Ivernyr Level 1 of the Dungeon (3, 22, D:1) a scarf of spirit shield (7, 2, D:1) a +0 hunting sling (21, 9, D:1) 7 curare-tipped needles (21, 10, D:1) a +0 short sword (24, 4, D:1) a +0 dagger (28, -4, D:1) 18 stones (31, 29, D:1) a cursed -1 club (35, 26, D:1) a stone (36, 29, D:1) 2 stones (42, 18, D:1) a +0 spear (47, 24, D:1) a +0 chain mail (53, 9, D:1) a +0 club (55, 30, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 19 poisoned needles (4, -45, D:2) a +0 ring mail (9, -49, D:2) a stone (11, -46, D:2) a +1 hunting sling of velocity 18 stones (11, -30, D:2) a +0 leather armour (45, -36, D:2) a +0 hunting sling (53, -59, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 whip (0, 9, D:3) a +0 whip (4, 1, D:3) a +0 dagger (7, -26, D:3) a +0 hand crossbow (10, -7, D:3) 21 stones (19, -8, D:3) a +0 robe a +0 dagger (22, -8, D:3) a +0 leather armour (22, 12, D:3) a +0 leather armour (23, 12, D:3) a +1 hand axe of electrocution a +0 leather armour (24, 6, D:3) a +0 plate armour (28, -4, D:3) a +0 robe a +0 dagger (29, -1, D:3) a stone a +0 dagger (29, 0, D:3) a +0 club a cursed -1 club (30, -2, D:3) a +0 club (33, -3, D:3) a +0 club (34, -13, D:3) a stone a +0 whip (34, -12, D:3) a +0 falchion a +0 hand axe (34, -11, D:3) 3 stones (36, -1, D:3) a +0 dagger (38, -4, D:3) a +0 short sword (41, -21, D:3) a +0 leather armour (42, 1, D:3) a +0 war axe Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (10, -3, D:4) a +0 giant club (14, -6, D:4) 28 stones (16, 11, D:4) a +0 chain mail (27, -3, D:4) 18 poisoned needles (36, 3, D:4) a +0 robe a +0 whip of freezing (37, 3, D:4) a +0 giant club (43, 3, D:4) a +0 war axe 13 stones Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (11, -18, D:5) a cursed +0 falchion (13, -7, D:5) a +0 robe (13, -6, D:5) a +0 battleaxe (14, -6, D:5) the +1 leather armour "Pusihoot" {rN+} It protects you from negative energy. (17, -1, D:5) 20 stones (21, -15, D:5) a +0 short sword (40, -8, D:5) a +0 leather armour (40, 8, D:5) a +0 shortbow (40, 13, D:5) a +0 giant spiked club (41, -9, D:5) a +0 giant spiked club (41, 1, D:5) 13 stones (50, 10, D:5) 24 stones Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (6, 6, D:6) a +0 long sword (11, 17, D:6) a book of Conjurations (11, 26, D:6) the +9 mace "Nefim" {pain, rN+ Str+2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+2). It protects you from negative energy. (12, 29, D:6) 4 arrows (13, -11, D:6) a +0 chain mail (14, 29, D:6) 5 arrows (15, 29, D:6) a +0 flail (still there?) 3 arrows (still there?) (19, -18, D:6) a +0 giant club (38, 29, D:6) 24 stones