, 26, D:10) a +0 chain mail (-9, 27, D:10) a +0 leather armour a +0 falchion (-8, 27, D:10) a +0 falchion (-16, 29, D:10) a +0 hand axe (-14, 30, D:10) a +0 shortbow Level 11 of the Dungeon (0, 0, D:11) 12 arrows of flame (7, 0, D:11) a +0 flail (-12, 6, D:11) a +0 giant club (-1, 8, D:11) a +0 dagger a +0 robe (18, 8, D:11) a cursed -3 dagger (25, 9, D:11) a +0 club (26, 9, D:11) a +0 scale mail (0, 10, D:11) a +0 dagger a +0 robe (24, 10, D:11) a +0 hand axe (25, 10, D:11) a +0 mace (24, 18, D:11) a +0 mace a +0 ring mail (31, 19, D:11) a cursed +0 chain mail (24, 20, D:11) a +0 chain mail (-12, 22, D:11) a cursed +3 dagger a +0 robe Level 12 of the Dungeon (-42, 1, D:12) an arrow of flame (-41, 1, D:12) an arrow of flame (-40, 1, D:12) 2 arrows of flame (-39, 1, D:12) an arrow of flame (-36, 1, D:12) an arrow of flame (-39, 2, D:12) an arrow of flame (-19, 14, D:12) a +0 hand crossbow (3, 29, D:12) a scroll of random uselessness (-14, 43, D:12) 23 stones (-4, 45, D:12) a potion of might